Ivan Safrin 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. %!s(int64=10) %!d(string=hai) anos
..
Bindings 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics %!s(int64=12) %!d(string=hai) anos
Contents 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. %!s(int64=10) %!d(string=hai) anos