Ivan Safrin bfd7abe28f Initial sprite editor rework started, automatic sprite frame generation 11 лет назад
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Assets 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor 11 лет назад
Build e2cb65ce2a Merge pull request #455 from fodinabor/WinVS2013fixes 11 лет назад
Contents bfd7abe28f Initial sprite editor rework started, automatic sprite frame generation 11 лет назад