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- /*
- * PolyGLCubemap.h
- * Poly
- *
- * Created by Ivan Safrin on 9/9/09.
- * Copyright 2009 __MyCompanyName__. All rights reserved.
- *
- */
- #pragma once
- #ifdef _WINDOWS
- #include <windows.h>
- #endif
- #include "PolyGlobals.h"
- #include "PolyTexture.h"
- #include "PolyGLRenderer.h"
- #include "PolyCubemap.h"
- #if defined(__APPLE__) && defined(__MACH__)
- #include <OpenGL/gl.h>
- #include <OpenGL/glext.h>
- #include <OpenGL/glu.h>
- #else
- #include <GL/gl.h>
- #include <GL/glu.h>
- #endif
- namespace Polycode {
-
- class _PolyExport OpenGLCubemap : public Cubemap {
- public:
-
- OpenGLCubemap(Texture *t0, Texture *t1, Texture *t2, Texture *t3, Texture *t4, Texture *t5);
- virtual ~OpenGLCubemap();
-
- GLuint getTextureID();
-
- private:
-
- int filteringMode;
- GLuint textureID;
- };
-
- }
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