Ivan Safrin b6aa9c7ffb Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load 12 lat temu
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2DPhysics 998e54b54e Fixed collision only entity not setting rotation correctly 13 lat temu
3DPhysics afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 lat temu
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 lat temu
CgShading f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 lat temu
Curl dda069be43 Threaded event fixes 13 lat temu
GLSL f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 lat temu
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 lat temu
Lightmaps 7cc9015fd0 Initial import from old repository 15 lat temu
TUIO e01cd22654 SDL Core fixes, enabled TUIO on Linux 13 lat temu
Terrain 7cc9015fd0 Initial import from old repository 15 lat temu
UI b6aa9c7ffb Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load 12 lat temu
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 lat temu