PlayingSounds.lua 458 B

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  1. class "SoundApp" (EventHandler)
  2. function SoundApp:SoundApp(image)
  3. self.sound = Sound("test.wav")
  4. self:EventHandler()
  5. end
  6. function SoundApp:handleEvent(e)
  7. if e:getDispatcher() == Services.Core:getInput() then
  8. if e:getEventCode() == EVENT_MOUSEDOWN then
  9. self.sound:Play(false)
  10. end
  11. end
  12. end
  13. app = SoundApp()
  14. Services.Core:getInput():addEventListener(app, EVENT_MOUSEDOWN)