Ivan Safrin b07cef3dd0 Gamepad support via libstem_gamepad 14 lat temu
..
OSBasics.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyCamera.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolyCocoaCore.mm b07cef3dd0 Gamepad support via libstem_gamepad 14 lat temu
PolyColor.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyConfig.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyCore.cpp cdee607137 Merge branch 'master' into pxljm 14 lat temu
PolyCoreInput.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 lat temu
PolyCoreServices.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyData.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyEntity.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 lat temu
PolyEventDispatcher.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 lat temu
PolyFont.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 lat temu
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 lat temu
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyGLRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolyGLSLProgram.cpp 94c4d628d1 Win32 compile fixes. 14 lat temu
PolyGLSLShader.cpp 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyGLSLShaderModule.cpp 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyGLTexture.cpp 971106bb55 Fixed texture destruction and render to texture 14 lat temu
PolyGLVertexBuffer.cpp e9c1a6af55 Mac fixes for bitshifter's changes. 14 lat temu
PolyImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 lat temu
PolyLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyMaterial.cpp 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyMaterialManager.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 lat temu
PolyMesh.cpp 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyModule.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyObject.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyParticleEmitter.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 lat temu
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 lat temu
PolyResourceManager.cpp 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolySDLCore.cpp f19a328069 Fix SDLCore build error. 14 lat temu
PolyScene.cpp 5f7eea2457 Added a way to switch cameras in a scene 14 lat temu
PolySceneEntity.cpp 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 lat temu
PolySceneLabel.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolySceneLight.cpp 971106bb55 Fixed texture destruction and render to texture 14 lat temu
PolySceneLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySceneManager.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolySceneMesh.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolyScenePrimitive.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySceneRenderTexture.cpp 971106bb55 Fixed texture destruction and render to texture 14 lat temu
PolySceneSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreen.cpp e8d860e746 Merge branch 'const-and-opts' into pxljm 14 lat temu
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenEntity.cpp 4c721bcc01 Merge branch 'const-and-opts' into pxljm 14 lat temu
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyScreenImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenMesh.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenShape.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenSprite.cpp 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 lat temu
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 lat temu
PolySkeleton.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySoundManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyStemGamepad.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 lat temu
PolyString.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyTexture.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 lat temu
PolyTimer.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyTween.cpp cdee607137 Merge branch 'master' into pxljm 14 lat temu
PolyTweenManager.cpp cdee607137 Merge branch 'master' into pxljm 14 lat temu
PolyVector2.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyVector3.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
PolyWinCore.cpp ebd46c43f0 Windows compile fixes. 14 lat temu
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 lat temu
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 lat temu
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 lat temu
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 lat temu
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 lat temu