Ivan Safrin 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 anni fa
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ExampleBrowserWindow.h 3f300899cd Some more IDE work 14 anni fa
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly 13 anni fa
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 anni fa
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes 14 anni fa
PolycodeClipboard.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 anni fa
PolycodeConsole.h dac0a996e3 Console clear button and better resizing 13 anni fa
PolycodeEditor.h 7eecfd5d06 Win export, fixed windows stuff 13 anni fa
PolycodeEditorManager.h 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 anni fa
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine 13 anni fa
PolycodeFrame.h 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 anni fa
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 anni fa
PolycodeIDEApp.h ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 anni fa
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 anni fa
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings 13 anni fa
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings 13 anni fa
PolycodeProjectManager.h 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 anni fa
PolycodeProps.h 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown 13 anni fa
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 anni fa
PolycodeScreenEditor.h f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 anni fa
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
PolycodeTextEditor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 anni fa
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings 13 anni fa
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder 13 anni fa