Ivan Safrin 80a1443ba0 Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor %!s(int64=12) %!d(string=hai) anos
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Include 80a1443ba0 Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor %!s(int64=12) %!d(string=hai) anos
PolycodeView 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. %!s(int64=12) %!d(string=hai) anos
Source 80a1443ba0 Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor %!s(int64=12) %!d(string=hai) anos
CMakeLists.txt f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) %!s(int64=12) %!d(string=hai) anos