Ivan Safrin 2365cebc9b Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly пре 12 година
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PolyUIBox.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement пре 12 година
PolyUIButton.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. пре 12 година
PolyUICheckBox.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks пре 12 година
PolyUIColorBox.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false пре 12 година
PolyUIComboBox.cpp 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. пре 12 година
PolyUIElement.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. пре 12 година
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE пре 14 година
PolyUIFileDialog.cpp a1a0be42a4 Fixed file entries not showing in UIFileDialog пре 12 година
PolyUIHScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement пре 12 година
PolyUIHSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. пре 12 година
PolyUIHSlider.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false пре 12 година
PolyUIImageButton.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks пре 12 година
PolyUIMenu.cpp 94c0728579 Add UIMenuDivider class and UIMenu::addDivider() method пре 12 година
PolyUIMenuBar.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks пре 12 година
PolyUIScrollContainer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox пре 12 година
PolyUITextInput.cpp 2365cebc9b Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly пре 12 година
PolyUITree.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement пре 12 година
PolyUITreeContainer.cpp 9d23ff302a Fix "unused variable" warnings on OS X пре 12 година
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE пре 14 година
PolyUIVScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement пре 12 година
PolyUIVSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. пре 12 година
PolyUIWindow.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks пре 12 година