PolycodeMaterialEditor.cpp 57 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane(ResourcePool *resourcePool) : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name", this);
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 300;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet(resourcePool);
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. void PostEditorPane::Activate() {
  74. postPreview->previewScene->enabled = true;
  75. postPreview->renderTexture->enabled = true;
  76. }
  77. void PostEditorPane::Deactivate() {
  78. postPreview->previewScene->enabled = false;
  79. postPreview->renderTexture->enabled = false;
  80. }
  81. PostEditorPane::~PostEditorPane() {
  82. }
  83. void PostEditorPane::Resize(Number width, Number height) {
  84. mainSizer->Resize(width, height);
  85. headerBgBottom->Resize(width, 30);
  86. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  87. propList->updateProps();
  88. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  89. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  90. optionsPropList->updateProps();
  91. UIElement::Resize(width, height);
  92. adjustPreview();
  93. }
  94. void PostEditorPane::adjustPreview() {
  95. targetsProps->normTextureWidth = getWidth();
  96. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  97. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  98. }
  99. void PostEditorPane::setMaterial(Material *material) {
  100. enabled = true;
  101. currentMaterial = material;
  102. nameProp->set(material->getName());
  103. if(currentMaterial->fp16RenderTargets) {
  104. fp16Prop->set(true);
  105. } else {
  106. fp16Prop->set(false);
  107. }
  108. targetsProps->material = material;
  109. passProps->setMaterial(material);
  110. postPreview->setMaterial(material);
  111. optionsPropList->visible = false;
  112. optionsPropList->enabled = false;
  113. adjustPreview();
  114. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  115. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  116. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  117. target->normalizedWidth = targetsProps->normTextureWidth;
  118. target->normalizedHeight = targetsProps->normTextureHeight;
  119. currentMaterial->recreateRenderTarget(target);
  120. }
  121. }
  122. }
  123. void PostEditorPane::handleEvent(Event *event) {
  124. if(event->getDispatcher() == nameProp) {
  125. currentMaterial->setName(nameProp->get());
  126. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  127. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  128. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  129. propList->updateProps();
  130. adjustPreview();
  131. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  132. if(event->getEventCode() == Event::REMOVE_EVENT) {
  133. optionsPropList->visible = false;
  134. optionsPropList->enabled = false;
  135. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  136. postPreview->clearMaterial();
  137. postPreview->setMaterial(currentMaterial);
  138. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  139. if(passProps->selectedProp) {
  140. int shaderIndex = passProps->selectedProp->shaderIndex;
  141. Material *material = passProps->selectedProp->material;
  142. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  143. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  144. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  145. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  146. optionsPropList->visible = true;
  147. optionsPropList->enabled = true;
  148. }
  149. }
  150. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  151. currentMaterial->fp16RenderTargets = fp16Prop->get();
  152. currentMaterial->recreateRenderTargets();
  153. }
  154. }
  155. CubemapEditorPane::CubemapEditorPane(ResourcePool *resourcePool) : UIElement() {
  156. currentCubemap = NULL;
  157. headerBg = new UIRect(10,10);
  158. addChild(headerBg);
  159. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  160. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  161. propList = new PropList("CUBEMAP EDITOR");
  162. addChild(propList);
  163. propList->setPosition(0, 0);
  164. PropSheet *previewProps = new PropSheet("CUBEMAP PREVIEW", "");
  165. propList->addPropSheet(previewProps);
  166. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  167. previewProps->addProp(materialPreviewProp);
  168. cubemapPreview = materialPreviewProp->previewBox;
  169. previewProps->propHeight = 300;
  170. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  171. propList->addPropSheet(baseProps1);
  172. nameProp = new StringProp("Name", this);
  173. baseProps1->addProp(nameProp);
  174. baseProps1->propHeight = 70;
  175. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  176. propList->addPropSheet(baseProps);
  177. xPosTexture = new TextureProp("X+");
  178. baseProps->addProp(xPosTexture);
  179. xNegTexture = new TextureProp("X-");
  180. baseProps->addProp(xNegTexture);
  181. yPosTexture = new TextureProp("Y+");
  182. baseProps->addProp(yPosTexture);
  183. yNegTexture = new TextureProp("Y-");
  184. baseProps->addProp(yNegTexture);
  185. zPosTexture = new TextureProp("Z+");
  186. baseProps->addProp(zPosTexture);
  187. zNegTexture = new TextureProp("Z-");
  188. baseProps->addProp(zNegTexture);
  189. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  190. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  191. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  192. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  193. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  194. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  195. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  196. baseProps->propHeight = 420;
  197. propList->updateProps();
  198. Material *previewMaterial = (Material*) CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "SkyBox");
  199. cubemapPreview->setMaterial(previewMaterial);
  200. enabled = false;
  201. }
  202. void CubemapEditorPane::Activate() {
  203. cubemapPreview->previewScene->enabled = true;
  204. cubemapPreview->renderTexture->enabled = true;
  205. }
  206. void CubemapEditorPane::Deactivate() {
  207. cubemapPreview->previewScene->enabled = false;
  208. cubemapPreview->renderTexture->enabled = false;
  209. }
  210. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  211. enabled = true;
  212. currentCubemap = cubemap;
  213. nameProp->set(cubemap->getResourceName());
  214. // RENDERER_TODO
  215. // cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  216. // cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  217. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  218. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  219. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  220. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  221. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  222. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  223. }
  224. void CubemapEditorPane::handleEvent(Event *event) {
  225. if(event->getDispatcher() == nameProp) {
  226. currentCubemap->setResourceName(nameProp->get());
  227. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  228. }
  229. if(event->getDispatcher() == yPosTexture) {
  230. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  231. currentCubemap->recreateFromTextures();
  232. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  233. }
  234. if(event->getDispatcher() == yNegTexture) {
  235. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  236. currentCubemap->recreateFromTextures();
  237. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  238. }
  239. if(event->getDispatcher() == xPosTexture) {
  240. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  241. currentCubemap->recreateFromTextures();
  242. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  243. }
  244. if(event->getDispatcher() == xNegTexture) {
  245. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  246. currentCubemap->recreateFromTextures();
  247. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  248. }
  249. if(event->getDispatcher() == zPosTexture) {
  250. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  251. currentCubemap->recreateFromTextures();
  252. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  253. }
  254. if(event->getDispatcher() == zNegTexture) {
  255. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  256. currentCubemap->recreateFromTextures();
  257. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  258. }
  259. }
  260. CubemapEditorPane::~CubemapEditorPane() {
  261. }
  262. void CubemapEditorPane::Resize(Number width, Number height) {
  263. headerBg->Resize(width, 30);
  264. propList->Resize(width, height);
  265. propList->updateProps();
  266. }
  267. ShaderEditorPane::ShaderEditorPane(ResourcePool *resourcePool) : UIElement() {
  268. this->resourcePool = resourcePool;
  269. changingShader = false;
  270. currentShader = NULL;
  271. headerBg = new UIRect(10,10);
  272. addChild(headerBg);
  273. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  274. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  275. propList = new PropList("SHADER EDITOR");
  276. addChild(propList);
  277. propList->setPosition(0, 0);
  278. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  279. propList->addPropSheet(baseProps);
  280. nameProp = new StringProp("Name", this);
  281. baseProps->addProp(nameProp);
  282. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  283. screenShaderProp = new BoolProp("Screen shader");
  284. baseProps->addProp(screenShaderProp);
  285. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  286. vertexProgramProp = new ComboProp("Vertex prog.");
  287. baseProps->addProp(vertexProgramProp);
  288. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  289. fragmentProgramProp = new ComboProp("Fragment prog.");
  290. baseProps->addProp(fragmentProgramProp);
  291. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  292. pointLightsProp = new NumberProp("Num point lights", this);
  293. baseProps->addProp(pointLightsProp);
  294. pointLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  295. spotLightsProp = new NumberProp("Num spotlights", this);
  296. baseProps->addProp(spotLightsProp);
  297. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  298. baseProps->propHeight = 220;
  299. propList->updateProps();
  300. enabled = false;
  301. }
  302. ShaderEditorPane::~ShaderEditorPane() {
  303. }
  304. void ShaderEditorPane::handleEvent(Event *event) {
  305. if(!changingShader) {
  306. if(event->getDispatcher() == nameProp) {
  307. currentShader->setName(nameProp->get());
  308. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  309. }
  310. if(event->getDispatcher() == screenShaderProp) {
  311. currentShader->screenShader = screenShaderProp->get();
  312. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  313. }
  314. if(event->getDispatcher() == pointLightsProp) {
  315. currentShader->numPointLights = floor(pointLightsProp->get());
  316. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  317. }
  318. if(event->getDispatcher() == spotLightsProp) {
  319. currentShader->numSpotLights = floor(spotLightsProp->get());
  320. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  321. }
  322. if(event->getDispatcher() == vertexProgramProp) {
  323. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  324. if(vpProgram) {
  325. currentShader->setVertexProgram(vpProgram);
  326. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  327. } else {
  328. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  329. std::vector<String> extensions;
  330. extensions.push_back("vert");
  331. choosingVertexProgram = true;
  332. globalFrame->showAssetBrowser(extensions);
  333. }
  334. }
  335. if(event->getDispatcher() == fragmentProgramProp) {
  336. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  337. if(fpProgram) {
  338. currentShader->setFragmentProgram(fpProgram);
  339. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  340. } else {
  341. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  342. std::vector<String> extensions;
  343. extensions.push_back("frag");
  344. choosingVertexProgram = false;
  345. globalFrame->showAssetBrowser(extensions);
  346. }
  347. }
  348. }
  349. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  350. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  351. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  352. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  353. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  354. newProgram->reloadOnFileModify = true;
  355. if(newProgram) {
  356. newProgram->setResourceName(entry.name);
  357. newProgram->setResourcePath(newProgramPath);
  358. resourcePool->addResource(newProgram);
  359. }
  360. if(choosingVertexProgram) {
  361. currentShader->setVertexProgram(newProgram);
  362. } else {
  363. currentShader->setFragmentProgram(newProgram);
  364. }
  365. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  366. globalFrame->hideModal();
  367. reloadPrograms();
  368. }
  369. }
  370. void ShaderEditorPane::reloadPrograms() {
  371. vertexProgramProp->comboEntry->clearItems();
  372. fragmentProgramProp->comboEntry->clearItems();
  373. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  374. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  375. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  376. // RENDERER_TODO
  377. /*
  378. for(int i=0; i < programs.size(); i++) {
  379. ShaderProgram* program = (ShaderProgram*) programs[i];
  380. if(program->type == ShaderProgram::TYPE_VERT) {
  381. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  382. if(program == currentShader->vp) {
  383. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  384. }
  385. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  386. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  387. if(program == currentShader->fp) {
  388. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  389. }
  390. }
  391. }
  392. */
  393. }
  394. void ShaderEditorPane::setShader(Shader *shader) {
  395. changingShader = true;
  396. currentShader = shader;
  397. reloadPrograms();
  398. nameProp->set(shader->getName());
  399. // RENDERER_TODO
  400. /*
  401. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  402. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  403. if(program == shader->vp) {
  404. vertexProgramProp->comboEntry->setSelectedIndex(i);
  405. }
  406. }
  407. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  408. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  409. if(program == shader->fp) {
  410. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  411. }
  412. }
  413. */
  414. screenShaderProp->set(shader->screenShader);
  415. pointLightsProp->set(shader->numPointLights);
  416. spotLightsProp->set(shader->numSpotLights);
  417. enabled = true;
  418. changingShader = false;
  419. }
  420. void ShaderEditorPane::Resize(Number width, Number height) {
  421. headerBg->Resize(width, 30);
  422. propList->Resize(width, height);
  423. propList->updateProps();
  424. }
  425. PostPreviewBox::PostPreviewBox() : UIElement() {
  426. headerBg = new UIRect(10,10);
  427. addChild(headerBg);
  428. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  429. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  430. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  431. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  432. addChild(label);
  433. label->setPosition(10, 3);
  434. currentMaterial = NULL;
  435. previewScene = new Scene(Scene::SCENE_3D, true);
  436. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 256, 256, true);
  437. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  438. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  439. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  440. mainLight->setPosition(-6,6,6);
  441. previewScene->addLight(mainLight);
  442. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  443. secondLight->setPosition(6,-6,6);
  444. previewScene->addLight(secondLight);
  445. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  446. previewScene->addChild(previewPrimitive);
  447. previewPrimitive->setMaterialByName("DefaultHDR");
  448. previewPrimitive->setColorInt(198, 192, 166, 255);
  449. if(previewPrimitive->getMaterial()) {
  450. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  451. }
  452. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  453. previewScene->addChild(previewPrimitive);
  454. previewPrimitive->setMaterialByName("DefaultHDR");
  455. previewPrimitive->setColorInt(255, 0, 0, 255);
  456. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  457. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  458. previewScene->addChild(previewPrimitive);
  459. previewPrimitive->setMaterialByName("DefaultHDR");
  460. previewPrimitive->setColorInt(0, 255, 0, 255);
  461. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  462. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  463. previewPrimitive->getMesh()->calculateNormals();
  464. previewScene->addChild(previewPrimitive);
  465. previewPrimitive->setMaterialByName("DefaultHDR");
  466. previewPrimitive->setColorInt(0, 0, 255, 255);
  467. previewPrimitive->setYaw(20);
  468. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  469. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  470. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  471. previewBase = new Entity();
  472. previewBase->processInputEvents = true;
  473. previewBase->setPosition(0, 30);
  474. addChild(previewBase);
  475. previewShape = new UIRect(256, 256);
  476. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  477. previewShape->setTexture(renderTexture->getTargetTexture());
  478. // previewShape->strokeEnabled = true;
  479. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  480. // previewShape->setStrokeWidth(1.0);
  481. previewBase->addChild(previewShape);
  482. spinValue = 0.0;
  483. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  484. addChild(rotateCheckBox);
  485. rotateCheckBox->setPosition(150, 2);
  486. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  487. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  488. addChild(label);
  489. label->setPosition(270, 3);
  490. cameraExposureInput = new UITextInput(false, 40, 12);
  491. addChild(cameraExposureInput);
  492. cameraExposureInput->setPosition(370, 2);
  493. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  494. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  495. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  496. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  497. addChild(label);
  498. label->setPosition(430, 3);
  499. lightStrength = new UITextInput(false, 40, 12);
  500. addChild(lightStrength);
  501. lightStrength->setPosition(530, 2);
  502. lightStrength->setText("90.0");
  503. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  504. }
  505. void PostPreviewBox::Update() {
  506. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  507. if(rotateCheckBox->isChecked()) {
  508. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  509. } else {
  510. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  511. }
  512. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  513. }
  514. void PostPreviewBox::Resize(Number width, Number height) {
  515. previewShape->Resize(width, height-30);
  516. headerBg->Resize(width, 30);
  517. int textureWidth = (int)width;
  518. int textureHeight = (int) (height-30);
  519. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  520. previewShape->setTexture(renderTexture->getTargetTexture());
  521. UIElement::Resize(width, height);
  522. if(currentMaterial) {
  523. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  524. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  525. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  526. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  527. }
  528. }
  529. }
  530. PostPreviewBox::~PostPreviewBox() {
  531. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  532. delete previewScene;
  533. delete renderTexture;
  534. }
  535. void PostPreviewBox::setMaterial(Material *material) {
  536. previewScene->getDefaultCamera()->setPostFilter(material);
  537. }
  538. void PostPreviewBox::clearMaterial() {
  539. previewScene->getDefaultCamera()->removePostFilter();
  540. }
  541. void PostPreviewBox::handleEvent(Event *event) {
  542. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  543. Number newExposure = atof(cameraExposureInput->getText().c_str());
  544. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  545. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  546. Number newStrength = atof(lightStrength->getText().c_str());
  547. mainLight->setIntensity(newStrength);
  548. secondLight->setIntensity(newStrength);
  549. }
  550. }
  551. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  552. currentMaterial = NULL;
  553. previewScene = new Scene(Scene::SCENE_3D, true);
  554. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  555. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  556. previewBg->Yaw(45.0);
  557. previewBg->backfaceCulled = false;
  558. previewBg->setMaterialByName("Unlit");
  559. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("materialEditor/material_grid.png");
  560. if(previewBg->getLocalShaderOptions()) {
  561. previewBg->getLocalShaderOptions()->setTextureForParam("diffuse", tex);
  562. }
  563. previewScene->addChild(previewBg);
  564. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  565. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  566. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  567. previewScene->addChild(previewPrimitive);
  568. shapePrimitives.push_back(previewPrimitive);
  569. previewPrimitive->getMesh()->calculateTangents();
  570. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  571. previewScene->addChild(previewPrimitive);
  572. shapePrimitives.push_back(previewPrimitive);
  573. previewPrimitive->getMesh()->calculateTangents();
  574. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  575. previewPrimitive->Yaw(45.0);
  576. previewPrimitive->getMesh()->calculateNormals();
  577. previewPrimitive->getMesh()->calculateTangents();
  578. previewScene->addChild(previewPrimitive);
  579. shapePrimitives.push_back(previewPrimitive);
  580. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  581. previewPrimitive->billboardMode = true;
  582. previewScene->addChild(previewPrimitive);
  583. shapePrimitives.push_back(previewPrimitive);
  584. previewPrimitive->getMesh()->calculateTangents();
  585. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 290.0);
  586. mainLight->setPosition(-10,10,10);
  587. previewScene->addLight(mainLight);
  588. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 250.0);
  589. secondLight->setPosition(10,-10,10);
  590. previewScene->addLight(secondLight);
  591. previewScene->getDefaultCamera()->setPosition(0,7,9);
  592. previewScene->getDefaultCamera()->lookAt(Vector3());
  593. previewBase = new Entity();
  594. previewBase->processInputEvents = true;
  595. previewBase->setPosition(0, 0);
  596. addChild(previewBase);
  597. previewShape = new UIRect(256, 256);
  598. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  599. previewShape->setTexture(renderTexture->getTargetTexture());
  600. previewBase->addChild(previewShape);
  601. shapeSelector = new UIImage("materialEditor/small_selector.png", 22, 22);
  602. previewBase->addChild(shapeSelector);
  603. shapeSelector->color.a = 1.0;
  604. shapeSwitches.push_back(new UIImageButton("materialEditor/torus_icon.png", 1.0, 18, 18));
  605. shapeSwitches.push_back(new UIImageButton("materialEditor/sphere_icon.png", 1.0, 18, 18));
  606. shapeSwitches.push_back(new UIImageButton("materialEditor/box_icon.png", 1.0, 18, 18));
  607. shapeSwitches.push_back(new UIImageButton("materialEditor/plane_icon.png", 1.0, 18, 18));
  608. for(int i=0; i < shapeSwitches.size(); i++) {
  609. previewBase->addChild(shapeSwitches[i]);
  610. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  611. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  612. }
  613. showPrimitive(0);
  614. }
  615. void MaterialPreviewBox::clearMaterial() {
  616. previewPrimitive->clearMaterial();
  617. }
  618. MaterialPreviewBox::~MaterialPreviewBox() {
  619. delete renderTexture;
  620. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  621. delete previewScene;
  622. }
  623. void MaterialPreviewBox::setMaterial(Material *material) {
  624. currentMaterial = material;
  625. previewPrimitive->setMaterial(material);
  626. }
  627. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  628. for(int i=0; i < shapePrimitives.size(); i++) {
  629. shapePrimitives[i]->visible = false;
  630. }
  631. shapePrimitives[index]->visible = true;
  632. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  633. if(currentMaterial) {
  634. shapePrimitives[index]->setMaterial(currentMaterial);
  635. }
  636. previewPrimitive = shapePrimitives[index];
  637. }
  638. void MaterialPreviewBox::handleEvent(Event *event) {
  639. for(int i=0; i < shapeSwitches.size(); i++) {
  640. if(event->getDispatcher() == shapeSwitches[i]) {
  641. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  642. showPrimitive(i);
  643. }
  644. }
  645. }
  646. }
  647. MaterialPreviewProp::MaterialPreviewProp() : PropProp("", "") {
  648. previewBox = new MaterialPreviewBox();
  649. propContents->addChild(previewBox);
  650. setHeight(300);
  651. }
  652. void MaterialPreviewProp::setPropWidth(Number width) {
  653. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  654. }
  655. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  656. changingMaterial = false;
  657. headerBg = new UIRect(10,10);
  658. addChild(headerBg);
  659. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  660. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  661. propList = new PropList("MATERIAL EDITOR");
  662. addChild(propList);
  663. propList->setPosition(0, 0);
  664. PropSheet *previewProps = new PropSheet("MATERIAL PREVIEW", "");
  665. propList->addPropSheet(previewProps);
  666. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  667. previewProps->addProp(materialPreviewProp);
  668. materialPreview = materialPreviewProp->previewBox;
  669. previewProps->propHeight = 300;
  670. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  671. propList->addPropSheet(baseProps);
  672. nameProp = new StringProp("Name", this);
  673. baseProps->addProp(nameProp);
  674. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  675. shaderProp = new ComboProp("Shader");
  676. baseProps->addProp(shaderProp);
  677. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  678. blendModeProp = new ComboProp("Blend mode");
  679. baseProps->addProp(blendModeProp);
  680. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  681. blendModeProp->comboEntry->addComboItem("None");
  682. blendModeProp->comboEntry->addComboItem("Normal");
  683. blendModeProp->comboEntry->addComboItem("Lighten");
  684. blendModeProp->comboEntry->addComboItem("Color");
  685. blendModeProp->comboEntry->addComboItem("Premultiplied");
  686. blendModeProp->comboEntry->addComboItem("Multiply");
  687. baseProps->propHeight = 130;
  688. shaderTextureSheet = new ShaderTexturesSheet();
  689. propList->addPropSheet(shaderTextureSheet);
  690. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  691. shaderOptionsSheet = new ShaderOptionsSheet();
  692. propList->addPropSheet(shaderOptionsSheet);
  693. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  694. propList->updateProps();
  695. Config *conf = CoreServices::getInstance()->getConfig();
  696. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  697. currentMaterial = NULL;
  698. reloadShaders();
  699. enabled = false;
  700. }
  701. void MaterialEditorPane::reloadShaders() {
  702. shaderProp->comboEntry->clearItems();
  703. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  704. for(int i=0; i < materialManager->getNumShaders(); i++) {
  705. if(!materialManager->getShaderByIndex(i)->screenShader) {
  706. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  707. }
  708. }
  709. }
  710. void MaterialEditorPane::Resize(Number width, Number height) {
  711. headerBg->Resize(width, 30);
  712. propList->Resize(width, height);
  713. propList->updateProps();
  714. }
  715. void MaterialEditorPane::handleEvent(Event *event) {
  716. if(event->getDispatcher() == currentMaterial) {
  717. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  718. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  719. }
  720. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  721. if(!changingMaterial) {
  722. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  723. }
  724. } else if(event->getDispatcher() == blendModeProp) {
  725. currentMaterial->blendingMode = blendModeProp->get();
  726. if(!changingMaterial) {
  727. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  728. }
  729. } else if(event->getDispatcher() == nameProp) {
  730. currentMaterial->setName(nameProp->get());
  731. if(!changingMaterial) {
  732. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  733. }
  734. } else if(event->getDispatcher() == shaderProp) {
  735. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  736. if(selectedShader) {
  737. if(currentMaterial->getShader(0) != selectedShader) {
  738. currentMaterial->clearShaders();
  739. materialPreview->clearMaterial();
  740. ShaderBinding *newShaderBinding = new ShaderBinding();
  741. currentMaterial->addShader(selectedShader, newShaderBinding);
  742. materialPreview->setMaterial(currentMaterial);
  743. }
  744. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  745. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  746. }
  747. if(!changingMaterial) {
  748. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  749. }
  750. }
  751. }
  752. void MaterialEditorPane::Activate() {
  753. materialPreview->previewScene->enabled = true;
  754. materialPreview->renderTexture->enabled = true;
  755. }
  756. void MaterialEditorPane::Deactivate() {
  757. materialPreview->previewScene->enabled = false;
  758. materialPreview->renderTexture->enabled = false;
  759. }
  760. void MaterialEditorPane::setMaterial(Material *material) {
  761. changingMaterial = true;
  762. if(currentMaterial) {
  763. currentMaterial->removeAllHandlersForListener(this);
  764. }
  765. currentMaterial = material;
  766. materialPreview->setMaterial(material);
  767. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  768. reloadShaders();
  769. if(!currentMaterial)
  770. return;
  771. blendModeProp->set(currentMaterial->blendingMode);
  772. if(currentMaterial->getShader(0)) {
  773. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  774. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  775. if(shader) {
  776. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  777. shaderProp->set(i);
  778. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  779. break;
  780. }
  781. }
  782. }
  783. } else {
  784. shaderProp->set(0);
  785. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  786. }
  787. nameProp->set(currentMaterial->getName());
  788. enabled = true;
  789. changingMaterial = false;
  790. }
  791. MaterialEditorPane::~MaterialEditorPane() {
  792. }
  793. MaterialMainWindow::MaterialMainWindow(ResourcePool *resourcePool) : UIElement() {
  794. materialPane = new MaterialEditorPane();
  795. shaderPane = new ShaderEditorPane(resourcePool);
  796. cubemapPane = new CubemapEditorPane(resourcePool);
  797. postPane = new PostEditorPane(resourcePool);
  798. ownsChildren = true;
  799. addChild(materialPane);
  800. addChild(shaderPane);
  801. addChild(cubemapPane);
  802. addChild(postPane);
  803. }
  804. void MaterialMainWindow::Activate() {
  805. materialPane->Activate();
  806. cubemapPane->Activate();
  807. cubemapPane->Activate();
  808. }
  809. void MaterialMainWindow::Deactivate() {
  810. materialPane->Deactivate();
  811. cubemapPane->Deactivate();
  812. cubemapPane->Deactivate();
  813. }
  814. MaterialMainWindow::~MaterialMainWindow() {
  815. }
  816. void MaterialMainWindow::Resize(Number width, Number height) {
  817. Vector2 pos = getScreenPositionForMainCamera();
  818. scissorBox.setRect(pos.x,pos.y,width, height);
  819. materialPane->Resize(width, height);
  820. shaderPane->Resize(width, height);
  821. cubemapPane->Resize(width, height);
  822. postPane->Resize(width, height);
  823. }
  824. MaterialBrowser::MaterialBrowser() : UIElement() {
  825. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  826. treeContainer->getRootNode()->toggleCollapsed();
  827. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  828. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  829. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  830. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  831. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  832. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  833. addChild(treeContainer);
  834. selectedData = NULL;
  835. headerBg = new UIRect(10,10);
  836. addChild(headerBg);
  837. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  838. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  839. newShaderButton = new UIImageButton("materialEditor/new_shader.png", 1.0, 22, 22);
  840. addChild(newShaderButton);
  841. newShaderButton->setPosition(5,4);
  842. newMaterialButton = new UIImageButton("materialEditor/new_material.png", 1.0, 22, 22);
  843. addChild(newMaterialButton);
  844. newMaterialButton->setPosition(32,4);
  845. newCubemapButton = new UIImageButton("materialEditor/new_cubemap.png", 1.0, 22, 22);
  846. addChild(newCubemapButton);
  847. newCubemapButton->setPosition(59,4);
  848. newPostButton = new UIImageButton("materialEditor/new_screenshader.png", 1.0, 22, 22);
  849. addChild(newPostButton);
  850. newPostButton->setPosition(86,4);
  851. removeButton = new UIImageButton("main/remove_icon.png", 1.0, 12, 12);
  852. addChild(removeButton);
  853. removeButton->setPosition(0,4);
  854. selectedNode = NULL;
  855. }
  856. void MaterialBrowser::removeSelected() {
  857. selectedNode->getParent()->removeTreeChild(selectedNode);
  858. }
  859. void MaterialBrowser::handleEvent(Event *event) {
  860. if(event->getDispatcher() == treeContainer->getRootNode()) {
  861. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  862. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  863. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  864. selectedData = data;
  865. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  866. }
  867. }
  868. Entity::handleEvent(event);
  869. }
  870. UITree *MaterialBrowser::addMaterial(Material *material) {
  871. MaterialBrowserData *data = new MaterialBrowserData();
  872. data->material = material;
  873. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  874. }
  875. UITree *MaterialBrowser::addShader(Shader *shader) {
  876. MaterialBrowserData *data = new MaterialBrowserData();
  877. data->shader = shader;
  878. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  879. }
  880. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  881. MaterialBrowserData *data = new MaterialBrowserData();
  882. data->cubemap = cubemap;
  883. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  884. }
  885. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  886. MaterialBrowserData *data = new MaterialBrowserData();
  887. data->postMaterial = material;
  888. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  889. }
  890. MaterialBrowser::~MaterialBrowser() {
  891. }
  892. void MaterialBrowser::Resize(Number width, Number height) {
  893. treeContainer->Resize(width, height-30);
  894. treeContainer->setPosition(0, 30);
  895. headerBg->Resize(width, 30);
  896. removeButton->setPosition(width - 24, 8);
  897. }
  898. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  899. selectedMaterialNode = NULL;
  900. }
  901. void PolycodeMaterialEditor::Activate() {
  902. mainWindow->Activate();
  903. }
  904. void PolycodeMaterialEditor::Deactivate() {
  905. mainWindow->Deactivate();
  906. }
  907. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  908. CoreServices::getInstance()->getResourceManager()->unsubscibeFromResourcePool(resourcePool);
  909. mainWindow->setOwnsChildrenRecursive(true);
  910. delete mainWindow;
  911. delete mainSizer;
  912. delete materialBrowser;
  913. }
  914. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  915. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  916. resourcePool = CoreServices::getInstance()->getResourceManager()->getResourcePoolByName(resourceName);
  917. if(!resourcePool) {
  918. resourcePool = new ResourcePool(resourceName, CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  919. resourcePool->reloadResourcesOnModify = true;
  920. resourcePool->deleteOnUnsubscribe = true;
  921. CoreServices::getInstance()->getMaterialManager()->loadMaterialLibraryIntoPool(resourcePool, filePath.fullPath);
  922. CoreServices::getInstance()->getResourceManager()->addResourcePool(resourcePool);
  923. }
  924. CoreServices::getInstance()->getResourceManager()->subscribeToResourcePool(resourcePool);
  925. mainSizer = new UIHSizer(100,100,200,false);
  926. addChild(mainSizer);
  927. materialBrowser = new MaterialBrowser();
  928. mainSizer->addRightChild(materialBrowser);
  929. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  930. std::vector<Resource*> res = resourcePool->getResources(Resource::RESOURCE_SHADER);
  931. for(int i=0; i < res.size(); i++) {
  932. Shader *shader = (Shader*)res[i];
  933. materialBrowser->addShader(shader);
  934. shader->vertexProgram->reloadOnFileModify = true;
  935. shader->fragmentProgram->reloadOnFileModify = true;
  936. shaders.push_back(shader);
  937. }
  938. res = resourcePool->getResources(Resource::RESOURCE_CUBEMAP);
  939. for(int i=0; i < res.size(); i++) {
  940. Cubemap *cubemap = (Cubemap*)res[i];
  941. materialBrowser->addCubemap(cubemap);
  942. cubemaps.push_back(cubemap);
  943. }
  944. res = resourcePool->getResources(Resource::RESOURCE_MATERIAL);
  945. for(int i=0; i < res.size(); i++) {
  946. Material *material = (Material*)res[i];
  947. if(material->screenMaterial) {
  948. postMaterials.push_back(material);
  949. materialBrowser->addPostMaterial(material);
  950. } else {
  951. materials.push_back(material);
  952. materialBrowser->addMaterial(material);
  953. }
  954. }
  955. mainWindow = new MaterialMainWindow(resourcePool);
  956. mainSizer->addLeftChild(mainWindow);
  957. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  958. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  959. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  960. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  961. mainWindow->shaderPane->parentProject = parentProject;
  962. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  963. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  964. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  965. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  966. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  967. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  968. PolycodeEditor::openFile(filePath);
  969. return true;
  970. }
  971. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  972. String retString;
  973. switch(type) {
  974. case ProgramParam::PARAM_NUMBER:
  975. retString = String::NumberToString(*((Number*)value));
  976. break;
  977. case ProgramParam::PARAM_COLOR:
  978. {
  979. Color color = *((Color*)value);
  980. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  981. }
  982. break;
  983. case ProgramParam::PARAM_VECTOR2:
  984. {
  985. Vector2 vec = *((Vector2*)value);
  986. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  987. }
  988. break;
  989. case ProgramParam::PARAM_VECTOR3:
  990. {
  991. Vector3 vec = *((Vector3*)value);
  992. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  993. }
  994. break;
  995. }
  996. return retString;
  997. }
  998. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  999. for(int i=0; i < materials.size(); i++) {
  1000. Material *material = materials[i];
  1001. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  1002. materialEntry->addChild("name", material->getName());
  1003. materialEntry->addChild("blendingMode", material->blendingMode);
  1004. if(material->screenMaterial) {
  1005. materialEntry->addChild("screen", true);
  1006. }
  1007. if(material->screenMaterial) {
  1008. if(material->getNumShaderRenderTargets() > 0) {
  1009. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  1010. if(material->fp16RenderTargets) {
  1011. targetsEntry->addChild("type", String("rgba_fp16"));
  1012. } else {
  1013. targetsEntry->addChild("type", String("rgba"));
  1014. }
  1015. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  1016. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  1017. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  1018. targetEntry->addChild("id", target->id);
  1019. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  1020. targetEntry->addChild("sizeMode", "normalized");
  1021. } else {
  1022. targetEntry->addChild("sizeMode", "pixels");
  1023. }
  1024. targetEntry->addChild("width", target->width);
  1025. targetEntry->addChild("height", target->height);
  1026. }
  1027. }
  1028. }
  1029. if(material->getNumShaders() > 0) {
  1030. for(int s=0; s < material->getNumShaders(); s++) {
  1031. Shader *shader = material->getShader(s);
  1032. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  1033. shaderEntry->addChild("name", shader->getName());
  1034. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1035. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  1036. if(material->screenMaterial) {
  1037. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  1038. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  1039. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  1040. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  1041. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  1042. switch(binding->mode) {
  1043. case RenderTargetBinding::MODE_IN:
  1044. targetEntry->addChild("mode", "in");
  1045. targetEntry->addChild("name", binding->name);
  1046. targetEntry->addChild("id", binding->id);
  1047. break;
  1048. case RenderTargetBinding::MODE_OUT:
  1049. targetEntry->addChild("mode", "out");
  1050. targetEntry->addChild("name", binding->name);
  1051. targetEntry->addChild("id", binding->id);
  1052. break;
  1053. case RenderTargetBinding::MODE_COLOR:
  1054. targetEntry->addChild("mode", "color");
  1055. targetEntry->addChild("name", binding->name);
  1056. break;
  1057. case RenderTargetBinding::MODE_DEPTH:
  1058. targetEntry->addChild("mode", "depth");
  1059. targetEntry->addChild("name", binding->name);
  1060. break;
  1061. }
  1062. }
  1063. }
  1064. }
  1065. // RENDERER_TODO
  1066. /*
  1067. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1068. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  1069. bool inRenderBinding = false;
  1070. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  1071. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  1072. if(_binding->name == shader->expectedTextures[j]) {
  1073. inRenderBinding = true;
  1074. }
  1075. }
  1076. if(texture && !inRenderBinding) {
  1077. String texturePath = texture->getResourcePath();
  1078. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1079. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1080. textureEntry->addChild("name", shader->expectedTextures[j]);
  1081. }
  1082. }
  1083. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1084. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1085. if(cubemap) {
  1086. String cubemapName = cubemap->getResourceName();
  1087. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1088. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1089. }
  1090. }
  1091. */
  1092. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1093. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1094. for(int j=0; j < shader->expectedParams.size(); j++) {
  1095. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1096. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1097. paramEntry->addChild("name", shader->expectedParams[j].name);
  1098. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1099. }
  1100. }
  1101. }
  1102. }
  1103. }
  1104. }
  1105. }
  1106. void PolycodeMaterialEditor::saveFile() {
  1107. Object fileData;
  1108. fileData.root.name = "polycode_material_library";
  1109. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1110. for(int i=0; i < shaders.size(); i++) {
  1111. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1112. shaderEntry->addChild("type", String("glsl"));
  1113. shaderEntry->addChild("name", shaders[i]->getName());
  1114. shaderEntry->addChild("numPointLights", shaders[i]->numPointLights);
  1115. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1116. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1117. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1118. String sourcePath = shaders[i]->vertexProgram->getResourcePath();
  1119. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1120. vpEntry->addChild("source", sourcePath);
  1121. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1122. sourcePath = shaders[i]->fragmentProgram->getResourcePath();
  1123. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1124. fpEntry->addChild("source", sourcePath);
  1125. }
  1126. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1127. for(int i=0; i < cubemaps.size(); i++) {
  1128. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1129. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1130. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1131. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1132. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1133. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1134. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1135. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1136. }
  1137. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1138. saveMaterials(materialsEntry, materials);
  1139. saveMaterials(materialsEntry, postMaterials);
  1140. fileData.saveToXML(filePath);
  1141. setHasChanges(false);
  1142. }
  1143. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1144. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1145. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1146. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1147. }
  1148. setHasChanges(true);
  1149. }
  1150. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1151. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1152. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1153. }
  1154. setHasChanges(true);
  1155. }
  1156. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1157. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1158. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1159. }
  1160. setHasChanges(true);
  1161. }
  1162. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1163. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1164. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1165. }
  1166. setHasChanges(true);
  1167. }
  1168. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1169. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1170. newMaterial->screenMaterial = true;
  1171. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1172. postMaterials.push_back(newMaterial);
  1173. setHasChanges(true);
  1174. }
  1175. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1176. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "Untitled", "DefaultShader");
  1177. materialBrowser->addMaterial(newMaterial)->setSelected();
  1178. resourcePool->addResource(newMaterial);
  1179. materials.push_back(newMaterial);
  1180. setHasChanges(true);
  1181. }
  1182. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1183. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader(resourcePool, "glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1184. if(newShader) {
  1185. materialBrowser->addShader(newShader)->setSelected();
  1186. shaders.push_back(newShader);
  1187. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1188. setHasChanges(true);
  1189. } else {
  1190. printf("Error creating shader!\n");
  1191. }
  1192. }
  1193. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1194. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1195. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1196. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1197. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1198. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1199. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1200. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1201. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1202. cubemaps.push_back(cubemap);
  1203. materialBrowser->addCubemap(cubemap)->setSelected();
  1204. setHasChanges(true);
  1205. resourcePool->addResource(cubemap);
  1206. }
  1207. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1208. mainWindow->materialPane->enabled = false;
  1209. mainWindow->shaderPane->enabled = false;
  1210. mainWindow->cubemapPane->enabled = false;
  1211. mainWindow->postPane->enabled = false;
  1212. if(materialBrowser->selectedData) {
  1213. if(materialBrowser->selectedData->material) {
  1214. for(int i=0; i < materials.size(); i++) {
  1215. if(materials[i] == materialBrowser->selectedData->material) {
  1216. materials.erase(materials.begin()+i);
  1217. materialBrowser->removeSelected();
  1218. break;
  1219. }
  1220. }
  1221. } else if(materialBrowser->selectedData->shader) {
  1222. for(int i=0; i < shaders.size(); i++) {
  1223. if(shaders[i] == materialBrowser->selectedData->shader) {
  1224. shaders.erase(shaders.begin()+i);
  1225. materialBrowser->removeSelected();
  1226. break;
  1227. }
  1228. }
  1229. } else if(materialBrowser->selectedData->cubemap) {
  1230. for(int i=0; i < cubemaps.size(); i++) {
  1231. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1232. cubemaps.erase(cubemaps.begin()+i);
  1233. materialBrowser->removeSelected();
  1234. break;
  1235. }
  1236. }
  1237. } else if(materialBrowser->selectedData->postMaterial) {
  1238. for(int i=0; i < postMaterials.size(); i++) {
  1239. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1240. postMaterials.erase(postMaterials.begin()+i);
  1241. materialBrowser->removeSelected();
  1242. break;
  1243. }
  1244. }
  1245. }
  1246. }
  1247. }
  1248. if(event->getDispatcher() == materialBrowser) {
  1249. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1250. if(materialBrowser->selectedData) {
  1251. mainWindow->materialPane->enabled = false;
  1252. mainWindow->shaderPane->enabled = false;
  1253. mainWindow->cubemapPane->enabled = false;
  1254. mainWindow->postPane->enabled = false;
  1255. if(materialBrowser->selectedData->material) {
  1256. selectedMaterialNode = materialBrowser->selectedNode;
  1257. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1258. } else if(materialBrowser->selectedData->shader) {
  1259. selectedMaterialNode = materialBrowser->selectedNode;
  1260. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1261. } else if(materialBrowser->selectedData->cubemap) {
  1262. selectedMaterialNode = materialBrowser->selectedNode;
  1263. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1264. } else if(materialBrowser->selectedData->postMaterial) {
  1265. selectedMaterialNode = materialBrowser->selectedNode;
  1266. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1267. }
  1268. }
  1269. }
  1270. }
  1271. }
  1272. void PolycodeMaterialEditor::Resize(int x, int y) {
  1273. mainSizer->Resize(((Number)x),((Number)y));
  1274. PolycodeEditor::Resize(((Number)x),((Number)y));
  1275. }