Ivan Safrin 7fc36fc33b UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed 11 年 前
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2DPhysics 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年 前
3DPhysics 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default 11 年 前
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 年 前
Curl dda069be43 Threaded event fixes 13 年 前
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年 前
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 年 前
OculusVR 2cca68065b Meshes won't crash if file is not found on loading 11 年 前
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X 12 年 前
UI 7fc36fc33b UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed 11 年 前
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 年 前