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- /*
- Copyright (C) 2011 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #pragma once
- #include "PolyString.h"
- #include "PolyData.h"
- #include "PolyObject.h"
- #include "PolyLogger.h"
- #include "PolyConfig.h"
- #include "PolyPerlin.h"
- #include "PolyEntity.h"
- #include "PolyPolygon.h"
- #include "PolyEvent.h"
- #include "PolyEventDispatcher.h"
- #include "PolyEventHandler.h"
- #include "PolyTimer.h"
- #include "PolyTween.h"
- #include "PolyTweenManager.h"
- #include "PolyResourceManager.h"
- #include "PolyCore.h"
- #include "PolyCoreInput.h"
- #include "PolyInputKeys.h"
- #include "PolyInputEvent.h"
- #include "PolyVector3.h"
- #include "PolyBezierCurve.h"
- #include "PolyQuaternionCurve.h"
- #include "PolyRectangle.h"
- #include "PolyRenderer.h"
- #include "PolyCoreServices.h"
- #include "PolyScreen.h"
- #include "PolyScreenEntity.h"
- #include "PolyScreenLine.h"
- #include "PolyScreenMesh.h"
- #include "PolyScreenShape.h"
- #include "PolyImage.h"
- #include "PolyLabel.h"
- #include "PolyFont.h"
- #include "PolyFontManager.h"
- #include "PolyScreenImage.h"
- #include "PolyScreenSprite.h"
- #include "PolyScreenLabel.h"
- #include "PolyScreenCurve.h"
- #include "PolyTexture.h"
- #include "PolyMaterial.h"
- #include "PolyMesh.h"
- #include "PolyShader.h"
- #include "PolyFixedShader.h"
- #include "PolySceneManager.h"
- #include "PolyCoreServices.h"
- #include "PolyCamera.h"
- #include "PolyScene.h"
- #include "PolySceneEntity.h"
- #include "PolySceneMesh.h"
- #include "PolySceneLine.h"
- #include "PolySceneLight.h"
- #include "PolySkeleton.h"
- #include "PolyBone.h"
- #include "PolyScenePrimitive.h"
- #include "PolySceneLabel.h"
- #include "PolyParticleEmitter.h"
- #include "PolyParticle.h"
- #include "PolySceneRenderTexture.h"
- #include "PolyScreenEvent.h"
- #include "PolyResource.h"
- #include "PolyThreaded.h"
- #include "PolySound.h"
- #include "PolySoundManager.h"
- #include "PolySceneSound.h"
- #include "PolyScreenSound.h"
- #ifdef _WINDOWS
- #include "PolyWinCore.h"
- #endif
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