| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122 |
- /*
- Copyright (C) 2011 by Ivan Safrin
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #pragma once
- #include "polycode/core/PolyGlobals.h"
- #include "polycode/core/PolyEventDispatcher.h"
- #include <vector>
- #define RESOURCE_CHECK_INTERVAL 2000
- namespace Polycode {
- class Resource;
- class PolycodeShaderModule;
- class String;
-
- class _PolyExport ResourcePool : public EventDispatcher {
- public:
- ResourcePool(const String &name, ResourcePool *fallbackPool);
- ~ResourcePool();
-
- void setFallbackPool(ResourcePool *pool);
-
- void addResource(Resource *resource);
- void removeResource(Resource *resource);
- bool hasResource(Resource *resource);
-
- Resource *getResource(int resourceType, const String& resourceName) const;
-
- String getName();
- void setName(const String &name);
-
- Resource *getResourceByPath(const String& resourcePath) const;
- void Update(int elapsed);
-
- std::vector<Resource *> getResources(int resourceType);
-
- void checkForChangedFiles();
-
- bool reloadResourcesOnModify;
- bool dispatchChangeEvents;
-
- int resourceSubscribers;
- bool deleteOnUnsubscribe;
-
- static bool defaultReloadResourcesOnModify;
-
- private:
-
- ResourcePool *fallbackPool;
- String name;
- int ticksSinceCheck;
- std::vector <Resource*> resources;
-
- };
- /**
- * Manages loading and unloading of resources from directories and archives. Should only be accessed via the CoreServices singleton.
- */
- class _PolyExport ResourceManager : public EventDispatcher {
- public:
- ResourceManager();
- ~ResourceManager();
-
- /**
- * Loads resources from a directory.
- * @param dirPath Path to directory to load resources from.
- * @param recursive If true, will recurse into subdirectories.
- */
- void addDirResource(const String& dirPath, bool recursive=true);
-
- void parseTexturesIntoPool(ResourcePool *pool, const String& dirPath, bool recursive, const String& basePath);
- void parseMaterialsIntoPool(ResourcePool *pool, const String& dirPath, bool recursive);
- void parseShadersIntoPool(ResourcePool *pool, const String& dirPath, bool recursive);
- void parseProgramsIntoPool(ResourcePool *pool, const String& dirPath, bool recursive);
- void parseCubemapsIntoPool(ResourcePool *pool, const String& dirPath, bool recursive);
- void parseOtherIntoPool(ResourcePool *pool, const String& dirPath, bool recursive);
-
- ResourcePool *getGlobalPool();
-
- ResourcePool *getResourcePoolByName(const String &name);
-
- void addResourcePool(ResourcePool *pool);
- void removeResourcePool(ResourcePool *pool);
-
- std::vector<Resource*> getResources(int resourceType);
-
- void removeResource(Resource *resource);
-
- void subscribeToResourcePool(ResourcePool *pool);
- void unsubscibeFromResourcePool(ResourcePool *pool);
-
- void Update(int elapsed);
- void handleEvent(Event *event);
-
- private:
-
- ResourcePool *globalPool;
- std::vector <ResourcePool*> pools;
- };
- }
|