Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 yıl önce
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 yıl önce
PolyBasics.h 7a37c48787 Code clean up and documentation 14 yıl önce
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 yıl önce
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 yıl önce
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 yıl önce
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 yıl önce
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 yıl önce
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 yıl önce
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 yıl önce
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 yıl önce
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 yıl önce
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 yıl önce
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 yıl önce
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 yıl önce
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 yıl önce
PolyGlobals.h 40fb920e56 Added winxp/vista fallback for multitouch functions 13 yıl önce
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 yıl önce
PolyInputEvent.h 3813e57dce Fixed some typos 13 yıl önce
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 yıl önce
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 yıl önce
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 yıl önce
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 yıl önce
PolyModule.h 3813e57dce Fixed some typos 13 yıl önce
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyParticleEmitter.h e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 yıl önce
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 yıl önce
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 yıl önce
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 yıl önce
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 yıl önce
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 yıl önce
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 yıl önce
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 yıl önce
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 yıl önce
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 yıl önce
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 yıl önce
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 yıl önce
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 yıl önce
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 yıl önce
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 yıl önce
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 yıl önce
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 yıl önce
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 yıl önce
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 yıl önce
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 yıl önce
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 yıl önce
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 yıl önce
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 yıl önce
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 yıl önce
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 yıl önce
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 yıl önce
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 yıl önce
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 yıl önce
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 yıl önce
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 yıl önce
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 yıl önce
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 yıl önce
PolyWinCore.h 40fb920e56 Added winxp/vista fallback for multitouch functions 13 yıl önce
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 yıl önce
Polycode.h d362e3dea1 Windows fixes 14 yıl önce
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 yıl önce
tinystr.h 7cc9015fd0 Initial import from old repository 15 yıl önce
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 yıl önce