Ivan Safrin b5f25b409e Merge pull request #253 from TheCosmotect/indent-2 hace 12 años
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2DPhysics 8912d89935 Moved physics event dispatching to fire after every Step() call, not after all Step() calls are complete hace 12 años
3DPhysics 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press hace 12 años
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes hace 13 años
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Curl dda069be43 Threaded event fixes hace 13 años
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
Lightmaps 7cc9015fd0 Initial import from old repository hace 15 años
TUIO 023a413d34 Fix some warnings hace 13 años
Terrain 7cc9015fd0 Initial import from old repository hace 15 años
UI b5f25b409e Merge pull request #253 from TheCosmotect/indent-2 hace 12 años
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. hace 13 años