Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode пре 13 година
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. пре 14 година
PolyBasics.h 7a37c48787 Code clean up and documentation пре 15 година
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied пре 14 година
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading пре 14 година
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities пре 13 година
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa пре 13 година
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. пре 14 година
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) пре 14 година
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. пре 14 година
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. пре 14 година
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. пре 14 година
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading пре 14 година
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support пре 13 година
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs пре 14 година
PolyGlobals.h 29c653a2e6 Native Windows multi-touch support and fixes пре 13 година
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support пре 13 година
PolyInputEvent.h 3813e57dce Fixed some typos пре 13 година
PolyInputKeys.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff пре 13 година
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile пре 14 година
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type пре 13 година
PolyModule.h 3813e57dce Fixed some typos пре 13 година
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes пре 14 година
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. пре 14 година
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support пре 14 година
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading пре 14 година
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolySDLCore.h f19a328069 Fix SDLCore build error. пре 14 година
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks пре 14 година
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading пре 14 година
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh пре 14 година
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes пре 13 година
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture пре 14 година
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes пре 13 година
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type пре 13 година
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures пре 13 година
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. пре 14 година
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities пре 13 година
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily пре 14 година
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes пре 13 година
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes пре 13 година
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. пре 14 година
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. пре 14 година
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. пре 14 година
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff пре 13 година
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures пре 14 година
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures пре 14 година
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyTween.h 8bb9229fc2 Tweens default to not delete пре 13 година
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm пре 14 година
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily пре 14 година
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) пре 14 година
PolyVertex.h 04a22925fc Tangent generation and normal map shader support пре 14 година
PolyWinCore.h 29c653a2e6 Native Windows multi-touch support and fixes пре 13 година
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode пре 15 година
Polycode.h d362e3dea1 Windows fixes пре 14 година
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. пре 14 година
tinystr.h 7cc9015fd0 Initial import from old repository пре 15 година
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година