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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 жил өмнө |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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12 жил өмнө |
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PolyBezierCurve.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 жил өмнө |
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PolyBone.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 жил өмнө |
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PolyCamera.cpp
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11b46b0dfa
Added ability to bind a global framebuffer at the start of every render, added ability for Cameras to use global framebuffer as color input, allowing post processing filters to be applied to everything that has been rendered on screen so far
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11 жил өмнө |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 жил өмнө |
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PolyCocoaCore.mm
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94bfec4af7
Added native touch support on Mac
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10 жил өмнө |
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PolyColor.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 жил өмнө |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 жил өмнө |
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PolyCore.cpp
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1983a51de4
Added a fix for fixed timestep on Windows
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11 жил өмнө |
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PolyCoreInput.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 жил өмнө |
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PolyCoreServices.cpp
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6ebb5576d0
Added CoreInput accessor to CoreServices
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11 жил өмнө |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 жил өмнө |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 жил өмнө |
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PolyEntity.cpp
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d4cc4f457f
Fixed Bone::getName not parsing properly into bindings, fixed scaled 3d objects not being tracked properly by the 3d physics module, fixed some mesh generation stuff broken by mesh rewrite
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11 жил өмнө |
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PolyEvent.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 жил өмнө |
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PolyEventDispatcher.cpp
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680509fa3b
Added a way for event handlers to cancel subsequent executions of an event
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10 жил өмнө |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 жил өмнө |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 жил өмнө |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 жил өмнө |
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PolyFontGlyphSheet.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 жил өмнө |
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PolyFontManager.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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12 жил өмнө |
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PolyGLCubemap.cpp
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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12 жил өмнө |
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PolyGLRenderer.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 жил өмнө |
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PolyGLSLProgram.cpp
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cdf10e8510
Fixed bug with loading shader programs
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11 жил өмнө |
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PolyGLSLShader.cpp
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8be60d9cb7
Optimized mesh skinning further, added support for GPU skinning
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11 жил өмнө |
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PolyGLSLShaderModule.cpp
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8be60d9cb7
Optimized mesh skinning further, added support for GPU skinning
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11 жил өмнө |
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PolyGLTexture.cpp
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 жил өмнө |
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PolyGLVertexBuffer.cpp
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8be60d9cb7
Optimized mesh skinning further, added support for GPU skinning
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11 жил өмнө |
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PolyImage.cpp
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 жил өмнө |
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PolyInputEvent.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 жил өмнө |
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PolyLabel.cpp
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c1e78e7bfd
Switched to freetype 2.6, started implementing subpixel hinting support
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10 жил өмнө |
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PolyLogger.cpp
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065d104a68
Made the logger flush the stream immediately after logging string to file
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10 жил өмнө |
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PolyMaterial.cpp
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9435b85adf
Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated.
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11 жил өмнө |
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PolyMaterialManager.cpp
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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11 жил өмнө |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 жил өмнө |
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PolyMesh.cpp
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7c284c39ce
Merge pull request #627 from fodinabor/tiling
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10 жил өмнө |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 жил өмнө |
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PolyObject.cpp
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2d0c9bd161
Force fixed floating point format for ostringstream in ObjectEntry saving
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10 жил өмнө |
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PolyParticleEmitter.cpp
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213fd02556
Fixed mesh particle emitter to work with new mesh system
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11 жил өмнө |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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11 жил өмнө |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 жил өмнө |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 жил өмнө |
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PolyQuaternionCurve.cpp
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e65808712e
Number-is-single fixes
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11 жил өмнө |
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PolyRay.cpp
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336eb51af0
Gizmo Changes
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11 жил өмнө |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 жил өмнө |
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PolyRenderDataArray.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 жил өмнө |
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PolyRenderer.cpp
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11b46b0dfa
Added ability to bind a global framebuffer at the start of every render, added ability for Cameras to use global framebuffer as color input, allowing post processing filters to be applied to everything that has been rendered on screen so far
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11 жил өмнө |
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PolyResource.cpp
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ba879693a6
Added global resource autoreload settings
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11 жил өмнө |
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PolyResourceManager.cpp
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ba879693a6
Added global resource autoreload settings
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11 жил өмнө |
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PolySDLCore.cpp
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16e2fb0d69
Fix virtual functions in Linux PolycodePlayer
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11 жил өмнө |
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PolyScene.cpp
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8486ff0a5a
Fix event listener not being removed properly in Scene destructor
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11 жил өмнө |
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PolySceneEntityInstance.cpp
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 жил өмнө |
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PolySceneImage.cpp
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00432a4a91
Fix setImageCoordinates in SceneImage.
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11 жил өмнө |
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PolySceneLabel.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 жил өмнө |
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PolySceneLight.cpp
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7fcf69c036
Fixed shadow mapping, which was broken by recent changes. Framebuffer binding in Renderer now keeps a stack, restores previous framebuffer binding on unbind, spotlight shadowmap fov now gets correctly set in SceneLight, shadow mapping now works in IDE entity editor
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11 жил өмнө |
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PolySceneLine.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 жил өмнө |
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PolySceneManager.cpp
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966420be46
Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop
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11 жил өмнө |
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PolySceneMesh.cpp
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98be7cb3be
Fixed some potential skeletal animation bugs
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11 жил өмнө |
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PolyScenePrimitive.cpp
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a2c0e73a5e
Adding tiling value to ScenePrimitives. Except Ico- and Octosphere.
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10 жил өмнө |
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PolySceneRenderTexture.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 жил өмнө |
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PolySceneSound.cpp
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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11 жил өмнө |
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PolySceneSprite.cpp
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c970884edd
Fixed a problem with uniform sprite sheet grids not generating properly
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10 жил өмнө |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 жил өмнө |
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PolyShader.cpp
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8be60d9cb7
Optimized mesh skinning further, added support for GPU skinning
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11 жил өмнө |
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PolySkeleton.cpp
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0f362f25d7
Made FBO textures obey global texture filtering settings, some Skeleton bugfixes and helper methods
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10 жил өмнө |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 жил өмнө |
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PolySound.cpp
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3825606a2b
Autoplaying streaming sound if OpenAL stops playing it because of dequeued buffers, adjusted streaming buffer default sizes
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11 жил өмнө |
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PolySoundManager.cpp
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ed43849593
Added support for streaming Sounds
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11 жил өмнө |
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PolyString.cpp
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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11 жил өмнө |
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PolyTextMesh.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 жил өмнө |
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PolyTexture.cpp
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 жил өмнө |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 жил өмнө |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 жил өмнө |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 жил өмнө |
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PolyTween.cpp
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d8453c220f
Added a way to remove tweens based on their target
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10 жил өмнө |
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PolyTweenManager.cpp
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b513dfbee2
Fixed bug in TweenManager that called onComplete on forced tween removal
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10 жил өмнө |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 жил өмнө |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 жил өмнө |
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PolyVector4.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 жил өмнө |
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PolyWinCore.cpp
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c4b0b0d0cc
Merged Windows pen pull request
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10 жил өмнө |
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rgbe.cpp
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e2f3451384
Added HDR image loading support (still expiremental), fixed image type not being respected in texture creation
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11 жил өмнө |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 жил өмнө |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 жил өмнө |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 жил өмнө |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 жил өмнө |