Ivan Safrin b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. před 9 roky
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templates 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error před 9 roky
BindingsGenerator.py 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator před 9 roky
CppHeaderParser.py 816d8ec847 Renamed bindings script folder to not be Lua specific před 9 roky
JSBindingsGenerator.py feeae8c67c Proper garbage collection for JavaScript bindings před 9 roky
LuaBindingsGenerator.py feeae8c67c Proper garbage collection for JavaScript bindings před 9 roky
bindings.conf b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. před 9 roky
create_bindings.py 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator před 9 roky
zipfile.py 816d8ec847 Renamed bindings script folder to not be Lua specific před 9 roky