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- #include <Polycode.h>
- #include "PolycodeView.h"
- using namespace Polycode;
- class HelloPolycodeApp : public EventHandler {
- public:
- HelloPolycodeApp(PolycodeView *view);
- ~HelloPolycodeApp();
- bool Update();
-
- private:
-
- Entity *lights;
- ScenePrimitive *torus;
- Core *core;
- Scene *scene;
- Number cameraRotation;
- };
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