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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 anos atrás |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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12 anos atrás |
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PolyBezierCurve.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 anos atrás |
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PolyBone.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 anos atrás |
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PolyCamera.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 anos atrás |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 anos atrás |
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PolyCocoaCore.mm
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e3d4ca2c66
Fixed crash on quit in entity editor
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11 anos atrás |
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PolyColor.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 anos atrás |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 anos atrás |
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PolyCore.cpp
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90d7ac7802
Merge pull request #489 from wivlaro/number-is-single-support
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11 anos atrás |
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PolyCoreInput.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 anos atrás |
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PolyCoreServices.cpp
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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11 anos atrás |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 anos atrás |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 anos atrás |
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PolyEntity.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 anos atrás |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 anos atrás |
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PolyEventDispatcher.cpp
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fe21b9fa92
Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes
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12 anos atrás |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 anos atrás |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 anos atrás |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 anos atrás |
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PolyFontGlyphSheet.cpp
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264d34cc94
Fixed near and far variables not working in Windows cause MSVC treats them as constants, added latest files to IDE MSVC project
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12 anos atrás |
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PolyFontManager.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 anos atrás |
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PolyGLCubemap.cpp
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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12 anos atrás |
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PolyGLES1Renderer.cpp
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33e1e9516f
Removed superfluous screen clearing
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11 anos atrás |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 anos atrás |
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PolyGLRenderer.cpp
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90d7ac7802
Merge pull request #489 from wivlaro/number-is-single-support
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11 anos atrás |
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PolyGLSLProgram.cpp
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cdf10e8510
Fixed bug with loading shader programs
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11 anos atrás |
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PolyGLSLShader.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 anos atrás |
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PolyGLSLShaderModule.cpp
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c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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12 anos atrás |
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PolyGLTexture.cpp
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 anos atrás |
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PolyGLVertexBuffer.cpp
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bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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11 anos atrás |
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PolyImage.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 anos atrás |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 anos atrás |
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PolyLabel.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 anos atrás |
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PolyLogger.cpp
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148efdb33a
Fixed Logger to log in VS Debug Output, if compiled as Debug. Documented Logger a bit.
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11 anos atrás |
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PolyMaterial.cpp
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9435b85adf
Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated.
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11 anos atrás |
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PolyMaterialManager.cpp
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 anos atrás |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 anos atrás |
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PolyMesh.cpp
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90d7ac7802
Merge pull request #489 from wivlaro/number-is-single-support
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11 anos atrás |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 anos atrás |
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PolyObject.cpp
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023a413d34
Fix some warnings
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13 anos atrás |
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PolyParticleEmitter.cpp
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c5b4e9eed9
Wrong type warning. false should be NULL
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11 anos atrás |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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11 anos atrás |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 anos atrás |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 anos atrás |
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PolyQuaternionCurve.cpp
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d33269a388
-fixed crash with skeletal animation sample: added key clamping to QuaternionCurve
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11 anos atrás |
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PolyRay.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 anos atrás |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 anos atrás |
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PolyRenderer.cpp
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dffed96631
Moved light sorting to renderer from shader module, fixed light sorting, renamed area lights to point lights everywhere in the code base, added light importance option to SceneLight prop sheet in entity editor, light importance now saved and loaded into entity instances
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12 anos atrás |
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PolyResource.cpp
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ba879693a6
Added global resource autoreload settings
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11 anos atrás |
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PolyResourceManager.cpp
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ba879693a6
Added global resource autoreload settings
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11 anos atrás |
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PolySDLCore.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 anos atrás |
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PolyScene.cpp
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e2b47f4258
Merge pull request #482 from wivlaro/valgrind-fix
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11 anos atrás |
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PolySceneEntityInstance.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 anos atrás |
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PolySceneImage.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 anos atrás |
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PolySceneLabel.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 anos atrás |
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PolySceneLight.cpp
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c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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12 anos atrás |
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PolySceneLine.cpp
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 anos atrás |
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PolySceneManager.cpp
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f307cfbda7
Merge pull request #479 from wivlaro/screen-clearing-cleanup
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11 anos atrás |
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PolySceneMesh.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 anos atrás |
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PolyScenePrimitive.cpp
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b0cb636bc0
Icosphere and Octosphere meshes now force correct mesh type, ScenePrimitive options for icospheres and octospheres, IDE entity editor primitive options for icosphere and octospheres
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11 anos atrás |
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PolySceneRenderTexture.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 anos atrás |
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PolySceneSound.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 anos atrás |
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PolySceneSprite.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 anos atrás |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 anos atrás |
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PolyShader.cpp
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 anos atrás |
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PolySkeleton.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 anos atrás |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 anos atrás |
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PolySound.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 anos atrás |
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PolySoundManager.cpp
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9ccc21b6e9
SoundManager cleanup, fixed examples on Windows
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12 anos atrás |
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PolyString.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 anos atrás |
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PolyTextMesh.cpp
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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12 anos atrás |
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PolyTexture.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 anos atrás |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 anos atrás |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 anos atrás |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anos atrás |
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PolyTween.cpp
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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11 anos atrás |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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12 anos atrás |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 anos atrás |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anos atrás |
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PolyVector4.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 anos atrás |
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PolyVertex.cpp
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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12 anos atrás |
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PolyWinCore.cpp
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a616933765
Made Alt key work correctly on Windows, OpenGL buffer will not scale now on higher DPI settings in Windows
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12 anos atrás |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 anos atrás |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 anos atrás |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 anos atrás |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 anos atrás |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 anos atrás |