| .. |
|
Bullet2FileLoader
|
699955795b
Added 3d physics module
|
10 years ago |
|
Bullet3Collision
|
699955795b
Added 3d physics module
|
10 years ago |
|
Bullet3Common
|
699955795b
Added 3d physics module
|
10 years ago |
|
Bullet3Dynamics
|
699955795b
Added 3d physics module
|
10 years ago |
|
Bullet3Geometry
|
699955795b
Added 3d physics module
|
10 years ago |
|
Bullet3OpenCL
|
699955795b
Added 3d physics module
|
10 years ago |
|
BulletCollision
|
699955795b
Added 3d physics module
|
10 years ago |
|
BulletDynamics
|
699955795b
Added 3d physics module
|
10 years ago |
|
BulletMultiThreaded
|
699955795b
Added 3d physics module
|
10 years ago |
|
BulletSoftBody
|
699955795b
Added 3d physics module
|
10 years ago |
|
LinearMath
|
699955795b
Added 3d physics module
|
10 years ago |
|
MiniCL
|
699955795b
Added 3d physics module
|
10 years ago |
|
angle
|
ed04356c04
UWP stuff
|
10 years ago |
|
freetype
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
glew
|
4c2c6a4b16
Started setting up win32 project for new branch
|
10 years ago |
|
libpng15
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
lua5.1
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
ogg
|
7e64dc2022
Started on updating SDLCore
|
10 years ago |
|
platform
|
4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
|
10 years ago |
|
polycode
|
7e64dc2022
Started on updating SDLCore
|
10 years ago |
|
vorbis
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
Bullet-C-Api.h
|
699955795b
Added 3d physics module
|
10 years ago |
|
Polycode.h
|
79ea449ace
Started on some iOS stuff
|
10 years ago |
|
btBulletCollisionCommon.h
|
699955795b
Added 3d physics module
|
10 years ago |
|
btBulletDynamicsCommon.h
|
699955795b
Added 3d physics module
|
10 years ago |
|
export.h
|
4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
|
10 years ago |
|
ft2build.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
lodepng.h
|
11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
|
10 years ago |
|
pa_asio.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_jack.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_linux_alsa.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_mac_core.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_win_ds.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_win_wasapi.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_win_waveformat.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_win_wdmks.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
pa_win_wmme.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
physfs.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
png.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
pngconf.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
pnglibconf.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
portaudio.h
|
1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
|
10 years ago |
|
rgbe.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
stb_image.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
tinystr.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
tinyxml.h
|
11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
|
10 years ago |
|
zconf.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |
|
zlib.h
|
97f5c36acd
Removed CMake, created new folder structure for the repo
|
10 years ago |