PolycodeMaterialEditor.cpp 55 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane(ResourcePool *resourcePool) : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 100;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet(resourcePool);
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. PostEditorPane::~PostEditorPane() {
  74. }
  75. void PostEditorPane::Resize(Number width, Number height) {
  76. mainSizer->Resize(width, height);
  77. headerBgBottom->Resize(width, 30);
  78. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  79. propList->updateProps();
  80. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  81. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  82. optionsPropList->updateProps();
  83. UIElement::Resize(width, height);
  84. adjustPreview();
  85. }
  86. void PostEditorPane::adjustPreview() {
  87. targetsProps->normTextureWidth = getWidth();
  88. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  89. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  90. }
  91. void PostEditorPane::setMaterial(Material *material) {
  92. enabled = true;
  93. currentMaterial = material;
  94. nameProp->set(material->getName());
  95. if(currentMaterial->fp16RenderTargets) {
  96. fp16Prop->set(true);
  97. } else {
  98. fp16Prop->set(false);
  99. }
  100. targetsProps->material = material;
  101. passProps->setMaterial(material);
  102. postPreview->setMaterial(material);
  103. optionsPropList->visible = false;
  104. optionsPropList->enabled = false;
  105. adjustPreview();
  106. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  107. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  108. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  109. target->normalizedWidth = targetsProps->normTextureWidth;
  110. target->normalizedHeight = targetsProps->normTextureHeight;
  111. currentMaterial->recreateRenderTarget(target);
  112. }
  113. }
  114. }
  115. void PostEditorPane::handleEvent(Event *event) {
  116. if(event->getDispatcher() == nameProp) {
  117. currentMaterial->setName(nameProp->get());
  118. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  119. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  120. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  121. propList->updateProps();
  122. adjustPreview();
  123. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  124. if(event->getEventCode() == Event::REMOVE_EVENT) {
  125. optionsPropList->visible = false;
  126. optionsPropList->enabled = false;
  127. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  128. postPreview->clearMaterial();
  129. postPreview->setMaterial(currentMaterial);
  130. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  131. if(passProps->selectedProp) {
  132. int shaderIndex = passProps->selectedProp->shaderIndex;
  133. Material *material = passProps->selectedProp->material;
  134. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  135. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  136. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  137. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  138. optionsPropList->visible = true;
  139. optionsPropList->enabled = true;
  140. }
  141. }
  142. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  143. currentMaterial->fp16RenderTargets = fp16Prop->get();
  144. currentMaterial->recreateRenderTargets();
  145. }
  146. }
  147. CubemapEditorPane::CubemapEditorPane(ResourcePool *resourcePool) : UIElement() {
  148. currentCubemap = NULL;
  149. headerBg = new UIRect(10,10);
  150. addChild(headerBg);
  151. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. propList = new PropList("CUBEMAP EDITOR");
  154. addChild(propList);
  155. propList->setPosition(0, 0);
  156. PropSheet *previewProps = new PropSheet("CUBEMAP PREVIEW", "");
  157. propList->addPropSheet(previewProps);
  158. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  159. previewProps->addProp(materialPreviewProp);
  160. cubemapPreview = materialPreviewProp->previewBox;
  161. previewProps->propHeight = 300;
  162. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  163. propList->addPropSheet(baseProps1);
  164. nameProp = new StringProp("Name");
  165. baseProps1->addProp(nameProp);
  166. baseProps1->propHeight = 70;
  167. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  168. propList->addPropSheet(baseProps);
  169. xPosTexture = new TextureProp("X+");
  170. baseProps->addProp(xPosTexture);
  171. xNegTexture = new TextureProp("X-");
  172. baseProps->addProp(xNegTexture);
  173. yPosTexture = new TextureProp("Y+");
  174. baseProps->addProp(yPosTexture);
  175. yNegTexture = new TextureProp("Y-");
  176. baseProps->addProp(yNegTexture);
  177. zPosTexture = new TextureProp("Z+");
  178. baseProps->addProp(zPosTexture);
  179. zNegTexture = new TextureProp("Z-");
  180. baseProps->addProp(zNegTexture);
  181. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  182. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  183. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  184. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  185. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  186. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  187. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  188. baseProps->propHeight = 420;
  189. propList->updateProps();
  190. Material *previewMaterial = (Material*) CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "LightCube");
  191. cubemapPreview->setMaterial(previewMaterial);
  192. enabled = false;
  193. }
  194. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  195. enabled = true;
  196. currentCubemap = cubemap;
  197. nameProp->set(cubemap->getResourceName());
  198. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  199. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  200. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  201. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  202. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  203. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  204. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  205. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  206. }
  207. void CubemapEditorPane::handleEvent(Event *event) {
  208. if(event->getDispatcher() == nameProp) {
  209. currentCubemap->setResourceName(nameProp->get());
  210. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  211. }
  212. if(event->getDispatcher() == yPosTexture) {
  213. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  214. currentCubemap->recreateFromTextures();
  215. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  216. }
  217. if(event->getDispatcher() == yNegTexture) {
  218. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  219. currentCubemap->recreateFromTextures();
  220. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  221. }
  222. if(event->getDispatcher() == xPosTexture) {
  223. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  224. currentCubemap->recreateFromTextures();
  225. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  226. }
  227. if(event->getDispatcher() == xNegTexture) {
  228. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  229. currentCubemap->recreateFromTextures();
  230. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  231. }
  232. if(event->getDispatcher() == zPosTexture) {
  233. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  234. currentCubemap->recreateFromTextures();
  235. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  236. }
  237. if(event->getDispatcher() == zNegTexture) {
  238. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  239. currentCubemap->recreateFromTextures();
  240. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  241. }
  242. }
  243. CubemapEditorPane::~CubemapEditorPane() {
  244. }
  245. void CubemapEditorPane::Resize(Number width, Number height) {
  246. headerBg->Resize(width, 30);
  247. propList->Resize(width, height);
  248. propList->updateProps();
  249. }
  250. ShaderEditorPane::ShaderEditorPane(ResourcePool *resourcePool) : UIElement() {
  251. this->resourcePool = resourcePool;
  252. changingShader = false;
  253. currentShader = NULL;
  254. headerBg = new UIRect(10,10);
  255. addChild(headerBg);
  256. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  257. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  258. propList = new PropList("SHADER EDITOR");
  259. addChild(propList);
  260. propList->setPosition(0, 0);
  261. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  262. propList->addPropSheet(baseProps);
  263. nameProp = new StringProp("Name");
  264. baseProps->addProp(nameProp);
  265. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  266. screenShaderProp = new BoolProp("Screen shader");
  267. baseProps->addProp(screenShaderProp);
  268. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  269. vertexProgramProp = new ComboProp("Vertex prog.");
  270. baseProps->addProp(vertexProgramProp);
  271. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  272. fragmentProgramProp = new ComboProp("Fragment prog.");
  273. baseProps->addProp(fragmentProgramProp);
  274. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  275. areaLightsProp = new NumberProp("Num area lights");
  276. baseProps->addProp(areaLightsProp);
  277. areaLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  278. spotLightsProp = new NumberProp("Num spotlights");
  279. baseProps->addProp(spotLightsProp);
  280. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  281. baseProps->propHeight = 220;
  282. propList->updateProps();
  283. enabled = false;
  284. }
  285. ShaderEditorPane::~ShaderEditorPane() {
  286. }
  287. void ShaderEditorPane::handleEvent(Event *event) {
  288. if(!changingShader) {
  289. if(event->getDispatcher() == nameProp) {
  290. currentShader->setName(nameProp->get());
  291. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  292. }
  293. if(event->getDispatcher() == screenShaderProp) {
  294. currentShader->screenShader = screenShaderProp->get();
  295. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  296. }
  297. if(event->getDispatcher() == areaLightsProp) {
  298. currentShader->numAreaLights = floor(areaLightsProp->get());
  299. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  300. }
  301. if(event->getDispatcher() == spotLightsProp) {
  302. currentShader->numSpotLights = floor(spotLightsProp->get());
  303. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  304. }
  305. if(event->getDispatcher() == vertexProgramProp) {
  306. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  307. if(vpProgram) {
  308. currentShader->setVertexProgram(vpProgram);
  309. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  310. } else {
  311. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  312. std::vector<String> extensions;
  313. extensions.push_back("vert");
  314. choosingVertexProgram = true;
  315. globalFrame->showAssetBrowser(extensions);
  316. }
  317. }
  318. if(event->getDispatcher() == fragmentProgramProp) {
  319. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  320. if(fpProgram) {
  321. currentShader->setFragmentProgram(fpProgram);
  322. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  323. } else {
  324. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  325. std::vector<String> extensions;
  326. extensions.push_back("frag");
  327. choosingVertexProgram = false;
  328. globalFrame->showAssetBrowser(extensions);
  329. }
  330. }
  331. }
  332. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  333. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  334. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  335. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  336. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  337. newProgram->reloadOnFileModify = true;
  338. if(newProgram) {
  339. newProgram->setResourceName(entry.name);
  340. newProgram->setResourcePath(newProgramPath);
  341. resourcePool->addResource(newProgram);
  342. }
  343. if(choosingVertexProgram) {
  344. currentShader->setVertexProgram(newProgram);
  345. } else {
  346. currentShader->setFragmentProgram(newProgram);
  347. }
  348. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  349. globalFrame->hideModal();
  350. reloadPrograms();
  351. }
  352. }
  353. void ShaderEditorPane::reloadPrograms() {
  354. vertexProgramProp->comboEntry->clearItems();
  355. fragmentProgramProp->comboEntry->clearItems();
  356. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  357. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  358. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  359. for(int i=0; i < programs.size(); i++) {
  360. ShaderProgram* program = (ShaderProgram*) programs[i];
  361. if(program->type == ShaderProgram::TYPE_VERT) {
  362. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  363. if(program == currentShader->vp) {
  364. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  365. }
  366. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  367. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  368. if(program == currentShader->fp) {
  369. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  370. }
  371. }
  372. }
  373. }
  374. void ShaderEditorPane::setShader(Shader *shader) {
  375. changingShader = true;
  376. currentShader = shader;
  377. reloadPrograms();
  378. nameProp->set(shader->getName());
  379. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  380. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  381. if(program == shader->vp) {
  382. vertexProgramProp->comboEntry->setSelectedIndex(i);
  383. }
  384. }
  385. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  386. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  387. if(program == shader->fp) {
  388. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  389. }
  390. }
  391. screenShaderProp->set(shader->screenShader);
  392. areaLightsProp->set(shader->numAreaLights);
  393. spotLightsProp->set(shader->numSpotLights);
  394. enabled = true;
  395. changingShader = false;
  396. }
  397. void ShaderEditorPane::Resize(Number width, Number height) {
  398. headerBg->Resize(width, 30);
  399. propList->Resize(width, height);
  400. propList->updateProps();
  401. }
  402. PostPreviewBox::PostPreviewBox() : UIElement() {
  403. headerBg = new UIRect(10,10);
  404. addChild(headerBg);
  405. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  406. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  407. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  408. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  409. addChild(label);
  410. label->setPosition(10, 3);
  411. currentMaterial = NULL;
  412. previewScene = new Scene(Scene::SCENE_3D, true);
  413. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 256, 256, true);
  414. CoreServices::getInstance()->getRenderer()->setClippingPlanes(0.1, 100.0);
  415. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  416. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  417. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  418. mainLight->setPosition(-6,6,6);
  419. previewScene->addLight(mainLight);
  420. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  421. secondLight->setPosition(6,-6,6);
  422. previewScene->addLight(secondLight);
  423. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  424. previewScene->addChild(previewPrimitive);
  425. previewPrimitive->setMaterialByName("DefaultHDR");
  426. previewPrimitive->setColorInt(198, 192, 166, 255);
  427. if(previewPrimitive->getMaterial()) {
  428. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  429. }
  430. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  431. previewScene->addChild(previewPrimitive);
  432. previewPrimitive->setMaterialByName("DefaultHDR");
  433. previewPrimitive->setColorInt(255, 0, 0, 255);
  434. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  435. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  436. previewScene->addChild(previewPrimitive);
  437. previewPrimitive->setMaterialByName("DefaultHDR");
  438. previewPrimitive->setColorInt(0, 255, 0, 255);
  439. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  440. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  441. previewPrimitive->getMesh()->calculateNormals(false);
  442. previewScene->addChild(previewPrimitive);
  443. previewPrimitive->setMaterialByName("DefaultHDR");
  444. previewPrimitive->setColorInt(0, 0, 255, 255);
  445. previewPrimitive->setYaw(20);
  446. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  447. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  448. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  449. previewBase = new Entity();
  450. previewBase->processInputEvents = true;
  451. previewBase->setPosition(0, 30);
  452. addChild(previewBase);
  453. previewShape = new UIRect(256, 256);
  454. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  455. previewShape->setTexture(renderTexture->getTargetTexture());
  456. // previewShape->strokeEnabled = true;
  457. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  458. // previewShape->setStrokeWidth(1.0);
  459. previewBase->addChild(previewShape);
  460. spinValue = 0.0;
  461. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  462. addChild(rotateCheckBox);
  463. rotateCheckBox->setPosition(150, 2);
  464. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  465. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  466. addChild(label);
  467. label->setPosition(270, 3);
  468. cameraExposureInput = new UITextInput(false, 40, 12);
  469. addChild(cameraExposureInput);
  470. cameraExposureInput->setPosition(370, 2);
  471. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  472. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  473. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  474. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  475. addChild(label);
  476. label->setPosition(430, 3);
  477. lightStrength = new UITextInput(false, 40, 12);
  478. addChild(lightStrength);
  479. lightStrength->setPosition(530, 2);
  480. lightStrength->setText("90.0");
  481. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  482. }
  483. void PostPreviewBox::Update() {
  484. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  485. if(rotateCheckBox->isChecked()) {
  486. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  487. } else {
  488. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  489. }
  490. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  491. }
  492. void PostPreviewBox::Resize(Number width, Number height) {
  493. previewShape->Resize(width, height-30);
  494. headerBg->Resize(width, 30);
  495. int textureWidth = (int)width;
  496. int textureHeight = (int) (height-30);
  497. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  498. previewShape->setTexture(renderTexture->getTargetTexture());
  499. UIElement::Resize(width, height);
  500. if(currentMaterial) {
  501. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  502. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  503. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  504. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  505. }
  506. }
  507. }
  508. PostPreviewBox::~PostPreviewBox() {
  509. }
  510. void PostPreviewBox::setMaterial(Material *material) {
  511. previewScene->getDefaultCamera()->setPostFilter(material);
  512. }
  513. void PostPreviewBox::clearMaterial() {
  514. previewScene->getDefaultCamera()->removePostFilter();
  515. }
  516. void PostPreviewBox::handleEvent(Event *event) {
  517. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  518. Number newExposure = atof(cameraExposureInput->getText().c_str());
  519. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  520. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  521. Number newStrength = atof(lightStrength->getText().c_str());
  522. mainLight->setIntensity(newStrength);
  523. secondLight->setIntensity(newStrength);
  524. }
  525. }
  526. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  527. currentMaterial = NULL;
  528. previewScene = new Scene(Scene::SCENE_3D, true);
  529. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  530. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  531. previewBg->Yaw(45.0);
  532. previewBg->backfaceCulled = false;
  533. previewBg->setMaterialByName("Unlit");
  534. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("materialEditor/material_grid.png");
  535. if(previewBg->getLocalShaderOptions()) {
  536. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  537. }
  538. previewScene->addChild(previewBg);
  539. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  540. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  541. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  542. previewScene->addChild(previewPrimitive);
  543. shapePrimitives.push_back(previewPrimitive);
  544. previewPrimitive->getMesh()->calculateTangents();
  545. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  546. previewScene->addChild(previewPrimitive);
  547. shapePrimitives.push_back(previewPrimitive);
  548. previewPrimitive->getMesh()->calculateTangents();
  549. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  550. previewPrimitive->Yaw(45.0);
  551. previewPrimitive->getMesh()->calculateNormals(false);
  552. previewPrimitive->getMesh()->calculateTangents();
  553. previewScene->addChild(previewPrimitive);
  554. shapePrimitives.push_back(previewPrimitive);
  555. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  556. previewPrimitive->billboardMode = true;
  557. previewScene->addChild(previewPrimitive);
  558. shapePrimitives.push_back(previewPrimitive);
  559. previewPrimitive->getMesh()->calculateTangents();
  560. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 290.0);
  561. mainLight->setPosition(-10,10,10);
  562. previewScene->addLight(mainLight);
  563. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 250.0);
  564. secondLight->setPosition(10,-10,10);
  565. previewScene->addLight(secondLight);
  566. previewScene->getDefaultCamera()->setPosition(0,7,9);
  567. previewScene->getDefaultCamera()->lookAt(Vector3());
  568. previewBase = new Entity();
  569. previewBase->processInputEvents = true;
  570. previewBase->setPosition(0, 0);
  571. addChild(previewBase);
  572. previewShape = new UIRect(256, 256);
  573. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  574. previewShape->setTexture(renderTexture->getTargetTexture());
  575. previewBase->addChild(previewShape);
  576. shapeSelector = new UIImage("materialEditor/small_selector.png", 22, 22);
  577. previewBase->addChild(shapeSelector);
  578. shapeSelector->color.a = 1.0;
  579. shapeSwitches.push_back(new UIImageButton("materialEditor/torus_icon.png", 1.0, 18, 18));
  580. shapeSwitches.push_back(new UIImageButton("materialEditor/sphere_icon.png", 1.0, 18, 18));
  581. shapeSwitches.push_back(new UIImageButton("materialEditor/box_icon.png", 1.0, 18, 18));
  582. shapeSwitches.push_back(new UIImageButton("materialEditor/plane_icon.png", 1.0, 18, 18));
  583. for(int i=0; i < shapeSwitches.size(); i++) {
  584. previewBase->addChild(shapeSwitches[i]);
  585. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  586. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  587. }
  588. showPrimitive(0);
  589. }
  590. void MaterialPreviewBox::clearMaterial() {
  591. previewPrimitive->clearMaterial();
  592. }
  593. MaterialPreviewBox::~MaterialPreviewBox() {
  594. }
  595. void MaterialPreviewBox::setMaterial(Material *material) {
  596. currentMaterial = material;
  597. previewPrimitive->setMaterial(material);
  598. }
  599. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  600. for(int i=0; i < shapePrimitives.size(); i++) {
  601. shapePrimitives[i]->visible = false;
  602. }
  603. shapePrimitives[index]->visible = true;
  604. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  605. if(currentMaterial) {
  606. shapePrimitives[index]->setMaterial(currentMaterial);
  607. }
  608. previewPrimitive = shapePrimitives[index];
  609. }
  610. void MaterialPreviewBox::handleEvent(Event *event) {
  611. for(int i=0; i < shapeSwitches.size(); i++) {
  612. if(event->getDispatcher() == shapeSwitches[i]) {
  613. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  614. showPrimitive(i);
  615. }
  616. }
  617. }
  618. }
  619. MaterialPreviewProp::MaterialPreviewProp() : PropProp("", "") {
  620. previewBox = new MaterialPreviewBox();
  621. propContents->addChild(previewBox);
  622. setHeight(300);
  623. }
  624. void MaterialPreviewProp::setPropWidth(Number width) {
  625. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  626. }
  627. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  628. changingMaterial = false;
  629. headerBg = new UIRect(10,10);
  630. addChild(headerBg);
  631. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  632. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  633. propList = new PropList("MATERIAL EDITOR");
  634. addChild(propList);
  635. propList->setPosition(0, 0);
  636. PropSheet *previewProps = new PropSheet("MATERIAL PREVIEW", "");
  637. propList->addPropSheet(previewProps);
  638. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  639. previewProps->addProp(materialPreviewProp);
  640. materialPreview = materialPreviewProp->previewBox;
  641. previewProps->propHeight = 300;
  642. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  643. propList->addPropSheet(baseProps);
  644. nameProp = new StringProp("Name");
  645. baseProps->addProp(nameProp);
  646. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  647. shaderProp = new ComboProp("Shader");
  648. baseProps->addProp(shaderProp);
  649. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  650. blendModeProp = new ComboProp("Blend mode");
  651. baseProps->addProp(blendModeProp);
  652. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  653. blendModeProp->comboEntry->addComboItem("None");
  654. blendModeProp->comboEntry->addComboItem("Normal");
  655. blendModeProp->comboEntry->addComboItem("Lighten");
  656. blendModeProp->comboEntry->addComboItem("Color");
  657. blendModeProp->comboEntry->addComboItem("Premultiplied");
  658. blendModeProp->comboEntry->addComboItem("Multiply");
  659. baseProps->propHeight = 130;
  660. shaderTextureSheet = new ShaderTexturesSheet();
  661. propList->addPropSheet(shaderTextureSheet);
  662. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  663. shaderOptionsSheet = new ShaderOptionsSheet();
  664. propList->addPropSheet(shaderOptionsSheet);
  665. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  666. propList->updateProps();
  667. Config *conf = CoreServices::getInstance()->getConfig();
  668. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  669. currentMaterial = NULL;
  670. reloadShaders();
  671. enabled = false;
  672. }
  673. void MaterialEditorPane::reloadShaders() {
  674. shaderProp->comboEntry->clearItems();
  675. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  676. for(int i=0; i < materialManager->getNumShaders(); i++) {
  677. if(!materialManager->getShaderByIndex(i)->screenShader) {
  678. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  679. }
  680. }
  681. }
  682. void MaterialEditorPane::Resize(Number width, Number height) {
  683. headerBg->Resize(width, 30);
  684. propList->Resize(width, height);
  685. propList->updateProps();
  686. }
  687. void MaterialEditorPane::handleEvent(Event *event) {
  688. if(event->getDispatcher() == currentMaterial) {
  689. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  690. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  691. }
  692. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  693. if(!changingMaterial) {
  694. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  695. }
  696. } else if(event->getDispatcher() == blendModeProp) {
  697. currentMaterial->blendingMode = blendModeProp->get();
  698. if(!changingMaterial) {
  699. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  700. }
  701. } else if(event->getDispatcher() == nameProp) {
  702. currentMaterial->setName(nameProp->get());
  703. if(!changingMaterial) {
  704. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  705. }
  706. } else if(event->getDispatcher() == shaderProp) {
  707. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  708. if(selectedShader) {
  709. if(currentMaterial->getShader(0) != selectedShader) {
  710. currentMaterial->clearShaders();
  711. materialPreview->clearMaterial();
  712. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  713. currentMaterial->addShader(selectedShader, newShaderBinding);
  714. materialPreview->setMaterial(currentMaterial);
  715. }
  716. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  717. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  718. }
  719. if(!changingMaterial) {
  720. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  721. }
  722. }
  723. }
  724. void MaterialEditorPane::setMaterial(Material *material) {
  725. changingMaterial = true;
  726. if(currentMaterial) {
  727. currentMaterial->removeAllHandlersForListener(this);
  728. }
  729. currentMaterial = material;
  730. materialPreview->setMaterial(material);
  731. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  732. reloadShaders();
  733. if(!currentMaterial)
  734. return;
  735. blendModeProp->set(currentMaterial->blendingMode);
  736. if(currentMaterial->getShader(0)) {
  737. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  738. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  739. if(shader) {
  740. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  741. shaderProp->set(i);
  742. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  743. break;
  744. }
  745. }
  746. }
  747. } else {
  748. shaderProp->set(0);
  749. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  750. }
  751. nameProp->set(currentMaterial->getName());
  752. enabled = true;
  753. changingMaterial = false;
  754. }
  755. MaterialEditorPane::~MaterialEditorPane() {
  756. }
  757. MaterialMainWindow::MaterialMainWindow(ResourcePool *resourcePool) : UIElement() {
  758. materialPane = new MaterialEditorPane();
  759. shaderPane = new ShaderEditorPane(resourcePool);
  760. cubemapPane = new CubemapEditorPane(resourcePool);
  761. postPane = new PostEditorPane(resourcePool);
  762. addChild(materialPane);
  763. addChild(shaderPane);
  764. addChild(cubemapPane);
  765. addChild(postPane);
  766. enableScissor = true;
  767. }
  768. void MaterialMainWindow::Resize(Number width, Number height) {
  769. Vector2 pos = getScreenPositionForMainCamera();
  770. scissorBox.setRect(pos.x,pos.y,width, height);
  771. materialPane->Resize(width, height);
  772. shaderPane->Resize(width, height);
  773. cubemapPane->Resize(width, height);
  774. postPane->Resize(width, height);
  775. }
  776. MaterialBrowser::MaterialBrowser() : UIElement() {
  777. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  778. treeContainer->getRootNode()->toggleCollapsed();
  779. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  780. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  781. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  782. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  783. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  784. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  785. addChild(treeContainer);
  786. selectedData = NULL;
  787. headerBg = new UIRect(10,10);
  788. addChild(headerBg);
  789. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  790. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  791. newShaderButton = new UIImageButton("materialEditor/new_shader.png", 1.0, 22, 22);
  792. addChild(newShaderButton);
  793. newShaderButton->setPosition(5,4);
  794. newMaterialButton = new UIImageButton("materialEditor/new_material.png", 1.0, 22, 22);
  795. addChild(newMaterialButton);
  796. newMaterialButton->setPosition(32,4);
  797. newCubemapButton = new UIImageButton("materialEditor/new_cubemap.png", 1.0, 22, 22);
  798. addChild(newCubemapButton);
  799. newCubemapButton->setPosition(59,4);
  800. newPostButton = new UIImageButton("materialEditor/new_screenshader.png", 1.0, 22, 22);
  801. addChild(newPostButton);
  802. newPostButton->setPosition(86,4);
  803. removeButton = new UIImageButton("main/remove_icon.png", 1.0, 12, 12);
  804. addChild(removeButton);
  805. removeButton->setPosition(0,4);
  806. selectedNode = NULL;
  807. }
  808. void MaterialBrowser::removeSelected() {
  809. selectedNode->getParent()->removeTreeChild(selectedNode);
  810. }
  811. void MaterialBrowser::handleEvent(Event *event) {
  812. if(event->getDispatcher() == treeContainer->getRootNode()) {
  813. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  814. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  815. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  816. selectedData = data;
  817. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  818. }
  819. }
  820. Entity::handleEvent(event);
  821. }
  822. UITree *MaterialBrowser::addMaterial(Material *material) {
  823. MaterialBrowserData *data = new MaterialBrowserData();
  824. data->material = material;
  825. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  826. }
  827. UITree *MaterialBrowser::addShader(Shader *shader) {
  828. MaterialBrowserData *data = new MaterialBrowserData();
  829. data->shader = shader;
  830. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  831. }
  832. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  833. MaterialBrowserData *data = new MaterialBrowserData();
  834. data->cubemap = cubemap;
  835. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  836. }
  837. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  838. MaterialBrowserData *data = new MaterialBrowserData();
  839. data->postMaterial = material;
  840. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  841. }
  842. MaterialBrowser::~MaterialBrowser() {
  843. }
  844. void MaterialBrowser::Resize(Number width, Number height) {
  845. treeContainer->Resize(width, height-30);
  846. treeContainer->setPosition(0, 30);
  847. headerBg->Resize(width, 30);
  848. removeButton->setPosition(width - 24, 8);
  849. }
  850. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  851. resourcePool = new ResourcePool("Local", CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  852. CoreServices::getInstance()->getResourceManager()->addResourcePool(resourcePool);
  853. selectedMaterialNode = NULL;
  854. }
  855. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  856. delete resourcePool;
  857. }
  858. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  859. mainSizer = new UIHSizer(100,100,200,false);
  860. addChild(mainSizer);
  861. materialBrowser = new MaterialBrowser();
  862. mainSizer->addRightChild(materialBrowser);
  863. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  864. shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(resourcePool, filePath.fullPath);
  865. for(int i=0; i < shaders.size(); i++) {
  866. materialBrowser->addShader(shaders[i]);
  867. CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
  868. resourcePool->addResource(shaders[i]);
  869. shaders[i]->vp->reloadOnFileModify = true;
  870. shaders[i]->fp->reloadOnFileModify = true;
  871. }
  872. cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
  873. for(int i=0; i < cubemaps.size(); i++) {
  874. materialBrowser->addCubemap(cubemaps[i]);
  875. resourcePool->addResource(cubemaps[i]);
  876. }
  877. std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(resourcePool, filePath.fullPath);
  878. materials.clear();
  879. for(int i=0; i < mats.size(); i++) {
  880. if(mats[i]->screenMaterial) {
  881. postMaterials.push_back(mats[i]);
  882. } else {
  883. materials.push_back(mats[i]);
  884. }
  885. }
  886. for(int i=0; i < materials.size(); i++) {
  887. materialBrowser->addMaterial(materials[i]);
  888. resourcePool->addResource(materials[i]);
  889. }
  890. for(int i=0; i < postMaterials.size(); i++) {
  891. materialBrowser->addPostMaterial(postMaterials[i]);
  892. }
  893. mainWindow = new MaterialMainWindow(resourcePool);
  894. mainSizer->addLeftChild(mainWindow);
  895. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  896. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  897. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  898. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  899. mainWindow->shaderPane->parentProject = parentProject;
  900. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  901. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  902. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  903. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  904. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  905. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  906. PolycodeEditor::openFile(filePath);
  907. return true;
  908. }
  909. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  910. String retString;
  911. switch(type) {
  912. case ProgramParam::PARAM_NUMBER:
  913. retString = String::NumberToString(*((Number*)value));
  914. break;
  915. case ProgramParam::PARAM_COLOR:
  916. {
  917. Color color = *((Color*)value);
  918. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  919. }
  920. break;
  921. case ProgramParam::PARAM_VECTOR2:
  922. {
  923. Vector2 vec = *((Vector2*)value);
  924. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  925. }
  926. break;
  927. case ProgramParam::PARAM_VECTOR3:
  928. {
  929. Vector3 vec = *((Vector3*)value);
  930. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  931. }
  932. break;
  933. }
  934. return retString;
  935. }
  936. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  937. for(int i=0; i < materials.size(); i++) {
  938. Material *material = materials[i];
  939. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  940. materialEntry->addChild("name", material->getName());
  941. materialEntry->addChild("blendingMode", material->blendingMode);
  942. if(material->screenMaterial) {
  943. materialEntry->addChild("screen", true);
  944. }
  945. if(material->screenMaterial) {
  946. if(material->getNumShaderRenderTargets() > 0) {
  947. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  948. if(material->fp16RenderTargets) {
  949. targetsEntry->addChild("type", String("rgba_fp16"));
  950. } else {
  951. targetsEntry->addChild("type", String("rgba"));
  952. }
  953. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  954. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  955. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  956. targetEntry->addChild("id", target->id);
  957. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  958. targetEntry->addChild("sizeMode", "normalized");
  959. } else {
  960. targetEntry->addChild("sizeMode", "pixels");
  961. }
  962. targetEntry->addChild("width", target->width);
  963. targetEntry->addChild("height", target->height);
  964. }
  965. }
  966. }
  967. if(material->getNumShaders() > 0) {
  968. for(int s=0; s < material->getNumShaders(); s++) {
  969. Shader *shader = material->getShader(s);
  970. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  971. shaderEntry->addChild("name", shader->getName());
  972. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  973. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  974. if(material->screenMaterial) {
  975. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  976. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  977. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  978. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  979. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  980. switch(binding->mode) {
  981. case RenderTargetBinding::MODE_IN:
  982. targetEntry->addChild("mode", "in");
  983. targetEntry->addChild("name", binding->name);
  984. targetEntry->addChild("id", binding->id);
  985. break;
  986. case RenderTargetBinding::MODE_OUT:
  987. targetEntry->addChild("mode", "out");
  988. targetEntry->addChild("name", binding->name);
  989. targetEntry->addChild("id", binding->id);
  990. break;
  991. case RenderTargetBinding::MODE_COLOR:
  992. targetEntry->addChild("mode", "color");
  993. targetEntry->addChild("name", binding->name);
  994. break;
  995. case RenderTargetBinding::MODE_DEPTH:
  996. targetEntry->addChild("mode", "depth");
  997. targetEntry->addChild("name", binding->name);
  998. break;
  999. }
  1000. }
  1001. }
  1002. }
  1003. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1004. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  1005. bool inRenderBinding = false;
  1006. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  1007. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  1008. if(_binding->name == shader->expectedTextures[j]) {
  1009. inRenderBinding = true;
  1010. }
  1011. }
  1012. if(texture && !inRenderBinding) {
  1013. String texturePath = texture->getResourcePath();
  1014. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1015. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1016. textureEntry->addChild("name", shader->expectedTextures[j]);
  1017. }
  1018. }
  1019. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1020. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1021. if(cubemap) {
  1022. String cubemapName = cubemap->getResourceName();
  1023. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1024. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1025. }
  1026. }
  1027. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1028. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1029. for(int j=0; j < shader->expectedParams.size(); j++) {
  1030. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1031. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1032. paramEntry->addChild("name", shader->expectedParams[j].name);
  1033. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1034. }
  1035. }
  1036. }
  1037. }
  1038. }
  1039. }
  1040. }
  1041. void PolycodeMaterialEditor::saveFile() {
  1042. Object fileData;
  1043. fileData.root.name = "polycode_material_library";
  1044. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1045. for(int i=0; i < shaders.size(); i++) {
  1046. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1047. shaderEntry->addChild("type", String("glsl"));
  1048. shaderEntry->addChild("name", shaders[i]->getName());
  1049. shaderEntry->addChild("numAreaLights", shaders[i]->numAreaLights);
  1050. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1051. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1052. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1053. String sourcePath = shaders[i]->vp->getResourcePath();
  1054. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1055. vpEntry->addChild("source", sourcePath);
  1056. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1057. sourcePath = shaders[i]->fp->getResourcePath();
  1058. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1059. fpEntry->addChild("source", sourcePath);
  1060. }
  1061. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1062. for(int i=0; i < cubemaps.size(); i++) {
  1063. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1064. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1065. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1066. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1067. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1068. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1069. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1070. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1071. }
  1072. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1073. saveMaterials(materialsEntry, materials);
  1074. saveMaterials(materialsEntry, postMaterials);
  1075. fileData.saveToXML(filePath);
  1076. setHasChanges(false);
  1077. }
  1078. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1079. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1080. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1081. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1082. }
  1083. setHasChanges(true);
  1084. }
  1085. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1086. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1087. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1088. }
  1089. setHasChanges(true);
  1090. }
  1091. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1092. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1093. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1094. }
  1095. setHasChanges(true);
  1096. }
  1097. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1098. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1099. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1100. }
  1101. setHasChanges(true);
  1102. }
  1103. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1104. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1105. newMaterial->screenMaterial = true;
  1106. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1107. postMaterials.push_back(newMaterial);
  1108. setHasChanges(true);
  1109. }
  1110. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1111. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "Untitled", "DefaultShader");
  1112. materialBrowser->addMaterial(newMaterial)->setSelected();
  1113. resourcePool->addResource(newMaterial);
  1114. materials.push_back(newMaterial);
  1115. setHasChanges(true);
  1116. }
  1117. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1118. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader(resourcePool, "glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1119. if(newShader) {
  1120. materialBrowser->addShader(newShader);
  1121. shaders.push_back(newShader);
  1122. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1123. setHasChanges(true);
  1124. } else {
  1125. printf("Error creating shader!\n");
  1126. }
  1127. }
  1128. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1129. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1130. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1131. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1132. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1133. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1134. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1135. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1136. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1137. cubemaps.push_back(cubemap);
  1138. materialBrowser->addCubemap(cubemap);
  1139. setHasChanges(true);
  1140. resourcePool->addResource(cubemap);
  1141. }
  1142. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1143. mainWindow->materialPane->enabled = false;
  1144. mainWindow->shaderPane->enabled = false;
  1145. mainWindow->cubemapPane->enabled = false;
  1146. mainWindow->postPane->enabled = false;
  1147. if(materialBrowser->selectedData) {
  1148. if(materialBrowser->selectedData->material) {
  1149. for(int i=0; i < materials.size(); i++) {
  1150. if(materials[i] == materialBrowser->selectedData->material) {
  1151. materials.erase(materials.begin()+i);
  1152. materialBrowser->removeSelected();
  1153. break;
  1154. }
  1155. }
  1156. } else if(materialBrowser->selectedData->shader) {
  1157. for(int i=0; i < shaders.size(); i++) {
  1158. if(shaders[i] == materialBrowser->selectedData->shader) {
  1159. shaders.erase(shaders.begin()+i);
  1160. materialBrowser->removeSelected();
  1161. break;
  1162. }
  1163. }
  1164. } else if(materialBrowser->selectedData->cubemap) {
  1165. for(int i=0; i < cubemaps.size(); i++) {
  1166. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1167. cubemaps.erase(cubemaps.begin()+i);
  1168. materialBrowser->removeSelected();
  1169. break;
  1170. }
  1171. }
  1172. } else if(materialBrowser->selectedData->postMaterial) {
  1173. for(int i=0; i < postMaterials.size(); i++) {
  1174. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1175. postMaterials.erase(postMaterials.begin()+i);
  1176. materialBrowser->removeSelected();
  1177. break;
  1178. }
  1179. }
  1180. }
  1181. }
  1182. }
  1183. if(event->getDispatcher() == materialBrowser) {
  1184. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1185. if(materialBrowser->selectedData) {
  1186. mainWindow->materialPane->enabled = false;
  1187. mainWindow->shaderPane->enabled = false;
  1188. mainWindow->cubemapPane->enabled = false;
  1189. mainWindow->postPane->enabled = false;
  1190. if(materialBrowser->selectedData->material) {
  1191. selectedMaterialNode = materialBrowser->selectedNode;
  1192. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1193. } else if(materialBrowser->selectedData->shader) {
  1194. selectedMaterialNode = materialBrowser->selectedNode;
  1195. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1196. } else if(materialBrowser->selectedData->cubemap) {
  1197. selectedMaterialNode = materialBrowser->selectedNode;
  1198. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1199. } else if(materialBrowser->selectedData->postMaterial) {
  1200. selectedMaterialNode = materialBrowser->selectedNode;
  1201. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1202. }
  1203. }
  1204. }
  1205. }
  1206. }
  1207. void PolycodeMaterialEditor::Resize(int x, int y) {
  1208. mainSizer->Resize(((Number)x),((Number)y));
  1209. PolycodeEditor::Resize(((Number)x),((Number)y));
  1210. }