Ivan Safrin f03307d738 Entity property editing in 2D editor, fixed web docs header and footer il y a 13 ans
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ExampleBrowserWindow.h 3f300899cd Some more IDE work il y a 14 ans
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly il y a 13 ans
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE il y a 14 ans
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes il y a 14 ans
PolycodeClipboard.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor il y a 13 ans
PolycodeConsole.h dac0a996e3 Console clear button and better resizing il y a 13 ans
PolycodeEditor.h 7eecfd5d06 Win export, fixed windows stuff il y a 13 ans
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes il y a 14 ans
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine il y a 13 ans
PolycodeFrame.h 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks il y a 13 ans
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE il y a 13 ans
PolycodeIDEApp.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor il y a 13 ans
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) il y a 13 ans
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings il y a 13 ans
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings il y a 13 ans
PolycodeProjectManager.h c29cf18bf5 More Linux fixes il y a 13 ans
PolycodeProps.h f03307d738 Entity property editing in 2D editor, fixed web docs header and footer il y a 13 ans
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua il y a 13 ans
PolycodeScreenEditor.h f03307d738 Entity property editing in 2D editor, fixed web docs header and footer il y a 13 ans
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
PolycodeTextEditor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings il y a 13 ans
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings il y a 13 ans
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), il y a 13 ans
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder il y a 13 ans