Ivan Safrin b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
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Polycode.xcworkspace 966cd456b6 Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly 9 år sedan
Polycode3DPhysics a2e47ba413 Implmented audio in iOS core 9 år sedan
PolycodeCore b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
PolycodeStudio 1a41d5a749 Latest IOS stuff 9 år sedan
PolycodeUI 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 år sedan
TemplateApp b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 år sedan
polybuild 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer 9 år sedan
polyimport 1a41d5a749 Latest IOS stuff 9 år sedan