Ivan Safrin 8c975cc6a9 Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug 9 ani în urmă
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EditorGrid.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
EntityEditorPropertyView.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
EntityEditorSettingsView.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
EntityEditorTreeView.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
ExampleBrowserWindow.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
ExportProjectWindow.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
NewFileWindow.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
NewProjectWindow.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeClipboard.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeConsole.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeEditor.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeEditorManager.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
PolycodeEntityEditor.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 ani în urmă
PolycodeFontEditor.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
PolycodeFrame.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeGlobals.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
PolycodeIDEApp.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeImageEditor.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeMaterialEditor.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 ani în urmă
PolycodeMeshEditor.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeProject.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeProjectBrowser.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeProjectEditor.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeProjectManager.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
PolycodeProps.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 ani în urmă
PolycodeRemoteDebugger.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
PolycodeSoundEditor.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
PolycodeSpriteEditor.h 8c975cc6a9 Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug 9 ani în urmă
PolycodeTextEditor.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
PolycodeToolLauncher.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
PolycodeWinIDEView.h 139dacdf5e Added win32 projects for UI module and IDE 10 ani în urmă
SettingsWindow.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 ani în urmă
TextureBrowser.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 ani în urmă
ToolWindows.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
TrackballCamera.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă
TransformGizmo.h f80bb40afd Converted all space indentation to tabs. 9 ani în urmă