Ivan Safrin 81b25fc46c Fixed UVs for VPLANE meshes 14 年之前
..
OSBasics.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyCamera.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 年之前
PolyCocoaCore.mm 3ab1b17bcf Joystick fix for Mac 14 年之前
PolyColor.cpp 027d9462f5 UI HSlider fixes and UI Color picker 14 年之前
PolyConfig.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyCore.cpp 3f300899cd Some more IDE work 14 年之前
PolyCoreInput.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 年之前
PolyCoreServices.cpp 60398a8df7 Moved gamepad stuff into core 14 年之前
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyData.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyEntity.cpp e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 年之前
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 年之前
PolyEventDispatcher.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
PolyFont.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 年之前
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 年之前
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyGLRenderer.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年之前
PolyGLSLProgram.cpp 94c4d628d1 Win32 compile fixes. 14 年之前
PolyGLSLShader.cpp d362e3dea1 Windows fixes 14 年之前
PolyGLSLShaderModule.cpp e39113166b Winsock and GLSL fixes for Windows 14 年之前
PolyGLTexture.cpp d362e3dea1 Windows fixes 14 年之前
PolyGLVertexBuffer.cpp 4d4235dd40 Tangent support in VBOs 14 年之前
PolyImage.cpp 5c34882c66 Started working on Windows gamepad support + Unicode fix for Windows 14 年之前
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 年之前
PolyLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyMaterial.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 年之前
PolyMaterialManager.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 年之前
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 年之前
PolyMesh.cpp 81b25fc46c Fixed UVs for VPLANE meshes 14 年之前
PolyModule.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyObject.cpp de739af9de Project file saving/loading in IDE 14 年之前
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyParticleEmitter.cpp e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 年之前
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 年之前
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 年之前
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 年之前
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
PolyResourceManager.cpp 04a22925fc Tangent generation and normal map shader support 14 年之前
PolySDLCore.cpp f19a328069 Fix SDLCore build error. 14 年之前
PolyScene.cpp 5f7eea2457 Added a way to switch cameras in a scene 14 年之前
PolySceneEntity.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年之前
PolySceneLabel.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 年之前
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 年之前
PolySceneLine.cpp e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 年之前
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 年之前
PolySceneMesh.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年之前
PolyScenePrimitive.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolySceneRenderTexture.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 年之前
PolySceneSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreen.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 年之前
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreenEntity.cpp 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 年之前
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyScreenImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreenLabel.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年之前
PolyScreenLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreenMesh.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年之前
PolyScreenShape.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreenSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyScreenSprite.cpp 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 年之前
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
PolySkeleton.cpp 40ee2aafec Revisiting UI Module and IDE 14 年之前
PolySound.cpp 774ec0b061 Sound playback status accessor and 3D physics fixes 14 年之前
PolySoundManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyString.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyTexture.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年之前
PolyTimer.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年之前
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyTween.cpp cdee607137 Merge branch 'master' into pxljm 14 年之前
PolyTweenManager.cpp cdee607137 Merge branch 'master' into pxljm 14 年之前
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 年之前
PolyVector3.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyWinCore.cpp 2d48f5192b Gamepad support in Windows 14 年之前
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 年之前
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 年之前
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年之前
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 年之前
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 年之前