Ivan Safrin 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 years ago
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it 12 years ago
EditorGrid.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 years ago
EntityEditorPropertyView.cpp 5baf7dc815 Fixed some property sheets, entity selection will now cycle through entities under cursor on repeated clicks 12 years ago
ExampleBrowserWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
ExportProjectWindow.cpp 73c9c27a6c UI tweaks, light theme 12 years ago
NewFileWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
NewProjectWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 years ago
PolycodeConsole.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 years ago
PolycodeEditor.cpp 6f1ff51c61 Editor split fixes 12 years ago
PolycodeEditorManager.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder 12 years ago
PolycodeEntityEditor.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 years ago
PolycodeFontEditor.cpp 73c9c27a6c UI tweaks, light theme 12 years ago
PolycodeFrame.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 years ago
PolycodeIDEApp.cpp 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 years ago
PolycodeImageEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 years ago
PolycodeMaterialEditor.cpp 289d46be7b Made xyzuv addVertex be the default addVertex for bindings, added none blending mode to blending mode drop down in material editor 12 years ago
PolycodeMeshEditor.cpp 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values 12 years ago
PolycodeProject.cpp 98d791f339 Fix "unused variable" warnings found on OS X 12 years ago
PolycodeProjectBrowser.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder 12 years ago
PolycodeProjectEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
PolycodeProjectManager.cpp 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) 12 years ago
PolycodeProps.cpp 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 years ago
PolycodeRemoteDebugger.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 years ago
PolycodeSoundEditor.cpp d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. 12 years ago
PolycodeSpriteEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
PolycodeTextEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
PolycodeToolLauncher.cpp 56d250823c Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates 12 years ago
SettingsWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 years ago
TextureBrowser.cpp 892aa11319 Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly 12 years ago
ToolWindows.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 years ago
TrackballCamera.cpp d2d63bd2d8 Fixed options being reversed in torus mesh, fixed hit areas on the rotate gizmo 12 years ago
TransformGizmo.cpp 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor 12 years ago