Ivan Safrin b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 年之前
..
PolyUIBox.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUICheckBox.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIColorBox.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIComboBox.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIElement.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 年之前
PolyUIFileDialog.cpp 124e0641ba Optimized UI rendering 12 年之前
PolyUIHScrollBar.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser 12 年之前
PolyUIHSizer.cpp bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally 12 年之前
PolyUIHSlider.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIImageButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUIMenu.cpp ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser 12 年之前
PolyUIMenuBar.cpp c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 年之前
PolyUIScrollContainer.cpp b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 年之前
PolyUITextInput.cpp b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 年之前
PolyUITree.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前
PolyUITreeContainer.cpp 35ddb611e7 Fixed almost all UI and IDE issues 12 年之前
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 年之前
PolyUIVScrollBar.cpp b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 年之前
PolyUIVSizer.cpp bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally 12 年之前
PolyUIWindow.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 年之前