Ivan Safrin 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE пре 13 година
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyCamera.h 9fce1e5c5b Updated some documentation пре 13 година
PolyClient.h 634df503e7 Moved networking module into the core пре 13 година
PolyCocoaCore.h f8dc3922a7 OS-specific shortcut keys and core shortcut events пре 13 година
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config пре 13 година
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyCore.h 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE пре 13 година
PolyCoreInput.h 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown пре 13 година
PolyCoreServices.h ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects пре 13 година
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. пре 14 година
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. пре 14 година
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows пре 13 година
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config пре 13 година
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure пре 13 година
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs пре 14 година
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template пре 13 година
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture пре 13 година
PolyInputKeys.h 09520ea3ab MenuBar and IDE shortcuts in Linux пре 13 година
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE пре 13 година
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMesh.h 272e763c7a LINE_LOOP_MESH support пре 13 година
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyParticleEmitter.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyPeer.h 634df503e7 Moved networking module into the core пре 13 година
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyRenderer.h 0de95c800c Allow alpha in clear color set. Set clear color before-- not after-- clear itself. пре 13 година
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySDLCore.h ff0a375751 More Linux fixes пре 13 година
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency пре 13 година
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels пре 13 година
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type пре 13 година
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound пре 13 година
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyScreenEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenEntityInstance.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyScreenImage.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenLabel.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer пре 13 година
PolyScreenShape.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenSound.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenSprite.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player пре 13 година
PolyServerWorld.h 634df503e7 Moved networking module into the core пре 13 година
PolyShader.h 53710dcae0 Windows fixes пре 13 година
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes пре 13 година
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working пре 13 година
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files пре 13 година
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture пре 13 година
PolyThreaded.h dda069be43 Threaded event fixes пре 13 година
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyTween.h 29ca579b00 Added delay to Tween пре 13 година
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVertex.h 04a22925fc Tangent generation and normal map shader support пре 14 година
PolyWinCore.h 6058f09c03 Windows core key events, polybuild now properly removes file пре 13 година
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode пре 14 година
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. пре 14 година
tinystr.h 7cc9015fd0 Initial import from old repository пре 15 година
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година