mcc a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam 13 ani în urmă
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 ani în urmă
OSBasics.cpp 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes 13 ani în urmă
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyCamera.cpp 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 ani în urmă
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 ani în urmă
PolyCocoaCore.mm a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 ani în urmă
PolyColor.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 ani în urmă
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 ani în urmă
PolyCore.cpp c93ec560d5 Reset input state on app gain focus 13 ani în urmă
PolyCoreInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 ani în urmă
PolyCoreServices.cpp 3f824e8dfd Single focused entity through CoreServices singleton 13 ani în urmă
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyData.cpp 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes 13 ani în urmă
PolyEntity.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 ani în urmă
PolyEvent.cpp 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 ani în urmă
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 ani în urmă
PolyFont.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 ani în urmă
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 ani în urmă
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyGLRenderer.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLSLProgram.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLSLShader.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLSLShaderModule.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyGLTexture.cpp acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode 13 ani în urmă
PolyGLVertexBuffer.cpp e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 ani în urmă
PolyImage.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 ani în urmă
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 ani în urmă
PolyLabel.cpp 00108aceb3 Color range support for labels, Lua syntax highlighting in the IDE 13 ani în urmă
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyMaterial.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyMaterialManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyMatrix4.cpp 025f56124e Matrix4 now has determinant and transpose functions. 13 ani în urmă
PolyMesh.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 ani în urmă
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 ani în urmă
PolyObject.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyParticleEmitter.cpp e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 ani în urmă
PolyPeer.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 ani în urmă
PolyPerlin.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 ani în urmă
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 ani în urmă
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 ani în urmă
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyRenderer.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 ani în urmă
PolyResourceManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolySDLCore.cpp 40766fd24b Moved getScreenInfo to Core 13 ani în urmă
PolyScene.cpp 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 ani în urmă
PolySceneEntity.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 ani în urmă
PolySceneLabel.cpp 2f7c95aed2 Added multiply blending mode 13 ani în urmă
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 ani în urmă
PolySceneLine.cpp 88ac719d0e Fix memory leak in SceneLine 13 ani în urmă
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 ani în urmă
PolySceneMesh.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 ani în urmă
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures 13 ani în urmă
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 ani în urmă
PolyScreen.cpp 6fc1529904 Debugging fixes, static method support in bindings 13 ani în urmă
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyScreenEntity.cpp 2fd2c4cf5a Transform can now be set via public position,scale and rotation members in Entity. width and height now public in ScreenEntity 13 ani în urmă
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyScreenImage.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 ani în urmă
PolyScreenLabel.cpp f6edf81027 Premultiplied alpha support in labels 13 ani în urmă
PolyScreenLine.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 ani în urmă
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyScreenMesh.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 ani în urmă
PolyScreenShape.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 ani în urmă
PolyScreenSound.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 ani în urmă
PolyScreenSprite.cpp b94e900cf6 2D Physics tweaks, matrix now rebuilt on concatenated matrix request 13 ani în urmă
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 ani în urmă
PolyShader.cpp a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam 13 ani în urmă
PolySkeleton.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolySocket.cpp 634df503e7 Moved networking module into the core 13 ani în urmă
PolySound.cpp 227aab44a1 Fixed a stupid mistake 13 ani în urmă
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 ani în urmă
PolyString.cpp e7a3abcb94 Replace and Replace All for IDE text editor 13 ani în urmă
PolyTexture.cpp 1e979de62f Merge branch 'master' of github.com:ivansafrin/Polycode 13 ani în urmă
PolyThreaded.cpp dda069be43 Threaded event fixes 13 ani în urmă
PolyTimer.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 ani în urmă
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 ani în urmă
PolyTween.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView 13 ani în urmă
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView 13 ani în urmă
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 ani în urmă
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 ani în urmă
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
PolyWinCore.cpp e077c756fa VSync support in Windows 13 ani în urmă
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 ani în urmă
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 ani în urmă
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 ani în urmă
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 ani în urmă
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 ani în urmă