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ExampleBrowserWindow.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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ExportProjectWindow.cpp
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b11196824e
Added compile scripts option to IDE export project window.
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12 ani în urmă |
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NewFileWindow.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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NewProjectWindow.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 ani în urmă |
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PolycodeConsole.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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PolycodeEditor.cpp
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d857b25e22
Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE
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12 ani în urmă |
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PolycodeEditorManager.cpp
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7030403eca
Tweaks to the external text editor pull request
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12 ani în urmă |
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PolycodeFontEditor.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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13 ani în urmă |
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PolycodeFrame.cpp
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0fd5121a1d
Fixed crash when opening a file that's not part of the project
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12 ani în urmă |
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PolycodeIDEApp.cpp
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1aa293560c
Added syntax theme switcher to settings window in IDE
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12 ani în urmă |
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PolycodeImageEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 ani în urmă |
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PolycodeMaterialEditor.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolycodeProject.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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PolycodeProjectBrowser.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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PolycodeProjectEditor.cpp
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4b06c5558f
IDE project edtior now sets the saved/unsaved flag
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13 ani în urmă |
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PolycodeProjectManager.cpp
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b11196824e
Added compile scripts option to IDE export project window.
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12 ani în urmă |
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PolycodeProps.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolycodeRemoteDebugger.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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PolycodeScreenEditor.cpp
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e572c8e84e
Fix "not all enum values used in switch" warning on OS X
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12 ani în urmă |
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PolycodeSpriteEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 ani în urmă |
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PolycodeTextEditor.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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PolycodeToolLauncher.cpp
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b11196824e
Added compile scripts option to IDE export project window.
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12 ani în urmă |
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SettingsWindow.cpp
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1aa293560c
Added syntax theme switcher to settings window in IDE
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12 ani în urmă |
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TextureBrowser.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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12 ani în urmă |
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ToolWindows.cpp
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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12 ani în urmă |