| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- /*
- Copyright (C) 2016 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #include "polycode/core/PolyLuaAPI.h"
- using namespace Polycode;
- static int Lua_Entity_Roll(lua_State *L) {
- Entity *entity = (Entity*) lua_topointer(L, 1);
- Number amt = lua_tonumber(L, 2);
- if(!entity) {
- return 0;
- }
- entity->Roll(amt);
- return 0;
- }
- int luaopen_Polycode(lua_State *L) {
- /*
- static const luaL_reg entityFunctions[] =
- {
- { "Roll", Lua_Entity_Roll},
- { NULL, NULL }
- };
-
- luaL_register(L, "Entity", entityFunctions);
- */
- return 1;
- }
|