Ivan Safrin 7f22869b70 Fixed incorrect line deletion in UITextInput %!s(int64=13) %!d(string=hai) anos
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PolyUIBox.h 40ee2aafec Revisiting UI Module and IDE %!s(int64=14) %!d(string=hai) anos
PolyUIButton.h f9ff37a7d8 More UI visual tweaks %!s(int64=13) %!d(string=hai) anos
PolyUICheckBox.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUIColorBox.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyUIComboBox.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyUIElement.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUIEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE %!s(int64=14) %!d(string=hai) anos
PolyUIHScrollBar.h 46304672fb UITextInput now scrolls with arrow keys and page up/page down %!s(int64=13) %!d(string=hai) anos
PolyUIHSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned %!s(int64=13) %!d(string=hai) anos
PolyUIHSlider.h c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks %!s(int64=13) %!d(string=hai) anos
PolyUIImageButton.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUIMenu.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyUIScrollContainer.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files %!s(int64=13) %!d(string=hai) anos
PolyUITextInput.h 7f22869b70 Fixed incorrect line deletion in UITextInput %!s(int64=13) %!d(string=hai) anos
PolyUITree.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolyUITreeContainer.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUITreeEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE %!s(int64=14) %!d(string=hai) anos
PolyUIVScrollBar.h a3010450ec Fixed scrollbar click to advance %!s(int64=13) %!d(string=hai) anos
PolyUIVSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned %!s(int64=13) %!d(string=hai) anos
PolyUIWindow.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder %!s(int64=13) %!d(string=hai) anos
PolycodeUI.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos