Ivan Safrin bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 vuotta sitten
..
PolyUIBox.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 vuotta sitten
PolyUIButton.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUICheckBox.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIColorBox.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIComboBox.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIElement.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 vuotta sitten
PolyUIHScrollBar.cpp 9cf5dadca6 Fixed UI and dragging 13 vuotta sitten
PolyUIHSizer.cpp 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 vuotta sitten
PolyUIHSlider.cpp 9cf5dadca6 Fixed UI and dragging 13 vuotta sitten
PolyUIImageButton.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUIScrollContainer.cpp bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 vuotta sitten
PolyUITextInput.cpp bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 vuotta sitten
PolyUITree.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUITreeContainer.cpp 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 vuotta sitten
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 vuotta sitten
PolyUIVScrollBar.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 vuotta sitten
PolyUIVSizer.cpp 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 vuotta sitten
PolyUIWindow.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 vuotta sitten