Ivan Safrin 8127c29e29 Cameras now have an ortho sizing mode (manual, lock height, lock width and viewport), added camera preview window to IDE entity editor, camera visualizer in entity editor now correctly shows ortho mode dimensions, added camera ortho size controls to camera prop sheet, made camera prop sheet hide unnecessary parameters, editor prop sheets will now automatically set their vertical size před 12 roky
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it před 12 roky
EditorGrid.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly před 12 roky
EntityEditorPropertyView.cpp 6478b258ef Converted all primitives to use indexed vertices, rewrote normal and tangent genration to be much faster (will not generate smooth normals/tangents for unconnected non-indexed faces anymore) před 12 roky
ExampleBrowserWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
ExportProjectWindow.cpp 73c9c27a6c UI tweaks, light theme před 12 roky
NewFileWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
NewProjectWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor před 13 roky
PolycodeConsole.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console před 12 roky
PolycodeEditor.cpp 6f1ff51c61 Editor split fixes před 12 roky
PolycodeEditorManager.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder před 12 roky
PolycodeEntityEditor.cpp 8127c29e29 Cameras now have an ortho sizing mode (manual, lock height, lock width and viewport), added camera preview window to IDE entity editor, camera visualizer in entity editor now correctly shows ortho mode dimensions, added camera ortho size controls to camera prop sheet, made camera prop sheet hide unnecessary parameters, editor prop sheets will now automatically set their vertical size před 12 roky
PolycodeFontEditor.cpp 73c9c27a6c UI tweaks, light theme před 12 roky
PolycodeFrame.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly před 12 roky
PolycodeIDEApp.cpp b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks před 12 roky
PolycodeImageEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles před 12 roky
PolycodeMaterialEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles před 12 roky
PolycodeMeshEditor.cpp 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates před 12 roky
PolycodeProject.cpp 98d791f339 Fix "unused variable" warnings found on OS X před 12 roky
PolycodeProjectBrowser.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder před 12 roky
PolycodeProjectEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeProjectManager.cpp 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) před 12 roky
PolycodeProps.cpp 8127c29e29 Cameras now have an ortho sizing mode (manual, lock height, lock width and viewport), added camera preview window to IDE entity editor, camera visualizer in entity editor now correctly shows ortho mode dimensions, added camera ortho size controls to camera prop sheet, made camera prop sheet hide unnecessary parameters, editor prop sheets will now automatically set their vertical size před 12 roky
PolycodeRemoteDebugger.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console před 12 roky
PolycodeSoundEditor.cpp d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. před 12 roky
PolycodeSpriteEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeTextEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
PolycodeToolLauncher.cpp 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates před 12 roky
SettingsWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
TextureBrowser.cpp 892aa11319 Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly před 12 roky
ToolWindows.cpp 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates před 12 roky
TrackballCamera.cpp b60472479c Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor před 12 roky
TransformGizmo.cpp 3c419a0c53 Added a camera fov frustum visualizer to the 3d editor před 12 roky