Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo hace 13 años
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. hace 14 años
PolyBasics.h 7a37c48787 Code clean up and documentation hace 14 años
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied hace 14 años
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics hace 13 años
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading hace 14 años
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics hace 13 años
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities hace 13 años
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa hace 13 años
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. hace 14 años
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) hace 14 años
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. hace 14 años
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. hace 14 años
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. hace 14 años
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. hace 14 años
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading hace 14 años
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics hace 13 años
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support hace 13 años
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs hace 14 años
PolyGlobals.h 40fb920e56 Added winxp/vista fallback for multitouch functions hace 13 años
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support hace 13 años
PolyInputEvent.h 3813e57dce Fixed some typos hace 13 años
PolyInputKeys.h c9406f5051 Code cleanup and documentation. hace 14 años
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics hace 13 años
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff hace 13 años
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile hace 14 años
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type hace 13 años
PolyModule.h 3813e57dce Fixed some typos hace 13 años
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics hace 13 años
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyParticleEmitter.h e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo hace 13 años
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. hace 14 años
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support hace 14 años
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading hace 14 años
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySDLCore.h f19a328069 Fix SDLCore build error. hace 14 años
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks hace 14 años
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading hace 14 años
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh hace 14 años
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes hace 13 años
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture hace 14 años
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes hace 13 años
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type hace 13 años
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures hace 13 años
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. hace 14 años
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities hace 13 años
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily hace 14 años
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. hace 14 años
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes hace 13 años
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes hace 13 años
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. hace 14 años
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. hace 14 años
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff hace 13 años
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics hace 13 años
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTween.h 8bb9229fc2 Tweens default to not delete hace 13 años
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm hace 14 años
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily hace 14 años
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) hace 14 años
PolyVertex.h 04a22925fc Tangent generation and normal map shader support hace 14 años
PolyWinCore.h 40fb920e56 Added winxp/vista fallback for multitouch functions hace 13 años
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode hace 14 años
Polycode.h d362e3dea1 Windows fixes hace 14 años
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. hace 14 años
tinystr.h 7cc9015fd0 Initial import from old repository hace 15 años
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now hace 15 años