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ExampleBrowserWindow.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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há 13 anos atrás |
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ExportProjectWindow.cpp
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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há 13 anos atrás |
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NewFileWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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há 12 anos atrás |
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NewProjectWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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há 12 anos atrás |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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há 13 anos atrás |
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PolycodeConsole.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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há 12 anos atrás |
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PolycodeEditor.cpp
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a0e9d63817
Fixed copy/paste crashing the IDE because of unremoved event listeners
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há 12 anos atrás |
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PolycodeEditorManager.cpp
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b6aa9c7ffb
Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load
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há 12 anos atrás |
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PolycodeFontEditor.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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há 12 anos atrás |
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PolycodeFrame.cpp
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40a52bc301
Clear project title at the top of the IDE if no projects are open.
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há 12 anos atrás |
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PolycodeIDEApp.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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há 12 anos atrás |
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PolycodeImageEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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há 12 anos atrás |
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PolycodeMaterialEditor.cpp
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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há 12 anos atrás |
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PolycodeProject.cpp
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d48451256f
Added more safety checks to config loading for PolycodeProject
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há 12 anos atrás |
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PolycodeProjectBrowser.cpp
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2753d88462
Prevent UIMenu from going over the screen in the IDE.
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há 12 anos atrás |
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PolycodeProjectEditor.cpp
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4b06c5558f
IDE project edtior now sets the saved/unsaved flag
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há 13 anos atrás |
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PolycodeProjectManager.cpp
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40a52bc301
Clear project title at the top of the IDE if no projects are open.
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há 12 anos atrás |
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PolycodeProps.cpp
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0c7d315b87
Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor.
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há 12 anos atrás |
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PolycodeRemoteDebugger.cpp
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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há 13 anos atrás |
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PolycodeScreenEditor.cpp
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a2208b5627
Inactive layers in 2d editor no longer block mouse input
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há 12 anos atrás |
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PolycodeSpriteEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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há 12 anos atrás |
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PolycodeTextEditor.cpp
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375127e4dc
Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix
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há 12 anos atrás |
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PolycodeToolLauncher.cpp
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a0d3e3b9f2
Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities
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há 12 anos atrás |
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TextureBrowser.cpp
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9d5d2b62f4
Added asset browser icons for entities and sprites
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há 12 anos atrás |
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ToolWindows.cpp
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8214319cdc
Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes
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há 12 anos atrás |