Ivan Safrin 69df188c23 Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist %!s(int64=12) %!d(string=hai) anos
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PolyCollisionScene.cpp cb4d7c6bc4 Merge in with latest cherry-picked master commits %!s(int64=12) %!d(string=hai) anos
PolyCollisionSceneEntity.cpp 69df188c23 Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist %!s(int64=12) %!d(string=hai) anos
PolyPhysicsScene.cpp be5e070c9b Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene %!s(int64=12) %!d(string=hai) anos
PolyPhysicsSceneEntity.cpp 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly %!s(int64=12) %!d(string=hai) anos