| .. |
|
GLee.h
|
185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
|
14 лет назад |
|
OSBasics.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyBezierCurve.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyBone.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyCamera.h
|
9fce1e5c5b
Updated some documentation
|
13 лет назад |
|
PolyClient.h
|
634df503e7
Moved networking module into the core
|
13 лет назад |
|
PolyCocoaCore.h
|
a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
|
13 лет назад |
|
PolyColor.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyConfig.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyCore.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyCoreInput.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyCoreServices.h
|
3f824e8dfd
Single focused entity through CoreServices singleton
|
13 лет назад |
|
PolyCubemap.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyData.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyEntity.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyEvent.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyEventDispatcher.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 лет назад |
|
PolyEventHandler.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyFixedShader.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyFont.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyFontManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyGLCubemap.h
|
94c4d628d1
Win32 compile fixes.
|
14 лет назад |
|
PolyGLES1Renderer.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 лет назад |
|
PolyGLES1Texture.h
|
c9406f5051
Code cleanup and documentation.
|
14 лет назад |
|
PolyGLHeaders.h
|
19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
|
13 лет назад |
|
PolyGLRenderer.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyGLSLProgram.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 лет назад |
|
PolyGLSLShader.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 лет назад |
|
PolyGLSLShaderModule.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 лет назад |
|
PolyGLTexture.h
|
dfd6ba1da4
More leak fixes from mcclure
|
13 лет назад |
|
PolyGLVertexBuffer.h
|
4d4235dd40
Tangent support in VBOs
|
14 лет назад |
|
PolyGlobals.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyImage.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyInputEvent.h
|
1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
|
13 лет назад |
|
PolyInputKeys.h
|
c9406f5051
Code cleanup and documentation.
|
14 лет назад |
|
PolyLabel.h
|
0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
|
13 лет назад |
|
PolyLogger.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyMaterial.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 лет назад |
|
PolyMaterialManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyMatrix4.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyMesh.h
|
272e763c7a
LINE_LOOP_MESH support
|
13 лет назад |
|
PolyModule.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyObject.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyParticle.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyParticleEmitter.h
|
65f80c19cd
Fixed 3d particles
|
13 лет назад |
|
PolyPeer.h
|
634df503e7
Moved networking module into the core
|
13 лет назад |
|
PolyPerlin.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyPolygon.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyQuaternion.h
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
13 лет назад |
|
PolyQuaternionCurve.h
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
13 лет назад |
|
PolyRectangle.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyRenderer.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyResource.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyResourceManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySDLCore.h
|
22c059054f
Minor Linux fixes: Don't build TUIO, support warpCursor()
|
13 лет назад |
|
PolyScene.h
|
18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
|
13 лет назад |
|
PolySceneEntity.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySceneLabel.h
|
f6edf81027
Premultiplied alpha support in labels
|
13 лет назад |
|
PolySceneLight.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 лет назад |
|
PolySceneLine.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolySceneManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySceneMesh.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 лет назад |
|
PolyScenePrimitive.h
|
526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
|
13 лет назад |
|
PolySceneRenderTexture.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySceneSound.h
|
54c63c1ef2
Fixed orientation issues with positional sound
|
13 лет назад |
|
PolyScreen.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyScreenCurve.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyScreenEntity.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyScreenEntityInstance.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyScreenEvent.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyScreenImage.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyScreenLabel.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyScreenLine.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyScreenManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 лет назад |
|
PolyScreenMesh.h
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
13 лет назад |
|
PolyScreenShape.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyScreenSound.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyScreenSprite.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 лет назад |
|
PolyServer.h
|
0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
|
13 лет назад |
|
PolyServerWorld.h
|
634df503e7
Moved networking module into the core
|
13 лет назад |
|
PolyShader.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySkeleton.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySocket.h
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
|
13 лет назад |
|
PolySound.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolySoundManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyString.h
|
3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
|
13 лет назад |
|
PolyTexture.h
|
1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
|
13 лет назад |
|
PolyThreaded.h
|
dda069be43
Threaded event fixes
|
13 лет назад |
|
PolyTimer.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyTimerManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyTween.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 лет назад |
|
PolyTweenManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyVector2.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyVector3.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyVertex.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 лет назад |
|
PolyWinCore.h
|
ebac791192
Windows should mostly work now, except for examples project
|
13 лет назад |
|
Poly_iPhone.h
|
fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
|
14 лет назад |
|
Polycode.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 лет назад |
|
PolyiPhoneCore.h
|
c9406f5051
Code cleanup and documentation.
|
14 лет назад |
|
tinystr.h
|
7cc9015fd0
Initial import from old repository
|
15 лет назад |
|
tinyxml.h
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 лет назад |