Ivan Safrin 9be0dd097e New shaders and cubemaps in the material editor are now automatically selected 11 tahun lalu
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Assets 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor 11 tahun lalu
Build e2cb65ce2a Merge pull request #455 from fodinabor/WinVS2013fixes 11 tahun lalu
Contents 9be0dd097e New shaders and cubemaps in the material editor are now automatically selected 11 tahun lalu