Ivan Safrin b882e1a059 Merge branch 'master' of https://github.com/ivansafrin/Polycode %!s(int64=13) %!d(string=hai) anos
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork %!s(int64=14) %!d(string=hai) anos
OSBasics.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyCamera.cpp 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho %!s(int64=13) %!d(string=hai) anos
PolyCocoaCore.mm 490211cbd1 Warp mouse Cocoa implementation %!s(int64=13) %!d(string=hai) anos
PolyColor.cpp 027d9462f5 UI HSlider fixes and UI Color picker %!s(int64=14) %!d(string=hai) anos
PolyConfig.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyCore.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa %!s(int64=13) %!d(string=hai) anos
PolyCoreInput.cpp 49c310406f Timestamps for touch events and touch events for screen entities %!s(int64=13) %!d(string=hai) anos
PolyCoreServices.cpp 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho %!s(int64=13) %!d(string=hai) anos
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyData.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyEntity.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
PolyEventDispatcher.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyFont.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup %!s(int64=14) %!d(string=hai) anos
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyGLRenderer.cpp 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho %!s(int64=13) %!d(string=hai) anos
PolyGLSLProgram.cpp acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode %!s(int64=13) %!d(string=hai) anos
PolyGLSLShader.cpp 86ce241a1b Correct merge error from 185c6d4b99c5 %!s(int64=14) %!d(string=hai) anos
PolyGLSLShaderModule.cpp 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows %!s(int64=13) %!d(string=hai) anos
PolyGLTexture.cpp acd72adcf6 Merge mingw branch with 6/28 Ivan Polycode %!s(int64=13) %!d(string=hai) anos
PolyGLVertexBuffer.cpp e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) %!s(int64=14) %!d(string=hai) anos
PolyImage.cpp 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request %!s(int64=13) %!d(string=hai) anos
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad %!s(int64=14) %!d(string=hai) anos
PolyLabel.cpp 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics %!s(int64=13) %!d(string=hai) anos
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyMaterial.cpp 37ba78c602 Slight material speed improvements and additional sound stuff %!s(int64=13) %!d(string=hai) anos
PolyMaterialManager.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
PolyMesh.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type %!s(int64=13) %!d(string=hai) anos
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa %!s(int64=13) %!d(string=hai) anos
PolyObject.cpp 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics %!s(int64=13) %!d(string=hai) anos
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyParticleEmitter.cpp e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo %!s(int64=13) %!d(string=hai) anos
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. %!s(int64=14) %!d(string=hai) anos
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyRenderer.cpp 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho %!s(int64=13) %!d(string=hai) anos
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyResourceManager.cpp 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolySDLCore.cpp f19a328069 Fix SDLCore build error. %!s(int64=14) %!d(string=hai) anos
PolyScene.cpp 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho %!s(int64=13) %!d(string=hai) anos
PolySceneEntity.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading %!s(int64=14) %!d(string=hai) anos
PolySceneLabel.cpp 37ba78c602 Slight material speed improvements and additional sound stuff %!s(int64=13) %!d(string=hai) anos
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolySceneLine.cpp 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes %!s(int64=13) %!d(string=hai) anos
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied %!s(int64=14) %!d(string=hai) anos
PolySceneMesh.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type %!s(int64=13) %!d(string=hai) anos
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures %!s(int64=13) %!d(string=hai) anos
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound %!s(int64=13) %!d(string=hai) anos
PolyScreen.cpp dfd6ba1da4 More leak fixes from mcclure %!s(int64=13) %!d(string=hai) anos
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenEntity.cpp 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows %!s(int64=13) %!d(string=hai) anos
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyScreenImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenLabel.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyScreenLine.cpp 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request %!s(int64=13) %!d(string=hai) anos
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenMesh.cpp dfd6ba1da4 More leak fixes from mcclure %!s(int64=13) %!d(string=hai) anos
PolyScreenShape.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound %!s(int64=13) %!d(string=hai) anos
PolyScreenSprite.cpp 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics %!s(int64=13) %!d(string=hai) anos
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolySkeleton.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolySound.cpp 227aab44a1 Fixed a stupid mistake %!s(int64=13) %!d(string=hai) anos
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound %!s(int64=13) %!d(string=hai) anos
PolyString.cpp 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics %!s(int64=13) %!d(string=hai) anos
PolyTexture.cpp 1e979de62f Merge branch 'master' of github.com:ivansafrin/Polycode %!s(int64=13) %!d(string=hai) anos
PolyTimer.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyTween.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView %!s(int64=13) %!d(string=hai) anos
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView %!s(int64=13) %!d(string=hai) anos
PolyVector2.cpp 9359018eee Cleaned up Vector2 %!s(int64=14) %!d(string=hai) anos
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolyVertex.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyWinCore.cpp 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows %!s(int64=13) %!d(string=hai) anos
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
tinystr.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos