PolycodeMaterialEditor.cpp 54 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane() : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 100;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet();
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. PostEditorPane::~PostEditorPane() {
  74. }
  75. void PostEditorPane::Resize(Number width, Number height) {
  76. mainSizer->Resize(width, height);
  77. headerBgBottom->setShapeSize(width, 30);
  78. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  79. propList->updateProps();
  80. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  81. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  82. optionsPropList->updateProps();
  83. UIElement::Resize(width, height);
  84. adjustPreview();
  85. }
  86. void PostEditorPane::adjustPreview() {
  87. targetsProps->normTextureWidth = getWidth();
  88. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  89. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  90. }
  91. void PostEditorPane::setMaterial(Material *material) {
  92. enabled = true;
  93. currentMaterial = material;
  94. nameProp->set(material->getName());
  95. if(currentMaterial->fp16RenderTargets) {
  96. fp16Prop->set(true);
  97. } else {
  98. fp16Prop->set(false);
  99. }
  100. targetsProps->material = material;
  101. passProps->setMaterial(material);
  102. postPreview->setMaterial(material);
  103. optionsPropList->visible = false;
  104. optionsPropList->enabled = false;
  105. adjustPreview();
  106. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  107. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  108. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  109. target->normalizedWidth = targetsProps->normTextureWidth;
  110. target->normalizedHeight = targetsProps->normTextureHeight;
  111. currentMaterial->recreateRenderTarget(target);
  112. }
  113. }
  114. }
  115. void PostEditorPane::handleEvent(Event *event) {
  116. if(event->getDispatcher() == nameProp) {
  117. currentMaterial->setName(nameProp->get());
  118. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  119. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  120. propList->Resize(propList->getWidth(), height-mainSizer->getMainHeight());
  121. propList->updateProps();
  122. adjustPreview();
  123. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  124. if(event->getEventCode() == Event::REMOVE_EVENT) {
  125. optionsPropList->visible = false;
  126. optionsPropList->enabled = false;
  127. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  128. postPreview->clearMaterial();
  129. postPreview->setMaterial(currentMaterial);
  130. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  131. if(passProps->selectedProp) {
  132. int shaderIndex = passProps->selectedProp->shaderIndex;
  133. Material *material = passProps->selectedProp->material;
  134. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  135. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  136. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  137. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  138. optionsPropList->visible = true;
  139. optionsPropList->enabled = true;
  140. }
  141. }
  142. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  143. currentMaterial->fp16RenderTargets = fp16Prop->get();
  144. currentMaterial->recreateRenderTargets();
  145. }
  146. }
  147. CubemapEditorPane::CubemapEditorPane() : UIElement() {
  148. currentCubemap = NULL;
  149. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  150. addChild(headerBg);
  151. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. propList = new PropList("CUBEMAP EDITOR");
  154. addChild(propList);
  155. propList->setPosition(0, 0);
  156. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  157. propList->addPropSheet(baseProps1);
  158. nameProp = new StringProp("Name");
  159. baseProps1->addProp(nameProp);
  160. baseProps1->propHeight = 70;
  161. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  162. propList->addPropSheet(baseProps);
  163. xPosTexture = new TextureProp("X+");
  164. baseProps->addProp(xPosTexture);
  165. xNegTexture = new TextureProp("X-");
  166. baseProps->addProp(xNegTexture);
  167. yPosTexture = new TextureProp("Y+");
  168. baseProps->addProp(yPosTexture);
  169. yNegTexture = new TextureProp("Y-");
  170. baseProps->addProp(yNegTexture);
  171. zPosTexture = new TextureProp("Z+");
  172. baseProps->addProp(zPosTexture);
  173. zNegTexture = new TextureProp("Z-");
  174. baseProps->addProp(zNegTexture);
  175. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  176. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  177. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  178. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  179. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  180. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  181. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  182. baseProps->propHeight = 220;
  183. propList->updateProps();
  184. cubemapPreview = new MaterialPreviewBox();
  185. addChild(cubemapPreview);
  186. cubemapPreview->setPosition(400, 0);
  187. Material *previewMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("CubemapPreview", "LightCube");
  188. cubemapPreview->setMaterial(previewMaterial);
  189. enabled = false;
  190. }
  191. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  192. enabled = true;
  193. currentCubemap = cubemap;
  194. nameProp->set(cubemap->getResourceName());
  195. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  196. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  197. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  198. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  199. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  200. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  201. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  202. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  203. }
  204. void CubemapEditorPane::handleEvent(Event *event) {
  205. if(event->getDispatcher() == nameProp) {
  206. currentCubemap->setResourceName(nameProp->get());
  207. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  208. }
  209. if(event->getDispatcher() == yPosTexture) {
  210. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  211. currentCubemap->recreateFromTextures();
  212. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  213. }
  214. if(event->getDispatcher() == yNegTexture) {
  215. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  216. currentCubemap->recreateFromTextures();
  217. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  218. }
  219. if(event->getDispatcher() == xPosTexture) {
  220. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  221. currentCubemap->recreateFromTextures();
  222. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  223. }
  224. if(event->getDispatcher() == xNegTexture) {
  225. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  226. currentCubemap->recreateFromTextures();
  227. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  228. }
  229. if(event->getDispatcher() == zPosTexture) {
  230. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  231. currentCubemap->recreateFromTextures();
  232. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  233. }
  234. if(event->getDispatcher() == zNegTexture) {
  235. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  236. currentCubemap->recreateFromTextures();
  237. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  238. }
  239. }
  240. CubemapEditorPane::~CubemapEditorPane() {
  241. }
  242. void CubemapEditorPane::Resize(Number width, Number height) {
  243. headerBg->setShapeSize(width, 30);
  244. propList->Resize(370, height);
  245. propList->updateProps();
  246. }
  247. ShaderEditorPane::ShaderEditorPane() : UIElement() {
  248. changingShader = false;
  249. currentShader = NULL;
  250. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  251. addChild(headerBg);
  252. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  253. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  254. propList = new PropList("SHADER EDITOR");
  255. addChild(propList);
  256. propList->setPosition(0, 0);
  257. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  258. propList->addPropSheet(baseProps);
  259. nameProp = new StringProp("Name");
  260. baseProps->addProp(nameProp);
  261. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  262. screenShaderProp = new BoolProp("Screen shader");
  263. baseProps->addProp(screenShaderProp);
  264. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  265. vertexProgramProp = new ComboProp("Vertex prog.");
  266. baseProps->addProp(vertexProgramProp);
  267. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  268. fragmentProgramProp = new ComboProp("Fragment prog.");
  269. baseProps->addProp(fragmentProgramProp);
  270. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  271. areaLightsProp = new NumberProp("Num area lights");
  272. baseProps->addProp(areaLightsProp);
  273. areaLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  274. spotLightsProp = new NumberProp("Num spotlights");
  275. baseProps->addProp(spotLightsProp);
  276. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  277. baseProps->propHeight = 220;
  278. propList->updateProps();
  279. enabled = false;
  280. }
  281. ShaderEditorPane::~ShaderEditorPane() {
  282. }
  283. void ShaderEditorPane::handleEvent(Event *event) {
  284. if(!changingShader) {
  285. if(event->getDispatcher() == nameProp) {
  286. currentShader->setName(nameProp->get());
  287. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  288. }
  289. if(event->getDispatcher() == screenShaderProp) {
  290. currentShader->screenShader = screenShaderProp->get();
  291. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  292. }
  293. if(event->getDispatcher() == areaLightsProp) {
  294. currentShader->numAreaLights = floor(areaLightsProp->get());
  295. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  296. }
  297. if(event->getDispatcher() == spotLightsProp) {
  298. currentShader->numSpotLights = floor(spotLightsProp->get());
  299. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  300. }
  301. if(event->getDispatcher() == vertexProgramProp) {
  302. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  303. if(vpProgram) {
  304. currentShader->setVertexProgram(vpProgram);
  305. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  306. } else {
  307. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  308. std::vector<String> extensions;
  309. extensions.push_back("vert");
  310. choosingVertexProgram = true;
  311. globalFrame->showAssetBrowser(extensions);
  312. }
  313. }
  314. if(event->getDispatcher() == fragmentProgramProp) {
  315. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  316. if(fpProgram) {
  317. currentShader->setFragmentProgram(fpProgram);
  318. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  319. } else {
  320. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  321. std::vector<String> extensions;
  322. extensions.push_back("frag");
  323. choosingVertexProgram = false;
  324. globalFrame->showAssetBrowser(extensions);
  325. }
  326. }
  327. }
  328. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  329. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  330. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  331. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  332. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  333. newProgram->reloadOnFileModify = true;
  334. if(newProgram) {
  335. newProgram->setResourceName(entry.name);
  336. newProgram->setResourcePath(newProgramPath);
  337. CoreServices::getInstance()->getResourceManager()->addResource(newProgram);
  338. }
  339. if(choosingVertexProgram) {
  340. currentShader->setVertexProgram(newProgram);
  341. } else {
  342. currentShader->setFragmentProgram(newProgram);
  343. }
  344. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  345. globalFrame->hideModal();
  346. reloadPrograms();
  347. }
  348. }
  349. void ShaderEditorPane::reloadPrograms() {
  350. vertexProgramProp->comboEntry->clearItems();
  351. fragmentProgramProp->comboEntry->clearItems();
  352. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  353. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  354. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  355. for(int i=0; i < programs.size(); i++) {
  356. ShaderProgram* program = (ShaderProgram*) programs[i];
  357. if(program->type == ShaderProgram::TYPE_VERT) {
  358. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  359. if(program == currentShader->vp) {
  360. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  361. }
  362. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  363. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  364. if(program == currentShader->fp) {
  365. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  366. }
  367. }
  368. }
  369. }
  370. void ShaderEditorPane::setShader(Shader *shader) {
  371. changingShader = true;
  372. currentShader = shader;
  373. reloadPrograms();
  374. nameProp->set(shader->getName());
  375. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  376. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  377. if(program == shader->vp) {
  378. vertexProgramProp->comboEntry->setSelectedIndex(i);
  379. }
  380. }
  381. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  382. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  383. if(program == shader->fp) {
  384. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  385. }
  386. }
  387. screenShaderProp->set(shader->screenShader);
  388. areaLightsProp->set(shader->numAreaLights);
  389. spotLightsProp->set(shader->numSpotLights);
  390. enabled = true;
  391. changingShader = false;
  392. }
  393. void ShaderEditorPane::Resize(Number width, Number height) {
  394. headerBg->setShapeSize(width, 30);
  395. propList->Resize(370, height);
  396. propList->updateProps();
  397. }
  398. PostPreviewBox::PostPreviewBox() : UIElement() {
  399. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  400. addChild(headerBg);
  401. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  402. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  403. ScreenLabel *label = new ScreenLabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  404. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  405. addChild(label);
  406. label->setPosition(10, 3);
  407. currentMaterial = NULL;
  408. previewScene = new Scene(true);
  409. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512, true);
  410. CoreServices::getInstance()->getRenderer()->setClippingPlanes(0.1, 100.0);
  411. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  412. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  413. mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
  414. mainLight->setPosition(-6,6,6);
  415. previewScene->addLight(mainLight);
  416. secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
  417. secondLight->setPosition(6,-6,6);
  418. previewScene->addLight(secondLight);
  419. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  420. previewScene->addChild(previewPrimitive);
  421. previewPrimitive->setMaterialByName("DefaultHDR");
  422. previewPrimitive->setColorInt(198, 192, 166, 255);
  423. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  424. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  425. previewScene->addChild(previewPrimitive);
  426. previewPrimitive->setMaterialByName("DefaultHDR");
  427. previewPrimitive->setColorInt(255, 0, 0, 255);
  428. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  429. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  430. previewScene->addChild(previewPrimitive);
  431. previewPrimitive->setMaterialByName("DefaultHDR");
  432. previewPrimitive->setColorInt(0, 255, 0, 255);
  433. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  434. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  435. previewPrimitive->getMesh()->calculateNormals(false);
  436. previewScene->addChild(previewPrimitive);
  437. previewPrimitive->setMaterialByName("DefaultHDR");
  438. previewPrimitive->setColorInt(0, 0, 255, 255);
  439. previewPrimitive->rotation.yaw = 20;
  440. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  441. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  442. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  443. previewBase = new ScreenEntity();
  444. previewBase->processInputEvents = true;
  445. previewBase->setPosition(0, 30);
  446. addChild(previewBase);
  447. previewShape = new ScreenShape(ScreenShape::SHAPE_RECT, 256, 256);
  448. previewShape->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  449. previewShape->setTexture(renderTexture->getTargetTexture());
  450. // previewShape->strokeEnabled = true;
  451. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  452. // previewShape->setStrokeWidth(1.0);
  453. previewBase->addChild(previewShape);
  454. spinValue = 0.0;
  455. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  456. addChild(rotateCheckBox);
  457. rotateCheckBox->setPosition(150, 2);
  458. label = new ScreenLabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  459. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  460. addChild(label);
  461. label->setPosition(270, 3);
  462. cameraExposureInput = new UITextInput(false, 40, 12);
  463. addChild(cameraExposureInput);
  464. cameraExposureInput->setPosition(370, 2);
  465. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  466. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  467. label = new ScreenLabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  468. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  469. addChild(label);
  470. label->setPosition(430, 3);
  471. lightStrength = new UITextInput(false, 40, 12);
  472. addChild(lightStrength);
  473. lightStrength->setPosition(530, 2);
  474. lightStrength->setText("90.0");
  475. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  476. }
  477. void PostPreviewBox::Update() {
  478. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  479. if(rotateCheckBox->isChecked()) {
  480. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  481. } else {
  482. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  483. }
  484. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  485. }
  486. void PostPreviewBox::Resize(Number width, Number height) {
  487. previewShape->setShapeSize(width, height-30);
  488. headerBg->setShapeSize(width, 30);
  489. int textureWidth = (int)width;
  490. int textureHeight = (int) (height-30);
  491. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  492. previewShape->setTexture(renderTexture->getTargetTexture());
  493. UIElement::Resize(width, height);
  494. if(currentMaterial) {
  495. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  496. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  497. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  498. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  499. }
  500. }
  501. }
  502. PostPreviewBox::~PostPreviewBox() {
  503. }
  504. void PostPreviewBox::setMaterial(Material *material) {
  505. previewScene->getDefaultCamera()->setPostFilter(material);
  506. }
  507. void PostPreviewBox::clearMaterial() {
  508. previewScene->getDefaultCamera()->removePostFilter();
  509. }
  510. void PostPreviewBox::handleEvent(Event *event) {
  511. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  512. Number newExposure = atof(cameraExposureInput->getText().c_str());
  513. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  514. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  515. Number newStrength = atof(lightStrength->getText().c_str());
  516. mainLight->setIntensity(newStrength);
  517. secondLight->setIntensity(newStrength);
  518. }
  519. }
  520. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  521. currentMaterial = NULL;
  522. previewScene = new Scene(true);
  523. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  524. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  525. previewBg->Yaw(45.0);
  526. previewBg->backfaceCulled = false;
  527. Material *bgMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("MaterialEditorBg", "Unlit");
  528. previewBg->setMaterial(bgMaterial);
  529. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("Images/material_grid.png");
  530. if(previewBg->getLocalShaderOptions()) {
  531. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  532. }
  533. previewScene->addChild(previewBg);
  534. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  535. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  536. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  537. previewScene->addChild(previewPrimitive);
  538. shapePrimitives.push_back(previewPrimitive);
  539. previewPrimitive->getMesh()->calculateTangents();
  540. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  541. previewScene->addChild(previewPrimitive);
  542. shapePrimitives.push_back(previewPrimitive);
  543. previewPrimitive->getMesh()->calculateTangents();
  544. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  545. previewPrimitive->Yaw(45.0);
  546. previewPrimitive->getMesh()->calculateNormals(false);
  547. previewPrimitive->getMesh()->calculateTangents();
  548. previewScene->addChild(previewPrimitive);
  549. shapePrimitives.push_back(previewPrimitive);
  550. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  551. previewPrimitive->billboardMode = true;
  552. previewScene->addChild(previewPrimitive);
  553. shapePrimitives.push_back(previewPrimitive);
  554. previewPrimitive->getMesh()->calculateTangents();
  555. mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 290.0);
  556. mainLight->setPosition(-10,10,10);
  557. previewScene->addLight(mainLight);
  558. secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 250.0);
  559. secondLight->setPosition(10,-10,10);
  560. previewScene->addLight(secondLight);
  561. previewScene->getDefaultCamera()->setPosition(0,7,9);
  562. previewScene->getDefaultCamera()->lookAt(Vector3());
  563. previewBase = new ScreenEntity();
  564. previewBase->processInputEvents = true;
  565. previewBase->setPosition(0, 0);
  566. addChild(previewBase);
  567. previewShape = new ScreenShape(ScreenShape::SHAPE_RECT, 256, 256);
  568. previewShape->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  569. previewShape->setTexture(renderTexture->getTargetTexture());
  570. previewShape->setPosition(20,40);
  571. previewShape->strokeEnabled = true;
  572. previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  573. previewShape->setStrokeWidth(1.0);
  574. previewBase->addChild(previewShape);
  575. shapeSelector = new ScreenImage("Images/small_selector.png");
  576. previewBase->addChild(shapeSelector);
  577. shapeSelector->color.a = 0.4;
  578. shapeSwitches.push_back(new UIImageButton("Images/torus_icon.png"));
  579. shapeSwitches.push_back(new UIImageButton("Images/sphere_icon.png"));
  580. shapeSwitches.push_back(new UIImageButton("Images/box_icon.png"));
  581. shapeSwitches.push_back(new UIImageButton("Images/plane_icon.png"));
  582. for(int i=0; i < shapeSwitches.size(); i++) {
  583. previewBase->addChild(shapeSwitches[i]);
  584. shapeSwitches[i]->setPosition(105 + (25 * i), 300);
  585. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  586. }
  587. showPrimitive(0);
  588. }
  589. void MaterialPreviewBox::clearMaterial() {
  590. previewPrimitive->clearMaterial();
  591. }
  592. MaterialPreviewBox::~MaterialPreviewBox() {
  593. }
  594. void MaterialPreviewBox::setMaterial(Material *material) {
  595. currentMaterial = material;
  596. previewPrimitive->setMaterial(material);
  597. }
  598. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  599. for(int i=0; i < shapePrimitives.size(); i++) {
  600. shapePrimitives[i]->visible = false;
  601. }
  602. shapePrimitives[index]->visible = true;
  603. shapeSelector->setPosition(105 - 2 + (25 * index), 298);
  604. if(currentMaterial) {
  605. shapePrimitives[index]->setMaterial(currentMaterial);
  606. }
  607. previewPrimitive = shapePrimitives[index];
  608. }
  609. void MaterialPreviewBox::handleEvent(Event *event) {
  610. for(int i=0; i < shapeSwitches.size(); i++) {
  611. if(event->getDispatcher() == shapeSwitches[i]) {
  612. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  613. showPrimitive(i);
  614. }
  615. }
  616. }
  617. }
  618. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  619. changingMaterial = false;
  620. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  621. addChild(headerBg);
  622. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  623. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  624. propList = new PropList("MATERIAL EDITOR");
  625. addChild(propList);
  626. propList->setPosition(0, 0);
  627. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  628. propList->addPropSheet(baseProps);
  629. nameProp = new StringProp("Name");
  630. baseProps->addProp(nameProp);
  631. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  632. shaderProp = new ComboProp("Shader");
  633. baseProps->addProp(shaderProp);
  634. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  635. blendModeProp = new ComboProp("Blend mode");
  636. baseProps->addProp(blendModeProp);
  637. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  638. blendModeProp->comboEntry->addComboItem("Normal");
  639. blendModeProp->comboEntry->addComboItem("Lighten");
  640. blendModeProp->comboEntry->addComboItem("Color");
  641. blendModeProp->comboEntry->addComboItem("Premultiplied");
  642. blendModeProp->comboEntry->addComboItem("Multiply");
  643. baseProps->propHeight = 130;
  644. shaderTextureSheet = new ShaderTexturesSheet();
  645. propList->addPropSheet(shaderTextureSheet);
  646. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  647. shaderOptionsSheet = new ShaderOptionsSheet();
  648. propList->addPropSheet(shaderOptionsSheet);
  649. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  650. propList->updateProps();
  651. materialPreview = new MaterialPreviewBox();
  652. addChild(materialPreview);
  653. materialPreview->setPosition(400, 0);
  654. Config *conf = CoreServices::getInstance()->getConfig();
  655. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  656. currentMaterial = NULL;
  657. reloadShaders();
  658. enabled = false;
  659. }
  660. void MaterialEditorPane::reloadShaders() {
  661. shaderProp->comboEntry->clearItems();
  662. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  663. for(int i=0; i < materialManager->getNumShaders(); i++) {
  664. if(!materialManager->getShaderByIndex(i)->screenShader) {
  665. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  666. }
  667. }
  668. }
  669. void MaterialEditorPane::Resize(Number width, Number height) {
  670. headerBg->setShapeSize(width, 30);
  671. propList->Resize(370, height);
  672. propList->updateProps();
  673. }
  674. void MaterialEditorPane::handleEvent(Event *event) {
  675. if(event->getDispatcher() == currentMaterial) {
  676. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  677. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  678. }
  679. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  680. if(!changingMaterial) {
  681. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  682. }
  683. } else if(event->getDispatcher() == blendModeProp) {
  684. currentMaterial->blendingMode = blendModeProp->get();
  685. if(!changingMaterial) {
  686. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  687. }
  688. } else if(event->getDispatcher() == nameProp) {
  689. currentMaterial->setName(nameProp->get());
  690. if(!changingMaterial) {
  691. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  692. }
  693. } else if(event->getDispatcher() == shaderProp) {
  694. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  695. if(selectedShader) {
  696. if(currentMaterial->getShader(0) != selectedShader) {
  697. currentMaterial->clearShaders();
  698. materialPreview->clearMaterial();
  699. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  700. currentMaterial->addShader(selectedShader, newShaderBinding);
  701. materialPreview->setMaterial(currentMaterial);
  702. }
  703. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  704. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  705. }
  706. if(!changingMaterial) {
  707. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  708. }
  709. }
  710. }
  711. void MaterialEditorPane::setMaterial(Material *material) {
  712. changingMaterial = true;
  713. if(currentMaterial) {
  714. currentMaterial->removeAllHandlersForListener(this);
  715. }
  716. currentMaterial = material;
  717. materialPreview->setMaterial(material);
  718. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  719. reloadShaders();
  720. if(!currentMaterial)
  721. return;
  722. blendModeProp->set(currentMaterial->blendingMode);
  723. if(currentMaterial->getShader(0)) {
  724. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  725. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  726. if(shader) {
  727. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  728. shaderProp->set(i);
  729. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  730. break;
  731. }
  732. }
  733. }
  734. } else {
  735. shaderProp->set(0);
  736. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  737. }
  738. nameProp->set(currentMaterial->getName());
  739. enabled = true;
  740. changingMaterial = false;
  741. }
  742. MaterialEditorPane::~MaterialEditorPane() {
  743. }
  744. MaterialMainWindow::MaterialMainWindow() : UIElement() {
  745. materialPane = new MaterialEditorPane();
  746. shaderPane = new ShaderEditorPane();
  747. cubemapPane = new CubemapEditorPane();
  748. postPane = new PostEditorPane();
  749. addChild(materialPane);
  750. addChild(shaderPane);
  751. addChild(cubemapPane);
  752. addChild(postPane);
  753. enableScissor = true;
  754. }
  755. void MaterialMainWindow::Resize(Number width, Number height) {
  756. Vector2 pos = getScreenPosition();
  757. scissorBox.setRect(pos.x,pos.y,width, height);
  758. materialPane->Resize(width, height);
  759. shaderPane->Resize(width, height);
  760. cubemapPane->Resize(width, height);
  761. postPane->Resize(width, height);
  762. }
  763. MaterialBrowser::MaterialBrowser() : UIElement() {
  764. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  765. treeContainer->getRootNode()->toggleCollapsed();
  766. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  767. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  768. shadersNode = treeContainer->getRootNode()->addTreeChild("Images/shader_icon.png", "Shaders", NULL);
  769. materialsNode = treeContainer->getRootNode()->addTreeChild("Images/material_icon.png", "Materials", NULL);
  770. cubemapsNode = treeContainer->getRootNode()->addTreeChild("Images/cubemap_icon.png", "Cubemaps", NULL);
  771. postEffectsNode = treeContainer->getRootNode()->addTreeChild("Images/screenshader_icon.png", "Post Effects", NULL);
  772. addChild(treeContainer);
  773. selectedData = NULL;
  774. headerBg = new ScreenShape(ScreenShape::SHAPE_RECT,10,10);
  775. addChild(headerBg);
  776. headerBg->setPositionMode(ScreenEntity::POSITION_TOPLEFT);
  777. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  778. newShaderButton = new UIImageButton("Images/new_shader.png");
  779. addChild(newShaderButton);
  780. newShaderButton->setPosition(5,4);
  781. newMaterialButton = new UIImageButton("Images/new_material.png");
  782. addChild(newMaterialButton);
  783. newMaterialButton->setPosition(32,4);
  784. newCubemapButton = new UIImageButton("Images/new_cubemap.png");
  785. addChild(newCubemapButton);
  786. newCubemapButton->setPosition(59,4);
  787. newPostButton = new UIImageButton("Images/new_screenshader.png");
  788. addChild(newPostButton);
  789. newPostButton->setPosition(86,4);
  790. removeButton = new UIImageButton("Images/remove_icon.png");
  791. addChild(removeButton);
  792. removeButton->setPosition(0,4);
  793. selectedNode = NULL;
  794. }
  795. void MaterialBrowser::removeSelected() {
  796. selectedNode->getParent()->removeTreeChild(selectedNode);
  797. }
  798. void MaterialBrowser::handleEvent(Event *event) {
  799. if(event->getDispatcher() == treeContainer->getRootNode()) {
  800. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  801. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  802. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  803. selectedData = data;
  804. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  805. }
  806. }
  807. ScreenEntity::handleEvent(event);
  808. }
  809. UITree *MaterialBrowser::addMaterial(Material *material) {
  810. MaterialBrowserData *data = new MaterialBrowserData();
  811. data->material = material;
  812. return materialsNode->addTreeChild("material_icon.png", material->getName(), (void*)data);
  813. }
  814. UITree *MaterialBrowser::addShader(Shader *shader) {
  815. MaterialBrowserData *data = new MaterialBrowserData();
  816. data->shader = shader;
  817. return shadersNode->addTreeChild("shader_icon.png", shader->getName(), (void*)data);
  818. }
  819. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  820. MaterialBrowserData *data = new MaterialBrowserData();
  821. data->cubemap = cubemap;
  822. return cubemapsNode->addTreeChild("cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  823. }
  824. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  825. MaterialBrowserData *data = new MaterialBrowserData();
  826. data->postMaterial = material;
  827. return postEffectsNode->addTreeChild("screenshader_icon.png", material->getName(), (void*)data);
  828. }
  829. MaterialBrowser::~MaterialBrowser() {
  830. }
  831. void MaterialBrowser::Resize(Number width, Number height) {
  832. treeContainer->Resize(width, height-30);
  833. treeContainer->setPosition(0, 30);
  834. headerBg->setShapeSize(width, 30);
  835. removeButton->setPosition(width - 24, 8);
  836. }
  837. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  838. selectedMaterialNode = NULL;
  839. }
  840. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  841. }
  842. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  843. mainSizer = new UIHSizer(100,100,200,false);
  844. addChild(mainSizer);
  845. materialBrowser = new MaterialBrowser();
  846. mainSizer->addRightChild(materialBrowser);
  847. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  848. shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(filePath.fullPath);
  849. for(int i=0; i < shaders.size(); i++) {
  850. materialBrowser->addShader(shaders[i]);
  851. CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
  852. CoreServices::getInstance()->getResourceManager()->addResource(shaders[i]);
  853. }
  854. cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
  855. for(int i=0; i < cubemaps.size(); i++) {
  856. materialBrowser->addCubemap(cubemaps[i]);
  857. CoreServices::getInstance()->getResourceManager()->addResource(cubemaps[i]);
  858. }
  859. std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(filePath.fullPath);
  860. materials.clear();
  861. for(int i=0; i < mats.size(); i++) {
  862. if(mats[i]->screenMaterial) {
  863. postMaterials.push_back(mats[i]);
  864. } else {
  865. materials.push_back(mats[i]);
  866. }
  867. }
  868. for(int i=0; i < materials.size(); i++) {
  869. materialBrowser->addMaterial(materials[i]);
  870. }
  871. for(int i=0; i < postMaterials.size(); i++) {
  872. materialBrowser->addPostMaterial(postMaterials[i]);
  873. }
  874. mainWindow = new MaterialMainWindow();
  875. mainSizer->addLeftChild(mainWindow);
  876. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  877. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  878. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  879. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  880. mainWindow->shaderPane->parentProject = parentProject;
  881. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  882. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  883. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  884. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  885. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  886. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  887. PolycodeEditor::openFile(filePath);
  888. return true;
  889. }
  890. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  891. String retString;
  892. switch(type) {
  893. case ProgramParam::PARAM_NUMBER:
  894. retString = String::NumberToString(*((Number*)value));
  895. break;
  896. case ProgramParam::PARAM_COLOR:
  897. {
  898. Color color = *((Color*)value);
  899. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  900. }
  901. break;
  902. case ProgramParam::PARAM_VECTOR2:
  903. {
  904. Vector2 vec = *((Vector2*)value);
  905. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  906. }
  907. break;
  908. case ProgramParam::PARAM_VECTOR3:
  909. {
  910. Vector3 vec = *((Vector3*)value);
  911. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  912. }
  913. break;
  914. }
  915. return retString;
  916. }
  917. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  918. for(int i=0; i < materials.size(); i++) {
  919. Material *material = materials[i];
  920. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  921. materialEntry->addChild("name", material->getName());
  922. materialEntry->addChild("blendingMode", material->blendingMode);
  923. if(material->screenMaterial) {
  924. materialEntry->addChild("screen", true);
  925. }
  926. if(material->screenMaterial) {
  927. if(material->getNumShaderRenderTargets() > 0) {
  928. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  929. if(material->fp16RenderTargets) {
  930. targetsEntry->addChild("type", String("rgba_fp16"));
  931. } else {
  932. targetsEntry->addChild("type", String("rgba"));
  933. }
  934. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  935. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  936. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  937. targetEntry->addChild("id", target->id);
  938. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  939. targetEntry->addChild("sizeMode", "normalized");
  940. } else {
  941. targetEntry->addChild("sizeMode", "pixels");
  942. }
  943. targetEntry->addChild("width", target->width);
  944. targetEntry->addChild("height", target->height);
  945. }
  946. }
  947. }
  948. if(material->getNumShaders() > 0) {
  949. for(int s=0; s < material->getNumShaders(); s++) {
  950. Shader *shader = material->getShader(s);
  951. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  952. shaderEntry->addChild("name", shader->getName());
  953. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  954. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  955. if(material->screenMaterial) {
  956. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  957. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  958. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  959. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  960. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  961. switch(binding->mode) {
  962. case RenderTargetBinding::MODE_IN:
  963. targetEntry->addChild("mode", "in");
  964. targetEntry->addChild("name", binding->name);
  965. targetEntry->addChild("id", binding->id);
  966. break;
  967. case RenderTargetBinding::MODE_OUT:
  968. targetEntry->addChild("mode", "out");
  969. targetEntry->addChild("name", binding->name);
  970. targetEntry->addChild("id", binding->id);
  971. break;
  972. case RenderTargetBinding::MODE_COLOR:
  973. targetEntry->addChild("mode", "color");
  974. targetEntry->addChild("name", binding->name);
  975. break;
  976. case RenderTargetBinding::MODE_DEPTH:
  977. targetEntry->addChild("mode", "depth");
  978. targetEntry->addChild("name", binding->name);
  979. break;
  980. }
  981. }
  982. }
  983. }
  984. for(int j=0; j < shader->expectedTextures.size(); j++) {
  985. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  986. bool inRenderBinding = false;
  987. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  988. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  989. if(_binding->name == shader->expectedTextures[j]) {
  990. inRenderBinding = true;
  991. }
  992. }
  993. if(texture && !inRenderBinding) {
  994. String texturePath = texture->getResourcePath();
  995. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  996. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  997. textureEntry->addChild("name", shader->expectedTextures[j]);
  998. }
  999. }
  1000. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1001. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1002. if(cubemap) {
  1003. String cubemapName = cubemap->getResourceName();
  1004. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1005. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1006. }
  1007. }
  1008. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1009. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1010. for(int j=0; j < shader->expectedParams.size(); j++) {
  1011. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1012. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1013. paramEntry->addChild("name", shader->expectedParams[j].name);
  1014. paramEntry->addChild("value", createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1015. }
  1016. }
  1017. }
  1018. }
  1019. }
  1020. }
  1021. }
  1022. void PolycodeMaterialEditor::saveFile() {
  1023. Object fileData;
  1024. fileData.root.name = "polycode_material_library";
  1025. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1026. for(int i=0; i < shaders.size(); i++) {
  1027. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1028. shaderEntry->addChild("type", String("glsl"));
  1029. shaderEntry->addChild("name", shaders[i]->getName());
  1030. shaderEntry->addChild("numAreaLights", shaders[i]->numAreaLights);
  1031. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1032. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1033. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1034. String sourcePath = shaders[i]->vp->getResourcePath();
  1035. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1036. vpEntry->addChild("source", sourcePath);
  1037. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1038. sourcePath = shaders[i]->fp->getResourcePath();
  1039. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1040. fpEntry->addChild("source", sourcePath);
  1041. }
  1042. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1043. for(int i=0; i < cubemaps.size(); i++) {
  1044. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1045. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1046. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1047. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1048. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1049. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1050. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1051. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1052. }
  1053. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1054. saveMaterials(materialsEntry, materials);
  1055. saveMaterials(materialsEntry, postMaterials);
  1056. fileData.saveToXML(filePath);
  1057. setHasChanges(false);
  1058. }
  1059. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1060. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1061. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1062. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1063. }
  1064. setHasChanges(true);
  1065. }
  1066. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1067. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1068. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1069. }
  1070. setHasChanges(true);
  1071. }
  1072. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1073. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1074. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1075. }
  1076. setHasChanges(true);
  1077. }
  1078. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1079. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1080. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1081. }
  1082. setHasChanges(true);
  1083. }
  1084. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1085. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1086. newMaterial->screenMaterial = true;
  1087. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1088. postMaterials.push_back(newMaterial);
  1089. setHasChanges(true);
  1090. }
  1091. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1092. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("Untitled", "DefaultShader");
  1093. materialBrowser->addMaterial(newMaterial)->setSelected();
  1094. materials.push_back(newMaterial);
  1095. setHasChanges(true);
  1096. }
  1097. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1098. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader("glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1099. if(newShader) {
  1100. materialBrowser->addShader(newShader);
  1101. shaders.push_back(newShader);
  1102. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1103. setHasChanges(true);
  1104. } else {
  1105. printf("Error creating shader!\n");
  1106. }
  1107. }
  1108. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1109. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1110. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1111. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1112. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1113. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1114. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1115. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1116. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1117. cubemaps.push_back(cubemap);
  1118. materialBrowser->addCubemap(cubemap);
  1119. setHasChanges(true);
  1120. CoreServices::getInstance()->getResourceManager()->addResource(cubemap);
  1121. }
  1122. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1123. mainWindow->materialPane->enabled = false;
  1124. mainWindow->shaderPane->enabled = false;
  1125. mainWindow->cubemapPane->enabled = false;
  1126. mainWindow->postPane->enabled = false;
  1127. if(materialBrowser->selectedData) {
  1128. if(materialBrowser->selectedData->material) {
  1129. for(int i=0; i < materials.size(); i++) {
  1130. if(materials[i] == materialBrowser->selectedData->material) {
  1131. materials.erase(materials.begin()+i);
  1132. materialBrowser->removeSelected();
  1133. break;
  1134. }
  1135. }
  1136. } else if(materialBrowser->selectedData->shader) {
  1137. for(int i=0; i < shaders.size(); i++) {
  1138. if(shaders[i] == materialBrowser->selectedData->shader) {
  1139. shaders.erase(shaders.begin()+i);
  1140. materialBrowser->removeSelected();
  1141. break;
  1142. }
  1143. }
  1144. } else if(materialBrowser->selectedData->cubemap) {
  1145. for(int i=0; i < cubemaps.size(); i++) {
  1146. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1147. cubemaps.erase(cubemaps.begin()+i);
  1148. materialBrowser->removeSelected();
  1149. break;
  1150. }
  1151. }
  1152. } else if(materialBrowser->selectedData->postMaterial) {
  1153. for(int i=0; i < postMaterials.size(); i++) {
  1154. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1155. postMaterials.erase(postMaterials.begin()+i);
  1156. materialBrowser->removeSelected();
  1157. break;
  1158. }
  1159. }
  1160. }
  1161. }
  1162. }
  1163. if(event->getDispatcher() == materialBrowser) {
  1164. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1165. if(materialBrowser->selectedData) {
  1166. mainWindow->materialPane->enabled = false;
  1167. mainWindow->shaderPane->enabled = false;
  1168. mainWindow->cubemapPane->enabled = false;
  1169. mainWindow->postPane->enabled = false;
  1170. if(materialBrowser->selectedData->material) {
  1171. selectedMaterialNode = materialBrowser->selectedNode;
  1172. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1173. } else if(materialBrowser->selectedData->shader) {
  1174. selectedMaterialNode = materialBrowser->selectedNode;
  1175. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1176. } else if(materialBrowser->selectedData->cubemap) {
  1177. selectedMaterialNode = materialBrowser->selectedNode;
  1178. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1179. } else if(materialBrowser->selectedData->postMaterial) {
  1180. selectedMaterialNode = materialBrowser->selectedNode;
  1181. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1182. }
  1183. }
  1184. }
  1185. }
  1186. }
  1187. void PolycodeMaterialEditor::Resize(int x, int y) {
  1188. mainSizer->Resize(x,y);
  1189. PolycodeEditor::Resize(x,y);
  1190. }