Ivan Safrin a7a467bc8d Merge pull request #195 from CIB/cleanup пре 13 година
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2DPhysics 1d7db8ed64 Fixed screen entities not being set correctly in 2d collision responses after recent pull request, added support for shorts in the bindings пре 13 година
3DPhysics afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes пре 13 година
CgShading f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. пре 14 година
Curl dda069be43 Threaded event fixes пре 13 година
GLSL f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. пре 14 година
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. пре 14 година
Lightmaps 7cc9015fd0 Initial import from old repository пре 15 година
TUIO e01cd22654 SDL Core fixes, enabled TUIO on Linux пре 13 година
Terrain 7cc9015fd0 Initial import from old repository пре 15 година
UI a7a467bc8d Merge pull request #195 from CIB/cleanup пре 13 година
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. пре 13 година