Ivan Safrin b3a9c610f1 Started implementing lighting system in new renderer 10 年 前
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 年 前
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyBone.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyCamera.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 年 前
PolyColor.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyCore.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 年 前
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 年 前
PolyCoreInput.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyCoreServices.h 6f18df383d Started on DX11 renderer for UWP 10 年 前
PolyCubemap.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyData.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 年 前
PolyEvent.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies 10 年 前
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies 10 年 前
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies 10 年 前
PolyGPUDrawBuffer.h b3a9c610f1 Started implementing lighting system in new renderer 10 年 前
PolyGlobals.h 6f18df383d Started on DX11 renderer for UWP 10 年 前
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 年 前
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年 前
PolyLabel.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年 前
PolyMaterial.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 年 前
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 年 前
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 年 前
PolyOpenGLGraphicsInterface.h a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 年 前
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年 前
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyPeer.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyPerlin.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 年 前
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyRay.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyRenderDataArray.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyRenderer.h b3a9c610f1 Started implementing lighting system in new renderer 10 年 前
PolyResource.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool 10 年 前
PolySDLCore.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年 前
PolyScene.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 年 前
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneImage.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneLight.h b3a9c610f1 Started implementing lighting system in new renderer 10 年 前
PolySceneLine.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneManager.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneMesh.h a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 年 前
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneRenderTexture.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneSound.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyServer.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyShader.h b3a9c610f1 Started implementing lighting system in new renderer 10 年 前
PolySkeleton.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySocket.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolySound.h f14692353e Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL 10 年 前
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 年 前
PolyString.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyTexture.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyTween.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyUWPCore.h dae76cbc1e More UWP stuff 10 年 前
PolyVector2.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies 10 年 前
PolyVector4.h aadb69e87b Updated core sources for new folder structure 10 年 前
PolyWinCore.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年 前
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 年 前