Ivan Safrin 966cd456b6 Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly %!s(int64=9) %!d(string=hai) anos
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Bullet2FileLoader 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
Bullet3Collision 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
Bullet3Common 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
Bullet3Dynamics 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
Bullet3Geometry 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
Bullet3OpenCL 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
BulletCollision 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
BulletDynamics 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
BulletMultiThreaded 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
BulletSoftBody 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
LinearMath 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
MiniCL 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
angle ed04356c04 UWP stuff %!s(int64=10) %!d(string=hai) anos
archive a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) %!s(int64=9) %!d(string=hai) anos
assimp 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport %!s(int64=9) %!d(string=hai) anos
freetype 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
glew 4c2c6a4b16 Started setting up win32 project for new branch %!s(int64=10) %!d(string=hai) anos
libpng15 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
ogg 7e64dc2022 Started on updating SDLCore %!s(int64=10) %!d(string=hai) anos
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass %!s(int64=10) %!d(string=hai) anos
polycode 966cd456b6 Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly %!s(int64=9) %!d(string=hai) anos
vorbis 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
Bullet-C-Api.h 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
Polycode.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager %!s(int64=9) %!d(string=hai) anos
btBulletCollisionCommon.h 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
btBulletDynamicsCommon.h 699955795b Added 3d physics module %!s(int64=10) %!d(string=hai) anos
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass %!s(int64=10) %!d(string=hai) anos
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
lauxlib.h a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) %!s(int64=9) %!d(string=hai) anos
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader %!s(int64=10) %!d(string=hai) anos
lua.h a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) %!s(int64=9) %!d(string=hai) anos
lua.hpp a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) %!s(int64=9) %!d(string=hai) anos
luaconf.h a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) %!s(int64=9) %!d(string=hai) anos
lualib.h a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) %!s(int64=9) %!d(string=hai) anos
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
png.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface %!s(int64=10) %!d(string=hai) anos
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
tinyxml.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader %!s(int64=10) %!d(string=hai) anos
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos