PolycodeSpriteEditor.cpp 81 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeSpriteEditor.h"
  20. #include "PolycodeFrame.h"
  21. extern UIColorPicker *globalColorPicker;
  22. extern PolycodeFrame *globalFrame;
  23. extern UIGlobalMenu *globalMenu;
  24. TransformGrips::TransformGrips() : UIElement() {
  25. mainRect = new UIRect(1.0, 1.0);
  26. mainRect->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  27. mainRect->color.setColor(0.0, 0.5, 1.0, 0.2);
  28. grips.push_back(mainRect);
  29. transformTL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  30. grips.push_back(transformTL);
  31. transformT = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  32. grips.push_back(transformT);
  33. transformTR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  34. grips.push_back(transformTR);
  35. transformL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  36. grips.push_back(transformL);
  37. transformR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  38. grips.push_back(transformR);
  39. transformBL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  40. grips.push_back(transformBL);
  41. transformB = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  42. grips.push_back(transformB);
  43. transformBR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  44. grips.push_back(transformBR);
  45. transformOffset = new UIImage("spriteEditor/transform_offset.png", 12, 12);
  46. grips.push_back(transformOffset);
  47. for(int i=0; i < grips.size(); i++) {
  48. addChild(grips[i]);
  49. if(grips[i] != mainRect) {
  50. grips[i]->setAnchorPoint(Vector3());
  51. }
  52. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  53. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  54. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  55. grips[i]->blockMouseInput = true;
  56. }
  57. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  58. transforming = false;
  59. movingTransform = NULL;
  60. }
  61. Polycode::Rectangle TransformGrips::getGripRectangle() {
  62. return gripRectangle;
  63. }
  64. void TransformGrips::handleEvent(Event *event) {
  65. if(event->getDispatcher() == Services()->getCore()->getInput()) {
  66. if(transforming) {
  67. Vector2 newMouse = Services()->getCore()->getInput()->getMousePosition();
  68. if(movingTransform == mainRect) {
  69. gripRectangle.x += newMouse.x - mouseBase.x;
  70. gripRectangle.y += newMouse.y - mouseBase.y;
  71. } else if(movingTransform == transformTL) {
  72. gripRectangle.x += newMouse.x - mouseBase.x;
  73. gripRectangle.y += newMouse.y - mouseBase.y;
  74. gripRectangle.w -= newMouse.x - mouseBase.x;
  75. gripRectangle.h -= newMouse.y - mouseBase.y;
  76. } else if(movingTransform == transformTR) {
  77. gripRectangle.y += newMouse.y - mouseBase.y;
  78. gripRectangle.w += newMouse.x - mouseBase.x;
  79. gripRectangle.h -= newMouse.y - mouseBase.y;
  80. } else if(movingTransform == transformT) {
  81. gripRectangle.y += newMouse.y - mouseBase.y;
  82. gripRectangle.h -= newMouse.y - mouseBase.y;
  83. } else if(movingTransform == transformL) {
  84. gripRectangle.x += newMouse.x - mouseBase.x;
  85. gripRectangle.w -= newMouse.x - mouseBase.x;
  86. } else if(movingTransform == transformR) {
  87. gripRectangle.w += newMouse.x - mouseBase.x;
  88. } else if(movingTransform == transformBL) {
  89. gripRectangle.x += newMouse.x - mouseBase.x;
  90. gripRectangle.w -= newMouse.x - mouseBase.x;
  91. gripRectangle.h += newMouse.y - mouseBase.y;
  92. } else if(movingTransform == transformBR) {
  93. gripRectangle.w += newMouse.x - mouseBase.x;
  94. gripRectangle.h += newMouse.y - mouseBase.y;
  95. } else if(movingTransform == transformB) {
  96. gripRectangle.h += newMouse.y - mouseBase.y;
  97. } else if(movingTransform == transformOffset) {
  98. anchorPoint.x += (newMouse.x - mouseBase.x) / gripRectangle.w;
  99. anchorPoint.y += (newMouse.y - mouseBase.y) / gripRectangle.h;
  100. }
  101. mouseBase = newMouse;
  102. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  103. }
  104. } else {
  105. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  106. movingTransform = (UIImage*) event->getDispatcher();
  107. transforming = true;
  108. mouseBase = Services()->getCore()->getInput()->getMousePosition();
  109. } else {
  110. transforming = false;
  111. }
  112. }
  113. }
  114. Vector2 TransformGrips::getAnchorPoint() {
  115. return anchorPoint;
  116. }
  117. TransformGrips::~TransformGrips() {
  118. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  119. }
  120. void TransformGrips::setGripRectangle(Polycode::Rectangle rectangle, Vector2 offset) {
  121. mainRect->setPosition(rectangle.x, rectangle.y);
  122. mainRect->Resize(rectangle.w, rectangle.h);
  123. transformTL->setPosition(rectangle.x, rectangle.y);
  124. transformT->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y);
  125. transformTR->setPosition(rectangle.x + (rectangle.w), rectangle.y);
  126. transformL->setPosition(rectangle.x, rectangle.y +(rectangle.h * 0.5));
  127. transformR->setPosition(rectangle.x + (rectangle.w), rectangle.y+(rectangle.h * 0.5));
  128. transformBL->setPosition(rectangle.x, rectangle.y+rectangle.h);
  129. transformB->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y+rectangle.h);
  130. transformBR->setPosition(rectangle.x+rectangle.w, rectangle.y+rectangle.h);
  131. transformOffset->setPosition(rectangle.x + (rectangle.w * 0.5) + (offset.x * rectangle.w), rectangle.y + (rectangle.h * 0.5) + (offset.y * rectangle.h));
  132. gripRectangle = rectangle;
  133. anchorPoint = offset;
  134. }
  135. SpriteSheetEditor::SpriteSheetEditor(SpriteSet *sprite) : UIElement() {
  136. this->sprite = sprite;
  137. willCreateFrame = false;
  138. zoomScale = 1.0;
  139. enableScissor = true;
  140. previewBg = new UIImage("main/grid_dark.png");
  141. addChild(previewBg);
  142. previewBg->processInputEvents = true;
  143. panning = false;
  144. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_DOWN);
  145. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_UP);
  146. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  147. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  148. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  149. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  150. previewImage = new UIRect(10, 10);
  151. previewImage->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  152. addChild(previewImage);
  153. frameVisualizerMesh = new SceneMesh(Mesh::LINE_MESH);
  154. frameVisualizerMesh->setColor(1.0, 1.0, 1.0, 1.0);
  155. addChild(frameVisualizerMesh);
  156. frameVisualizerMesh->setAnchorPoint(-1.0, -1.0, 0.0);
  157. frameVisualizerMesh->loadTexture("main/stipple.png");
  158. frameVisualizerMesh->lineWidth = 1; //CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX();
  159. frameVisualizerMeshSelected = new SceneMesh(Mesh::LINE_MESH);
  160. frameVisualizerMeshSelected->setColor(1.0, 1.0, 0.0, 1.0);
  161. addChild(frameVisualizerMeshSelected);
  162. frameVisualizerMeshSelected->setAnchorPoint(-1.0, -1.0, 0.0);
  163. frameVisualizerMeshSelected->loadTexture("main/stipple.png");
  164. frameVisualizerMeshSelected->lineWidth = 2;
  165. previewImage->setTexture(sprite->getTexture());
  166. transformGrips = new TransformGrips();
  167. transformGrips->addEventListener(this, Event::CHANGE_EVENT);
  168. addChild(transformGrips);
  169. bottomMenu = new Entity();
  170. addChild(bottomMenu);
  171. bottomMenu->processInputEvents = true;
  172. bottomMenuRect = new UIRect(100, 100);
  173. bottomMenu->addChild(bottomMenuRect);
  174. bottomMenuRect->setAnchorPoint(-1.0, -1.0, 0.0);
  175. bottomMenuRect->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  176. changeImageButton = new UIButton("Change image", 120);
  177. bottomMenu->addChild(changeImageButton);
  178. changeImageButton->addEventListener(this, UIEvent::CLICK_EVENT);
  179. changeImageButton->setPosition(5.0, 3.0);
  180. clearFramesButton = new UIButton("Clear", 60);
  181. bottomMenu->addChild(clearFramesButton);
  182. clearFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  183. clearFramesButton->setPosition(125.0, 3.0);
  184. generateFramesButton = new UIButton("Generate", 70);
  185. bottomMenu->addChild(generateFramesButton);
  186. generateFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  187. generateFramesButton->setPosition(185.0, 3.0);
  188. generateTypeDropdown = new UIComboBox(globalMenu, 120);
  189. bottomMenu->addChild(generateTypeDropdown);
  190. generateTypeDropdown->setPosition(255, 3.0);
  191. generateTypeDropdown->addComboItem("Uniform grid");
  192. generateTypeDropdown->addComboItem("Detect frames");
  193. generateTypeDropdown->setSelectedIndex(0);
  194. generateTypeDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  195. generateOptionsButton = new UIButton("Options", 80);
  196. bottomMenu->addChild(generateOptionsButton);
  197. generateOptionsButton->setPosition(375.0, 3.0);
  198. generateOptionsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  199. optionsWindow = new UIWindow("Frame generation options", 230.0, 100.0);
  200. addChild(optionsWindow);
  201. optionsWindow->hideWindow();
  202. optionsWindow->visible = false;
  203. optionsWindow->enabled = false;
  204. uniformOptions = new UIElement();
  205. optionsWindow->addChild(uniformOptions);
  206. detectOptions = new UIElement();
  207. optionsWindow->addChild(detectOptions);
  208. detectOptions->visible = false;
  209. detectOptions->enabled = false;
  210. UILabel *label;
  211. label = new UILabel("Default anchor", 12);
  212. optionsWindow->addChild(label);
  213. label->setPosition(120.0 - label->getWidth(), 43.0);
  214. defaultAnchorCombo = new UIComboBox(globalMenu, 112.0);
  215. optionsWindow->addChild(defaultAnchorCombo);
  216. defaultAnchorCombo->setPosition(130.0, 40.0);
  217. defaultAnchorCombo->addComboItem("Center");
  218. defaultAnchorCombo->addComboItem("Top-left");
  219. defaultAnchorCombo->addComboItem("Top");
  220. defaultAnchorCombo->addComboItem("Top-right");
  221. defaultAnchorCombo->addComboItem("Left");
  222. defaultAnchorCombo->addComboItem("Right");
  223. defaultAnchorCombo->addComboItem("Bottom-left");
  224. defaultAnchorCombo->addComboItem("Bottom");
  225. defaultAnchorCombo->addComboItem("Bottom-right");
  226. defaultAnchorCombo->setSelectedIndex(0);
  227. defaultAnchors.push_back(Vector2(0.0, 0.0));
  228. defaultAnchors.push_back(Vector2(-0.5, -0.5));
  229. defaultAnchors.push_back(Vector2(0.0, -0.5));
  230. defaultAnchors.push_back(Vector2(0.5, -0.5));
  231. defaultAnchors.push_back(Vector2(-0.5, 0.0));
  232. defaultAnchors.push_back(Vector2(0.5, 0.0));
  233. defaultAnchors.push_back(Vector2(-0.5, 0.5));
  234. defaultAnchors.push_back(Vector2(0.0, 0.5));
  235. defaultAnchors.push_back(Vector2(0.5, 0.5));
  236. label = new UILabel("Grid width (px)", 12);
  237. uniformOptions->addChild(label);
  238. label->setPosition(120.0 - label->getWidth(), 68.0);
  239. uniformGridWidthInput = new UITextInput(false, 100.0, 12);
  240. uniformOptions->addChild(uniformGridWidthInput);
  241. uniformGridWidthInput->setPosition(130.0, 65.0);
  242. uniformGridWidthInput->setText("32");
  243. uniformGridWidthInput->setNumberOnly(true);
  244. label = new UILabel("Grid height (px)", 12);
  245. uniformOptions->addChild(label);
  246. label->setPosition(120.0 - label->getWidth(), 93.0);
  247. uniformGridHeightInput = new UITextInput(false, 100, 12);
  248. uniformOptions->addChild(uniformGridHeightInput);
  249. uniformGridHeightInput->setPosition(130.0, 90);
  250. uniformGridHeightInput->setText("32");
  251. uniformGridHeightInput->setNumberOnly(true);
  252. label = new UILabel("Min. distance (px)", 12);
  253. detectOptions->addChild(label);
  254. label->setPosition(120.0 - label->getWidth(), 68.0);
  255. minimumDistanceInput = new UITextInput(false, 30, 12);
  256. detectOptions->addChild(minimumDistanceInput);
  257. minimumDistanceInput->setPosition(130.0, 65.0);
  258. minimumDistanceInput->setText("0");
  259. minimumDistanceInput->setNumberOnly(true);
  260. headerBg = new UIRect(10,10);
  261. addChild(headerBg);
  262. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  263. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  264. label = new UILabel("SPRITE SHEET", 18, "section", Label::ANTIALIAS_FULL);
  265. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  266. addChild(label);
  267. label->setPosition(10, 3);
  268. bgSelector = new UIIconSelector();
  269. bgSelector->addIcon("spriteEditor/grid_icon_dark.png");
  270. bgSelector->addIcon("spriteEditor/grid_icon_light.png");
  271. bgSelector->selectIndex(0);
  272. bgSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  273. addChild(bgSelector);
  274. creatingFrame = false;
  275. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  276. }
  277. bool SpriteSheetEditor::hasSelectedID(unsigned int frameID) {
  278. for(int i=0; i < selectedIDs.size(); i++) {
  279. if(selectedIDs[i] == frameID) {
  280. return true;
  281. }
  282. }
  283. return false;
  284. }
  285. void SpriteSheetEditor::Update() {
  286. Mesh *mesh = frameVisualizerMesh->getMesh();
  287. Mesh *meshSelected = frameVisualizerMeshSelected->getMesh();
  288. mesh->clearMesh();
  289. meshSelected->clearMesh();
  290. mesh->indexedMesh = true;
  291. meshSelected->indexedMesh = true;
  292. unsigned int offsetSelected = 0;
  293. unsigned int offset = 0;
  294. for(int i=0; i < sprite->getNumFrames(); i++){
  295. SpriteFrame frame = sprite->getSpriteFrame(i);
  296. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  297. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  298. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  299. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  300. mesh->addIndexedFace(offset+0,offset+1);
  301. mesh->addIndexedFace(offset+1,offset+2);
  302. mesh->addIndexedFace(offset+2,offset+3);
  303. mesh->addIndexedFace(offset+3,offset+0);
  304. offset += 4;
  305. if(hasSelectedID(frame.frameID)) {
  306. meshSelected->addVertex(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  307. meshSelected->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  308. meshSelected->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  309. meshSelected->addVertex(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  310. meshSelected->addIndexedFace(offsetSelected+0,offsetSelected+1);
  311. meshSelected->addIndexedFace(offsetSelected+1,offsetSelected+2);
  312. meshSelected->addIndexedFace(offsetSelected+2,offsetSelected+3);
  313. meshSelected->addIndexedFace(offsetSelected+3,offsetSelected+0);
  314. offsetSelected += 4;
  315. }
  316. }
  317. if(creatingFrame) {
  318. SpriteFrame frame = frameToAdd;
  319. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  320. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  321. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  322. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  323. mesh->addIndexedFace(offset+0,offset+1);
  324. mesh->addIndexedFace(offset+1,offset+2);
  325. mesh->addIndexedFace(offset+2,offset+3);
  326. mesh->addIndexedFace(offset+3,offset+0);
  327. offset += 4;
  328. }
  329. mesh->dirtyArrays();
  330. meshSelected->dirtyArrays();
  331. }
  332. void SpriteSheetEditor::handleEvent(Event *event) {
  333. if(event->getDispatcher() == changeImageButton) {
  334. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  335. std::vector<String> extensions;
  336. extensions.push_back("png");
  337. globalFrame->showAssetBrowser(extensions);
  338. } else if(event->getDispatcher() == generateFramesButton) {
  339. if(generateTypeDropdown->getSelectedIndex() == 0) {
  340. Number frameWidth = uniformGridWidthInput->getText().toNumber() / ((Number)sprite->getTexture()->getWidth());
  341. Number frameHeight = uniformGridHeightInput->getText().toNumber() / ((Number)sprite->getTexture()->getHeight());
  342. sprite->createGridFrames(frameWidth, frameHeight, defaultAnchors[defaultAnchorCombo->getSelectedIndex()]);
  343. } else {
  344. sprite->createFramesFromIslands(minimumDistanceInput->getText().toInteger(), defaultAnchors[defaultAnchorCombo->getSelectedIndex()]);
  345. }
  346. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  347. } else if(event->getDispatcher() == bgSelector) {
  348. switch(bgSelector->getSelectedIndex()) {
  349. case 0:
  350. previewBg->loadTexture("main/grid_dark.png");
  351. break;
  352. case 1:
  353. previewBg->loadTexture("main/grid_light.png");
  354. break;
  355. }
  356. } else if(event->getDispatcher() == generateTypeDropdown) {
  357. if(generateTypeDropdown->getSelectedIndex() == 0) {
  358. uniformOptions->visible = true;
  359. uniformOptions->enabled = true;
  360. detectOptions->visible = false;
  361. detectOptions->enabled = false;
  362. } else {
  363. uniformOptions->visible = false;
  364. uniformOptions->enabled = false;
  365. detectOptions->visible = true;
  366. detectOptions->enabled = true;
  367. }
  368. } else if(event->getDispatcher() == clearFramesButton) {
  369. sprite->clearFrames();
  370. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  371. } else if(event->getDispatcher() == generateOptionsButton) {
  372. optionsWindow->visible = !optionsWindow->visible;
  373. optionsWindow->enabled = !optionsWindow->enabled;
  374. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  375. String newImagePath = globalFrame->assetBrowser->getSelectedAssetPath();
  376. sprite->loadTexture(globalFrame->assetBrowser->getSelectedAssetPath());
  377. previewImage->setTexture(sprite->getTexture());
  378. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  379. globalFrame->hideModal();
  380. Resize(getWidth(), getHeight());
  381. } else if(event->getDispatcher() == Services()->getCore()->getInput()) {
  382. InputEvent *inputEvent = (InputEvent*) event;
  383. switch(inputEvent->getEventCode()) {
  384. case InputEvent::EVENT_KEYDOWN:
  385. {
  386. switch(inputEvent->getKey()) {
  387. case Polycode::KEY_BACKSPACE:
  388. case Polycode::KEY_DELETE:
  389. if(previewBg->hasFocus) {
  390. deleteSelectedFrames();
  391. }
  392. break;
  393. }
  394. }
  395. break;
  396. }
  397. } else if(event->getDispatcher() == transformGrips) {
  398. if(sprite->getNumFrames() > 0 && selectedIDs.size() > 0) {
  399. SpriteFrame frame = sprite->getSpriteFrameByID(selectedIDs[selectedIDs.size()-1]);
  400. Polycode::Rectangle gripRect = transformGrips->getGripRectangle();
  401. frame.coordinates.x = ((gripRect.x-previewImage->getPosition().x) / previewImage->getWidth() / zoomScale);
  402. frame.coordinates.y = ((gripRect.y-previewImage->getPosition().y) / previewImage->getHeight() / zoomScale);
  403. frame.coordinates.w = gripRect.w / previewImage->getWidth() / zoomScale;
  404. frame.coordinates.h = gripRect.h / previewImage->getHeight() / zoomScale;
  405. frame.anchorPoint = transformGrips->getAnchorPoint();
  406. sprite->setSpriteFrame(frame);
  407. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  408. }
  409. } else if(event->getDispatcher() == previewBg) {
  410. InputEvent *inputEvent = (InputEvent*) event;
  411. switch(event->getEventCode()) {
  412. case InputEvent::EVENT_MOUSEWHEEL_UP:
  413. zoomScale *= 1.02;
  414. Resize(getWidth(), getHeight());
  415. break;
  416. case InputEvent::EVENT_MOUSEWHEEL_DOWN:
  417. zoomScale *= 0.98;
  418. if(zoomScale < 0.1) {
  419. zoomScale = 0.1;
  420. }
  421. Resize(getWidth(), getHeight());
  422. break;
  423. case InputEvent::EVENT_MOUSEDOWN:
  424. willCreateFrame = true;
  425. previewBg->focusSelf();
  426. if(Services()->getCore()->getInput()->getKeyState(KEY_LALT)) {
  427. panning = true;
  428. panMouseBase = Services()->getCore()->getInput()->getMousePosition();
  429. } else {
  430. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  431. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  432. clearSelected();
  433. }
  434. // check hit detection on frames
  435. Vector2 mouseCoord = Services()->getCore()->getInput()->getMousePosition();
  436. clickBaseCoord = mouseCoord;
  437. for(int i=0; i < sprite->getNumFrames(); i++) {
  438. SpriteFrame frame = sprite->getSpriteFrame(i);
  439. Polycode::Rectangle transforedCoords;
  440. Vector2 corner = previewImage->getScreenPositionForMainCamera();
  441. transforedCoords.x = corner.x + (frame.coordinates.x * zoomScale * previewImage->getWidth()) ;
  442. transforedCoords.y = corner.y + (frame.coordinates.y * zoomScale * previewImage->getHeight());
  443. transforedCoords.w = frame.coordinates.w * zoomScale * previewImage->getWidth();
  444. transforedCoords.h = frame.coordinates.h * zoomScale * previewImage->getHeight();
  445. if(mouseCoord.x >= transforedCoords.x && mouseCoord.x <= transforedCoords.x + transforedCoords.w && mouseCoord.y >= transforedCoords.y && mouseCoord.y <= transforedCoords.y + transforedCoords.h) {
  446. if(!hasSelectedID(frame.frameID)) {
  447. selectedIDs.push_back(frame.frameID);
  448. willCreateFrame = false;
  449. }
  450. break;
  451. }
  452. }
  453. }
  454. break;
  455. case InputEvent::EVENT_MOUSEMOVE:
  456. if(panning) {
  457. panOffset += Services()->getCore()->getInput()->getMousePosition() - panMouseBase;
  458. panMouseBase = Services()->getCore()->getInput()->getMousePosition();
  459. Resize(getWidth(), getHeight());
  460. } else {
  461. CoreInput *input = Services()->getCore()->getInput();
  462. if(input->getMouseButtonState(CoreInput::MOUSE_BUTTON1) && willCreateFrame) {
  463. if(clickBaseCoord.distance(input->getMousePosition()) > 2.0) {
  464. Vector2 screenCoordinates = previewImage->getScreenPositionForMainCamera();
  465. screenCoordinates = clickBaseCoord - screenCoordinates;
  466. screenCoordinates.x = screenCoordinates.x / previewImage->getWidth() / zoomScale;
  467. screenCoordinates.y = screenCoordinates.y / previewImage->getHeight() / zoomScale;
  468. Vector2 screenCoordinates2 = previewImage->getScreenPositionForMainCamera();
  469. screenCoordinates2 = input->getMousePosition() - screenCoordinates2;
  470. screenCoordinates2.x = screenCoordinates2.x / previewImage->getWidth() / zoomScale;
  471. screenCoordinates2.y = screenCoordinates2.y / previewImage->getHeight() / zoomScale;
  472. frameToAdd.coordinates.x = screenCoordinates.x;
  473. frameToAdd.coordinates.y = screenCoordinates.y;
  474. frameToAdd.coordinates.w = screenCoordinates2.x - screenCoordinates.x;
  475. frameToAdd.coordinates.h = screenCoordinates2.y - screenCoordinates.y;
  476. creatingFrame = true;
  477. }
  478. }
  479. }
  480. break;
  481. case InputEvent::EVENT_MOUSEUP:
  482. case InputEvent::EVENT_MOUSEUP_OUTSIDE:
  483. panning = false;
  484. willCreateFrame = false;
  485. if(creatingFrame) {
  486. if(fabs(frameToAdd.coordinates.w) > 0.001 & fabs(frameToAdd.coordinates.h) > 0.001) {
  487. if(frameToAdd.coordinates.w < 0.0) {
  488. frameToAdd.coordinates.x = frameToAdd.coordinates.x + frameToAdd.coordinates.w;
  489. frameToAdd.coordinates.w *= -1.0;
  490. }
  491. if(frameToAdd.coordinates.h < 0.0) {
  492. frameToAdd.coordinates.y = frameToAdd.coordinates.y + frameToAdd.coordinates.h;
  493. frameToAdd.coordinates.h *= -1.0;
  494. }
  495. sprite->addSpriteFrame(frameToAdd);
  496. }
  497. }
  498. creatingFrame = false;
  499. break;
  500. }
  501. }
  502. }
  503. void SpriteSheetEditor::deleteSelectedFrames() {
  504. for(int i=0; i < selectedIDs.size(); i++) {
  505. sprite->removeFrameByID(selectedIDs[i]);
  506. }
  507. clearSelected();
  508. }
  509. void SpriteSheetEditor::clearSelected() {
  510. selectedIDs.clear();
  511. }
  512. SpriteSheetEditor::~SpriteSheetEditor() {
  513. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  514. }
  515. std::vector<unsigned int> SpriteSheetEditor::getSelectedFrameIDs() {
  516. return selectedIDs;
  517. }
  518. void SpriteSheetEditor::Resize(Number width, Number height) {
  519. headerBg->Resize(width, 30.0);
  520. previewBg->setPosition(0.0, 30.0);
  521. previewBg->Resize(width, height-60.0);
  522. previewBg->setImageCoordinates(0, 0, width, height-60);
  523. Vector2 screenPosition = getScreenPositionForMainCamera();
  524. scissorBox.setRect(screenPosition.x, screenPosition.y, width, height);
  525. Number imageAspectRatio = ((Number)previewImage->getTexture()->getHeight()) / ((Number)previewImage->getTexture()->getWidth());
  526. Number imageWidth = (height-60.0) / imageAspectRatio;
  527. Number imageHeight = height-60.0;
  528. if(imageWidth > width) {
  529. imageWidth = width;
  530. imageHeight = width * imageAspectRatio;
  531. }
  532. previewImage->Resize(imageWidth, imageHeight);
  533. previewImage->setScale(zoomScale, zoomScale, 1.0);
  534. previewImage->setPosition((width-(previewImage->getWidth()*zoomScale))/ 2.0, 30.0+(height-(previewImage->getHeight()*zoomScale)-60.0)/2.0);
  535. previewImage->Translate(panOffset.x, panOffset.y, 0.0);
  536. frameVisualizerMesh->setPosition(previewImage->getPosition());
  537. frameVisualizerMesh->setScale(previewImage->getWidth() * zoomScale, previewImage->getHeight() * zoomScale, 1.0);
  538. frameVisualizerMeshSelected->setPosition(previewImage->getPosition());
  539. frameVisualizerMeshSelected->setScale(previewImage->getWidth() * zoomScale, previewImage->getHeight() * zoomScale, 1.0);
  540. bottomMenuRect->Resize(width, 31.0);
  541. bottomMenu->setPosition(0.0, height-30.0);
  542. optionsWindow->setPosition(width-optionsWindow->getWidth()-10.0, height-optionsWindow->getHeight()-40.0);
  543. bgSelector->setPosition(width - bgSelector->getWidth()-3.0, 3.0);
  544. UIElement::Resize(width, height);
  545. }
  546. void SpriteSheetEditor::Render() {
  547. if(sprite->getNumFrames() > 0 && selectedIDs.size() > 0) {
  548. transformGrips->visible = true;
  549. transformGrips->enabled = true;
  550. SpriteFrame frame = sprite->getSpriteFrameByID(selectedIDs[selectedIDs.size()-1]);
  551. Vector2 gripsPosition = Vector2(
  552. previewImage->getPosition().x + (frame.coordinates.x * (previewImage->getWidth()*zoomScale)),
  553. previewImage->getPosition().y + (frame.coordinates.y * (previewImage->getHeight() *zoomScale))
  554. );
  555. Polycode::Rectangle gripRect;
  556. gripRect.x = previewImage->getPosition().x + (frame.coordinates.x * previewImage->getWidth() * zoomScale);
  557. gripRect.y = previewImage->getPosition().y + (frame.coordinates.y * previewImage->getHeight() * zoomScale);
  558. gripRect.w = frame.coordinates.w * previewImage->getWidth() * zoomScale;
  559. gripRect.h = frame.coordinates.h * previewImage->getHeight() * zoomScale;
  560. transformGrips->setGripRectangle(gripRect, frame.anchorPoint);
  561. } else {
  562. transformGrips->visible = false;
  563. transformGrips->enabled = false;
  564. }
  565. }
  566. SpriteBrowser::SpriteBrowser(SpriteSet *spriteSet) : UIElement () {
  567. this->spriteSet = spriteSet;
  568. headerBg = new UIRect(10,10);
  569. addChild(headerBg);
  570. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  571. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  572. UILabel *label = new UILabel("SPRITES", 18, "section", Label::ANTIALIAS_FULL);
  573. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  574. addChild(label);
  575. label->setPosition(10, 3);
  576. newSpriteButton = new UIImageButton("spriteEditor/button_add.png", 1.0, 24, 24);
  577. addChild(newSpriteButton);
  578. newSpriteButton->addEventListener(this, UIEvent::CLICK_EVENT);
  579. removeSpriteButton = new UIImageButton("spriteEditor/button_remove.png", 1.0, 24, 24);
  580. addChild(removeSpriteButton);
  581. removeSpriteButton->addEventListener(this, UIEvent::CLICK_EVENT);
  582. moreButton = new UIImageButton("spriteEditor/button_more.png", 1.0, 24, 24);
  583. addChild(moreButton);
  584. moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  585. spriteTreeView = new UITreeContainer("boxIcon.png", "All Sprites", 10, 10);
  586. spriteTreeView->setPosition(0, 30);
  587. addChild(spriteTreeView);
  588. spriteTreeView->getRootNode()->toggleCollapsed();
  589. spriteTreeView->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  590. globalFrame->textInputPopup->addEventListener(this, UIEvent::OK_EVENT);
  591. globalFrame->yesNoPopup->addEventListener(this, UIEvent::OK_EVENT);
  592. }
  593. void SpriteBrowser::handleEvent(Event *event) {
  594. if(event->getDispatcher() == newSpriteButton) {
  595. globalFrame->textInputPopup->action = "newSprite";
  596. globalFrame->textInputPopup->setCaption("New sprite name");
  597. globalFrame->textInputPopup->setValue("New Sprite");
  598. globalFrame->showModal(globalFrame->textInputPopup);
  599. } else if(event->getDispatcher() == globalFrame->textInputPopup) {
  600. if(event->getEventCode() == UIEvent::OK_EVENT) {
  601. if(globalFrame->textInputPopup->action == "newSprite") {
  602. Sprite *newEntry = new Sprite(globalFrame->textInputPopup->getValue());
  603. SpriteState *defaultState = new SpriteState(spriteSet, "default");
  604. newEntry->addSpriteState(defaultState);
  605. spriteSet->addSpriteEntry(newEntry);
  606. selectedEntry = newEntry;
  607. refreshSprites();
  608. } else if(globalFrame->textInputPopup->action == "renameSprite") {
  609. selectedEntry->setName(globalFrame->textInputPopup->getValue());
  610. refreshSprites();
  611. }
  612. }
  613. } else if(event->getDispatcher() == globalFrame->yesNoPopup) {
  614. if(event->getEventCode() == UIEvent::OK_EVENT) {
  615. if(globalFrame->yesNoPopup->action == "removeSprite") {
  616. if(selectedEntry) {
  617. spriteSet->removeSprite(selectedEntry);
  618. selectedEntry = NULL;
  619. refreshSprites();
  620. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  621. }
  622. }
  623. }
  624. } else if(event->getDispatcher() == removeSpriteButton) {
  625. if(selectedEntry) {
  626. globalFrame->yesNoPopup->setCaption("Are you sure you want to remove sprite \""+selectedEntry->getName()+"\"?");
  627. globalFrame->yesNoPopup->action = "removeSprite";
  628. globalFrame->showModal(globalFrame->yesNoPopup);
  629. }
  630. } else if(event->getDispatcher() == moreButton) {
  631. spriteMoreMenu = globalMenu->showMenuAtMouse(100.0);
  632. spriteMoreMenu->addOption("Rename", "rename");
  633. spriteMoreMenu->fitToScreenVertical();
  634. spriteMoreMenu->addEventListener(this, UIEvent::OK_EVENT);
  635. } else if(event->getDispatcher() == spriteMoreMenu) {
  636. if(selectedEntry) {
  637. if(spriteMoreMenu->getSelectedItem()->getMenuItemID() == "rename") {
  638. globalFrame->textInputPopup->action = "renameSprite";
  639. globalFrame->textInputPopup->setCaption("New sprite name");
  640. globalFrame->textInputPopup->setValue(selectedEntry->getName());
  641. globalFrame->showModal(globalFrame->textInputPopup);
  642. }
  643. }
  644. } else if(event->getDispatcher() == spriteTreeView->getRootNode()) {
  645. selectedEntry = (Sprite*) spriteTreeView->getRootNode()->getSelectedNode()->getUserData();
  646. if(selectedEntry) {
  647. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  648. }
  649. }
  650. }
  651. Sprite *SpriteBrowser::getSelectedSpriteEntry() {
  652. return selectedEntry;
  653. }
  654. void SpriteBrowser::refreshSprites() {
  655. spriteTreeView->getRootNode()->clearTree();
  656. for(int i=0; i < spriteSet->getNumSpriteEntries(); i++) {
  657. Sprite *spriteEntry = spriteSet->getSpriteEntry(i);
  658. UITree *treeNode = spriteTreeView->getRootNode()->addTreeChild("treeIcons/sprite.png", spriteEntry->getName(), (void*)spriteEntry);
  659. if(spriteEntry == selectedEntry) {
  660. treeNode->setSelected();
  661. }
  662. }
  663. }
  664. SpriteBrowser::~SpriteBrowser() {
  665. globalFrame->textInputPopup->removeAllHandlersForListener(this);
  666. globalFrame->yesNoPopup->removeAllHandlersForListener(this);
  667. }
  668. void SpriteBrowser::Resize(Number width, Number height) {
  669. headerBg->Resize(width, 30.0);
  670. moreButton->setPosition(width - 30.0, 3.0);
  671. removeSpriteButton->setPosition(width - 56.0, 3.0);
  672. newSpriteButton->setPosition(width - 82.0, 3.0);
  673. spriteTreeView->Resize(width, height-30);
  674. }
  675. SpriteStateEditorDetails::SpriteStateEditorDetails(SpriteSet *spriteSet) : UIElement() {
  676. this->spriteSet = spriteSet;
  677. headerBg = new UIRect(10,10);
  678. addChild(headerBg);
  679. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  680. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  681. UILabel *label = new UILabel("STATE DETAILS", 18, "section", Label::ANTIALIAS_FULL);
  682. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  683. addChild(label);
  684. label->setPosition(10, 3);
  685. editBar = new SpriteStateEditBar(spriteSet);
  686. addChild(editBar);
  687. editBar->setPosition(140.0, 80.0);
  688. playButton = new UIImageButton("spriteEditor/play_button.png", 1.0, 32, 32);
  689. addChild(playButton);
  690. playButton->setPosition(140.0, 35.0);
  691. playButton->addEventListener(this, UIEvent::CLICK_EVENT);
  692. pauseButton = new UIImageButton("spriteEditor/pause_button.png", 1.0, 32, 32);
  693. addChild(pauseButton);
  694. pauseButton->setPosition(140.0, 35.0);
  695. pauseButton->addEventListener(this, UIEvent::CLICK_EVENT);
  696. appendFramesButton = new UIButton("Append", 80.0);
  697. addChild(appendFramesButton);
  698. appendFramesButton->setPosition(180.0, 40.0);
  699. appendFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  700. removeFramesButton = new UIButton("Remove", 80.0);
  701. addChild(removeFramesButton);
  702. removeFramesButton->setPosition(180.0 + 80.0 + 5.0, 40.0);
  703. removeFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  704. clearFramesButton = new UIButton("Clear", 80.0);
  705. addChild(clearFramesButton);
  706. clearFramesButton->setPosition(180.0 + 160.0 + 10.0, 40.0);
  707. clearFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  708. UIImage *divider = new UIImage("spriteEditor/divider.png", 4, 128);
  709. addChild(divider);
  710. divider->setPosition(132.0, 30.0);
  711. divider->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  712. label = new UILabel("FPS", 18, "section", Label::ANTIALIAS_FULL);
  713. label->setPosition(60.0-label->getWidth(), 40.0);
  714. addChild(label);
  715. fpsInput = new UITextInput(false, 50.0, 12.0);
  716. addChild(fpsInput);
  717. fpsInput->setPosition(65.0, 40.0);
  718. fpsInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  719. label = new UILabel("SCALE", 18, "section", Label::ANTIALIAS_FULL);
  720. label->setPosition(60.0-label->getWidth(), 65.0);
  721. addChild(label);
  722. scaleInput = new UITextInput(false, 50.0, 12.0);
  723. addChild(scaleInput);
  724. scaleInput->setPosition(65.0, 65.0);
  725. scaleInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  726. label = new UILabel("WIDTH", 18, "section", Label::ANTIALIAS_FULL);
  727. label->setPosition(60.0-label->getWidth(), 90.0);
  728. addChild(label);
  729. bBoxWidthInput = new UITextInput(false, 50.0, 12.0);
  730. addChild(bBoxWidthInput);
  731. bBoxWidthInput->setPosition(65.0, 90.0);
  732. bBoxWidthInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  733. label = new UILabel("HEIGHT", 18, "section", Label::ANTIALIAS_FULL);
  734. label->setPosition(60.0-label->getWidth(), 115.0);
  735. addChild(label);
  736. bBoxHeightInput = new UITextInput(false, 50.0, 12.0);
  737. addChild(bBoxHeightInput);
  738. bBoxHeightInput->setPosition(65.0, 115.0);
  739. bBoxHeightInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  740. label = new UILabel("X OFF", 18, "section", Label::ANTIALIAS_FULL);
  741. label->setPosition(60.0-label->getWidth(), 140.0);
  742. addChild(label);
  743. offsetXInput = new UITextInput(false, 50.0, 12.0);
  744. addChild(offsetXInput);
  745. offsetXInput->setPosition(65.0, 140.0);
  746. offsetXInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  747. label = new UILabel("Y OFF", 18, "section", Label::ANTIALIAS_FULL);
  748. label->setPosition(60.0-label->getWidth(), 165.0);
  749. addChild(label);
  750. offsetYInput = new UITextInput(false, 50.0, 12.0);
  751. addChild(offsetYInput);
  752. offsetYInput->setPosition(65.0, 165.0);
  753. offsetYInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  754. visible = false;
  755. enabled = false;
  756. }
  757. void SpriteStateEditBar::setSceneSprite(SceneSprite *sprite) {
  758. sceneSprite = sprite;
  759. }
  760. SpriteStateEditBar *SpriteStateEditorDetails::getEditBar() {
  761. return editBar;
  762. }
  763. void SpriteStateEditorDetails::setSceneSprite(SceneSprite *sceneSprite) {
  764. this->sceneSprite = sceneSprite;
  765. editBar->setSceneSprite(sceneSprite);
  766. }
  767. void SpriteStateEditorDetails::Update() {
  768. if(sceneSprite) {
  769. if(sceneSprite->isPaused()) {
  770. playButton->visible = true;
  771. playButton->enabled = true;
  772. pauseButton->visible = false;
  773. pauseButton->enabled = false;
  774. } else {
  775. playButton->visible = false;
  776. playButton->enabled = false;
  777. pauseButton->visible = true;
  778. pauseButton->enabled = true;
  779. }
  780. }
  781. }
  782. void SpriteStateEditorDetails::setSpriteState(SpriteState *state) {
  783. if(!state) {
  784. visible = false;
  785. enabled = false;
  786. editBar->setSpriteState(state);
  787. return;
  788. }
  789. visible = true;
  790. enabled = true;
  791. spriteState = state;
  792. editBar->setSpriteState(state);
  793. refreshState();
  794. }
  795. void SpriteStateEditorDetails::handleEvent(Event *event) {
  796. if(event->getDispatcher() == fpsInput) {
  797. spriteState->setStateFPS(fpsInput->getText().toNumber());
  798. } else if(event->getDispatcher() == scaleInput) {
  799. spriteState->setPixelsPerUnit(scaleInput->getText().toNumber());
  800. } else if(event->getDispatcher() == bBoxWidthInput) {
  801. Vector2 bBox = spriteState->getBoundingBox();
  802. spriteState->setBoundingBox(Vector2(bBoxWidthInput->getText().toNumber(), bBox.y));
  803. } else if(event->getDispatcher() == bBoxHeightInput) {
  804. Vector2 bBox = spriteState->getBoundingBox();
  805. spriteState->setBoundingBox(Vector2(bBox.x, bBoxHeightInput->getText().toNumber()));
  806. } else if(event->getDispatcher() == offsetXInput) {
  807. Vector2 offset = spriteState->getSpriteOffset();
  808. spriteState->setSpriteOffset(Vector2(offsetXInput->getText().toNumber(), offset.y));
  809. } else if(event->getDispatcher() == offsetYInput) {
  810. Vector2 offset = spriteState->getSpriteOffset();
  811. spriteState->setSpriteOffset(Vector2(offset.x, offsetYInput->getText().toNumber()));
  812. } else if(event->getDispatcher() == playButton) {
  813. sceneSprite->setPaused(false);
  814. } else if(event->getDispatcher() == pauseButton) {
  815. sceneSprite->setPaused(true);
  816. } else if(event->getDispatcher() == clearFramesButton) {
  817. spriteState->clearFrames();
  818. } else if(event->getDispatcher() == removeFramesButton) {
  819. editBar->deleteSelectedFrames();
  820. }
  821. }
  822. SpriteStateEditorDetails::~SpriteStateEditorDetails() {
  823. }
  824. UIButton *SpriteStateEditorDetails::getAppendFramesButton() {
  825. return appendFramesButton;
  826. }
  827. SpriteState *SpriteStateEditorDetails::getSpriteState() {
  828. return spriteState;
  829. }
  830. void SpriteStateEditorDetails::refreshState() {
  831. editBar->refreshBar();
  832. fpsInput->setText(String::NumberToString(spriteState->getStateFPS()));
  833. scaleInput->setText(String::NumberToString(spriteState->getPixelsPerUnit()));
  834. bBoxWidthInput->setText(String::NumberToString(spriteState->getBoundingBox().x));
  835. bBoxHeightInput->setText(String::NumberToString(spriteState->getBoundingBox().y));
  836. offsetXInput->setText(String::NumberToString(spriteState->getSpriteOffset().x));
  837. offsetYInput->setText(String::NumberToString(spriteState->getSpriteOffset().y));
  838. }
  839. void SpriteStateEditorDetails::Resize(Number width, Number height) {
  840. headerBg->Resize(width, 30.0);
  841. editBar->Resize(width-110.0, height-90.0);
  842. }
  843. void SpriteStateEditBar::clearBar() {
  844. }
  845. void SpriteStateEditBar::setSpriteState(SpriteState *state) {
  846. spriteState = state;
  847. if(state) {
  848. state->rebuildStateMeshes();
  849. refreshBar();
  850. }
  851. }
  852. void SpriteStateEditBar::refreshBar() {
  853. if(!spriteSet || !spriteState || !sceneSprite) {
  854. return;
  855. }
  856. barMesh->setTexture(spriteSet->getTexture());
  857. Mesh *mesh = barMesh->getMesh();
  858. mesh->clearMesh();
  859. mesh->indexedMesh = true;
  860. Mesh *meshBg = barMeshBg->getMesh();
  861. meshBg->clearMesh();
  862. meshBg->indexedMesh = true;
  863. meshBg->useVertexColors = true;
  864. Mesh *meshTicks = frameTicksMesh->getMesh();
  865. meshTicks->clearMesh();
  866. meshTicks->indexedMesh = true;
  867. meshTicks->useVertexColors = true;
  868. Mesh *meshGrips = frameGripsMesh->getMesh();
  869. meshGrips->clearMesh();
  870. meshGrips->indexedMesh = true;
  871. Number frameOffset;
  872. Number frameSize;
  873. unsigned int offset = 0;
  874. unsigned int offsetIcon = 0;
  875. unsigned int offsetGrip = 0;
  876. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  877. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  878. SpriteFrame frame = spriteSet->getSpriteFrameByID(frameID);
  879. Number gapSize = 1.0;
  880. Number frameGapSize = 1.0;
  881. Number frameTickHeight = 10.0;
  882. Number frameTickGap = 2.0;
  883. bool drawGrip = true;
  884. bool drawIcon = true;
  885. frameSize = defaultFrameWidth * zoomScale;
  886. Number frameHeight = getHeight()-frameTickHeight-frameTickGap-scroller->getHScrollBar()->getHeight();
  887. if(i < spriteState->getNumFrameIDs()-1) {
  888. if(spriteState->getFrameIDAtIndex(i+1) == frameID) {
  889. gapSize = 0.0;
  890. drawGrip = false;
  891. }
  892. }
  893. if(i > 0) {
  894. if(spriteState->getFrameIDAtIndex(i-1) == frameID) {
  895. drawIcon = false;
  896. }
  897. }
  898. if(frameHeight < 32.0) {
  899. frameHeight = 32.0;
  900. }
  901. frameOffset = ((Number)i) * frameSize;
  902. // draw frame ticks
  903. Color vertexColor(0.1, 0.1, 0.1, 1.0);
  904. if(i % 2) {
  905. vertexColor = Color(0.2, 0.2, 0.2, 1.0);
  906. }
  907. if(i == sceneSprite->getCurrentFrame()) {
  908. vertexColor = Color(1.0, 0.8, 0.0, 1.0);
  909. }
  910. meshTicks->addVertex(frameOffset, 0.0, 0.0, 0.0, 0.0)->vertexColor = vertexColor;
  911. meshTicks->addVertex(frameOffset, 0.0-frameTickHeight, 0.0, 0.0, 1.0)->vertexColor = vertexColor;
  912. meshTicks->addVertex(frameOffset+frameSize-frameGapSize, -frameTickHeight, 0.0, 1.0, 1.0)->vertexColor = vertexColor;
  913. meshTicks->addVertex(frameOffset+frameSize-frameGapSize, 0.0, 0.0, 1.0, 0.0)->vertexColor = vertexColor;
  914. meshTicks->addIndexedFace(offset+0,offset+1);
  915. meshTicks->addIndexedFace(offset+1,offset+2);
  916. meshTicks->addIndexedFace(offset+2,offset+3);
  917. meshTicks->addIndexedFace(offset+3,offset+0);
  918. // draw icons
  919. Number imageAspectRatio = ((Number)spriteSet->getTexture()->getWidth()) / ((Number)spriteSet->getTexture()->getHeight());
  920. Number aspectRatio = frame.coordinates.h / frame.coordinates.w / imageAspectRatio;
  921. Number iconFrameWidth = frameSize * 0.5;
  922. Number iconFrameHeight = iconFrameWidth * aspectRatio;
  923. if(iconFrameHeight > frameHeight * 0.8) {
  924. iconFrameHeight = frameHeight * 0.8;
  925. iconFrameWidth = iconFrameHeight / aspectRatio;
  926. }
  927. Number iconOffset = 2.0;
  928. if(drawIcon) {
  929. mesh->addVertex(frameOffset+iconOffset, -frameTickHeight-frameTickGap-iconOffset, 0.0, frame.coordinates.x, 1.0-frame.coordinates.y);
  930. mesh->addVertex(frameOffset+iconOffset, -frameTickHeight-frameTickGap-iconFrameHeight-iconOffset, 0.0, frame.coordinates.x, 1.0-frame.coordinates.y - frame.coordinates.h);
  931. mesh->addVertex(frameOffset+iconFrameWidth+iconOffset, -frameTickHeight-frameTickGap-iconFrameHeight-iconOffset, 0.0, frame.coordinates.x+frame.coordinates.w, 1.0- frame.coordinates.y - frame.coordinates.h);
  932. mesh->addVertex(frameOffset+iconFrameWidth+iconOffset, -frameTickHeight-frameTickGap-iconOffset, 0.0, frame.coordinates.x+frame.coordinates.w, 1.0-frame.coordinates.y);
  933. mesh->addIndexedFace(offsetIcon+0,offsetIcon+1);
  934. mesh->addIndexedFace(offsetIcon+1,offsetIcon+2);
  935. mesh->addIndexedFace(offsetIcon+2,offsetIcon+3);
  936. mesh->addIndexedFace(offsetIcon+3,offsetIcon+0);
  937. offsetIcon += 4;
  938. }
  939. // draw frame backgrounds
  940. Color bgFrameColor = Color(1.0, 1.0, 1.0, 1.0);
  941. if(isFrameSelected(i)) {
  942. bgFrameColor = Color(1.0, 0.5, 0.5, 1.0);
  943. }
  944. meshBg->addVertex(frameOffset, -frameTickHeight-frameTickGap, 0.0, 0.0, 0.0)->vertexColor = bgFrameColor;
  945. meshBg->addVertex(frameOffset, -frameTickHeight-frameTickGap-frameHeight, 0.0, 0.0, 1.0)->vertexColor = bgFrameColor;
  946. meshBg->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-frameHeight, 0.0, 1.0, 1.0)->vertexColor = bgFrameColor;
  947. meshBg->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap, 0.0, 1.0, 0.0)->vertexColor = bgFrameColor;
  948. meshBg->addIndexedFace(offset+0,offset+1);
  949. meshBg->addIndexedFace(offset+1,offset+2);
  950. meshBg->addIndexedFace(offset+2,offset+3);
  951. meshBg->addIndexedFace(offset+3,offset+0);
  952. Number gripWidth = 8;
  953. Number gripHeight = 24;
  954. Number gripOffset = (frameHeight-24.0) / 2.0;
  955. if(drawGrip) {
  956. meshGrips->addVertex(frameOffset+frameSize-gapSize-gripWidth, -frameTickHeight-frameTickGap-gripOffset, 0.0, 0.0, 0.0);
  957. meshGrips->addVertex(frameOffset+frameSize-gapSize-gripWidth, -frameTickHeight-frameTickGap-gripHeight-gripOffset, 0.0, 0.0, 1.0);
  958. meshGrips->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-gripHeight-gripOffset, 0.0, 1.0, 1.0);
  959. meshGrips->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-gripOffset, 0.0, 1.0, 0.0);
  960. meshGrips->addIndexedFace(offsetGrip+0,offsetGrip+1);
  961. meshGrips->addIndexedFace(offsetGrip+1,offsetGrip+2);
  962. meshGrips->addIndexedFace(offsetGrip+2,offsetGrip+3);
  963. meshGrips->addIndexedFace(offsetGrip+3,offsetGrip+0);
  964. offsetGrip += 4;
  965. }
  966. offset += 4;
  967. }
  968. mesh->dirtyArrays();
  969. meshBg->dirtyArrays();
  970. meshTicks->dirtyArrays();
  971. scroller->setContentSize(frameOffset+frameSize, getHeight());
  972. }
  973. bool SpriteStateEditBar::isFrameSelected(unsigned int frameIndex) {
  974. for(int i=0; i < selectedFrames.size(); i++) {
  975. if(selectedFrames[i] == frameIndex) {
  976. return true;
  977. }
  978. }
  979. return false;
  980. }
  981. void SpriteStateEditBar::Update() {
  982. refreshBar();
  983. }
  984. void SpriteStateEditBar::Resize(Number width, Number height) {
  985. UIElement::Resize(width, height);
  986. scroller->Resize(width, height);
  987. refreshBar();
  988. }
  989. SpriteStateEditBar::SpriteStateEditBar(SpriteSet *spriteSet) : UIElement() {
  990. this->spriteSet = spriteSet;
  991. sceneSprite = NULL;
  992. spriteState = NULL;
  993. draggingFrames = false;
  994. extendingFrame = false;
  995. barBase = new UIElement();
  996. barMeshBg = new SceneMesh(Mesh::QUAD_MESH);
  997. barBase->addChild(barMeshBg);
  998. barMeshBg->loadTexture("spriteEditor/sprite_frame_bg.png");
  999. barMeshBg->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1000. barMesh = new SceneMesh(Mesh::QUAD_MESH);
  1001. barBase->addChild(barMesh);
  1002. barMesh->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1003. frameTicksMesh = new SceneMesh(Mesh::QUAD_MESH);
  1004. barBase->addChild(frameTicksMesh);
  1005. frameGripsMesh = new SceneMesh(Mesh::QUAD_MESH);
  1006. barBase->addChild(frameGripsMesh);
  1007. frameGripsMesh->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1008. frameGripsMesh->loadTexture("spriteEditor/frame_grip.png");
  1009. this->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_UP);
  1010. this->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_DOWN);
  1011. this->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  1012. this->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  1013. this->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  1014. this->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  1015. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  1016. zoomScale = 1.0;
  1017. defaultFrameWidth = 50.0;
  1018. scroller = new UIScrollContainer(barBase, true, false, 10, 10);
  1019. addChild(scroller);
  1020. }
  1021. void SpriteStateEditBar::handleEvent(Event *event) {
  1022. if(event->getDispatcher() == this) {
  1023. InputEvent *inputEvent = (InputEvent*) event;
  1024. switch(event->getEventCode()) {
  1025. case InputEvent::EVENT_MOUSEWHEEL_UP:
  1026. zoomScale *= 1.02;
  1027. break;
  1028. case InputEvent::EVENT_MOUSEWHEEL_DOWN:
  1029. zoomScale *= 0.98;
  1030. if(zoomScale < 0.25) {
  1031. zoomScale = 0.25;
  1032. }
  1033. break;
  1034. case InputEvent::EVENT_MOUSEDOWN:
  1035. {
  1036. if(inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1037. clickBaseCoord = Services()->getCore()->getInput()->getMousePosition();
  1038. focusSelf();
  1039. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  1040. Number offsetInFrame = fmod(inputEvent->getMousePosition().x - barBase->getPosition().x, defaultFrameWidth * zoomScale);
  1041. extendingIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1042. extendingID = spriteState->getFrameIDAtIndex(extendingIndex);
  1043. bool willBeExtendingFrame = true;
  1044. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  1045. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  1046. willBeExtendingFrame = false;
  1047. }
  1048. }
  1049. if((defaultFrameWidth * zoomScale) - offsetInFrame < 20.0 && willBeExtendingFrame) {
  1050. extendingFrame = true;
  1051. while(spriteState->getFrameIDAtIndex(extendingIndex-1) == extendingID && extendingID > 1) {
  1052. extendingIndex--;
  1053. }
  1054. } else {
  1055. unsigned int selectedFrameIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1056. if(!isFrameSelected(selectedFrameIndex)) {
  1057. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  1058. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  1059. selectedFrames.clear();
  1060. }
  1061. doSelectFrame(selectedFrameIndex);
  1062. }
  1063. }
  1064. }
  1065. }
  1066. break;
  1067. case InputEvent::EVENT_MOUSEMOVE:
  1068. if(extendingFrame) {
  1069. selectedFrames.clear();
  1070. Number distance = Services()->getCore()->getInput()->getMousePosition().x - frameMoveBase.x;
  1071. if(fabs(distance) > defaultFrameWidth * zoomScale) {
  1072. if(distance > 0.0) {
  1073. spriteState->insertFrame(extendingIndex, extendingID);
  1074. } else {
  1075. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  1076. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  1077. spriteState->removeFrameByIndex(extendingIndex+1);
  1078. }
  1079. }
  1080. }
  1081. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  1082. }
  1083. } else {
  1084. if(Services()->getCore()->getInput()->getMousePosition().distance(clickBaseCoord) > 4.0 && Services()->getCore()->getInput()->getMouseButtonState(CoreInput::MOUSE_BUTTON1) && inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1085. draggingFrames = true;
  1086. Number distance = Services()->getCore()->getInput()->getMousePosition().x - frameMoveBase.x;
  1087. if(fabs(distance) > defaultFrameWidth * zoomScale) {
  1088. if(distance > 0.0) {
  1089. moveSelectedRight();
  1090. } else {
  1091. moveSelectedLeft();
  1092. }
  1093. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  1094. }
  1095. } else {
  1096. draggingFrames = false;
  1097. Number offsetInFrame = fmod(inputEvent->getMousePosition().x - barBase->getPosition().x, defaultFrameWidth * zoomScale);
  1098. if((offsetInFrame / (defaultFrameWidth * zoomScale)) > 0.8) {
  1099. Services()->getCore()->setCursor(Core::CURSOR_RESIZE_LEFT_RIGHT);
  1100. } else {
  1101. Services()->getCore()->setCursor(Core::CURSOR_ARROW);
  1102. }
  1103. extendingIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1104. extendingID = spriteState->getFrameIDAtIndex(extendingIndex);
  1105. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  1106. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  1107. Services()->getCore()->setCursor(Core::CURSOR_ARROW);
  1108. }
  1109. }
  1110. }
  1111. }
  1112. break;
  1113. case InputEvent::EVENT_MOUSEUP:
  1114. case InputEvent::EVENT_MOUSEUP_OUTSIDE:
  1115. extendingFrame = false;
  1116. if(Services()->getCore()->getInput()->getMousePosition().distance(clickBaseCoord) < 4.0) {
  1117. if(inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1118. unsigned int selectedFrameIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1119. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  1120. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  1121. selectedFrames.clear();
  1122. }
  1123. doSelectFrame(selectedFrameIndex);
  1124. }
  1125. }
  1126. draggingFrames = false;
  1127. break;
  1128. }
  1129. } else if(event->getDispatcher() == Services()->getCore()->getInput()) {
  1130. InputEvent *inputEvent = (InputEvent*) event;
  1131. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  1132. switch(inputEvent->getKey()) {
  1133. case Polycode::KEY_DELETE:
  1134. case Polycode::KEY_BACKSPACE:
  1135. if(hasFocus) {
  1136. deleteSelectedFrames();
  1137. }
  1138. break;
  1139. }
  1140. }
  1141. }
  1142. }
  1143. void SpriteStateEditBar::doSelectFrame(unsigned int selectedFrameIndex) {
  1144. unsigned int selectedFrameID = spriteState->getFrameIDAtIndex(selectedFrameIndex);
  1145. // select back and front
  1146. int frameIndex = selectedFrameIndex;
  1147. do {
  1148. if(!isFrameSelected(frameIndex)) {
  1149. selectedFrames.push_back(frameIndex);
  1150. }
  1151. frameIndex--;
  1152. } while(spriteState->getFrameIDAtIndex(frameIndex) == selectedFrameID && frameIndex >= 0);
  1153. frameIndex = selectedFrameIndex;
  1154. do {
  1155. if(!isFrameSelected(frameIndex)) {
  1156. selectedFrames.push_back(frameIndex);
  1157. }
  1158. frameIndex++;
  1159. } while(spriteState->getFrameIDAtIndex(frameIndex) == selectedFrameID && frameIndex < spriteState->getNumFrameIDs());
  1160. std::sort(selectedFrames.begin(), selectedFrames.end());
  1161. }
  1162. void swapElements(const std::vector<unsigned int>& indexes, std::vector<unsigned int>& array){
  1163. for(int j=0; j < indexes.size(); j++){
  1164. unsigned int i = indexes[j];
  1165. if (i < 1 || i >= array.size()){
  1166. continue;
  1167. }
  1168. std::swap(array[i-1], array[i]);
  1169. }
  1170. }
  1171. void swapElementsRight(const std::vector<unsigned int>& indexes, std::vector<unsigned int>& array){
  1172. for(int j=indexes.size()-1; j >= 0; j--){
  1173. unsigned int i = indexes[j];
  1174. if (i > array.size() - 2){
  1175. continue;
  1176. }
  1177. std::swap(array[i+1], array[i]);
  1178. }
  1179. }
  1180. void SpriteStateEditBar::moveSelectedLeft() {
  1181. if(spriteState->getNumFrameIDs() < 2) {
  1182. return;
  1183. }
  1184. for(int i=0; i < selectedFrames.size();i++) {
  1185. if(selectedFrames[i] == 0) {
  1186. return;
  1187. }
  1188. }
  1189. std::vector<unsigned int> newIDS;
  1190. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  1191. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  1192. newIDS.push_back(frameID);
  1193. }
  1194. swapElements(selectedFrames, newIDS);
  1195. for(int i=0; i < selectedFrames.size(); i++) {
  1196. if(selectedFrames[i] > 0) {
  1197. selectedFrames[i]--;
  1198. }
  1199. }
  1200. spriteState->setNewFrameIDs(newIDS);
  1201. }
  1202. void SpriteStateEditBar::moveSelectedRight() {
  1203. if(spriteState->getNumFrameIDs() < 2) {
  1204. return;
  1205. }
  1206. for(int i=0; i < selectedFrames.size();i++) {
  1207. if(selectedFrames[i] == spriteState->getNumFrameIDs()-1) {
  1208. return;
  1209. }
  1210. }
  1211. std::vector<unsigned int> newIDS;
  1212. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  1213. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  1214. newIDS.push_back(frameID);
  1215. }
  1216. swapElementsRight(selectedFrames, newIDS);
  1217. for(int i=0; i < selectedFrames.size(); i++) {
  1218. if(selectedFrames[i] < spriteState->getNumFrameIDs()-1) {
  1219. selectedFrames[i]++;
  1220. }
  1221. }
  1222. spriteState->setNewFrameIDs(newIDS);
  1223. }
  1224. void SpriteStateEditBar::deleteSelectedFrames() {
  1225. if(!spriteState) {
  1226. return;
  1227. }
  1228. spriteState->removeFrameIndices(selectedFrames);
  1229. selectedFrames.clear();
  1230. }
  1231. SpriteStateEditBar::~SpriteStateEditBar() {
  1232. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  1233. }
  1234. SpriteStateBrowser::SpriteStateBrowser() : UIElement() {
  1235. headerBg = new UIRect(10,10);
  1236. addChild(headerBg);
  1237. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  1238. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  1239. UILabel *label = new UILabel("STATES", 18, "section", Label::ANTIALIAS_FULL);
  1240. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  1241. addChild(label);
  1242. label->setPosition(10, 3);
  1243. stateTreeView = new UITreeContainer("boxIcon.png", "All States", 10, 10);
  1244. addChild(stateTreeView);
  1245. stateTreeView->getRootNode()->toggleCollapsed();
  1246. stateTreeView->setPosition(0.0, 30.0);
  1247. newStateButton = new UIImageButton("spriteEditor/button_add.png", 1.0, 24, 24);
  1248. addChild(newStateButton);
  1249. newStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1250. removeStateButton = new UIImageButton("spriteEditor/button_remove.png", 1.0, 24, 24);
  1251. addChild(removeStateButton);
  1252. removeStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1253. moreButton = new UIImageButton("spriteEditor/button_more.png", 1.0, 24, 24);
  1254. addChild(moreButton);
  1255. moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1256. }
  1257. SpriteStateBrowser::~SpriteStateBrowser() {
  1258. }
  1259. void SpriteStateBrowser::Resize(Number width, Number height) {
  1260. headerBg->Resize(width, 30.0);
  1261. stateTreeView->Resize(width, height-30.0);
  1262. moreButton->setPosition(width - 30.0, 3.0);
  1263. removeStateButton->setPosition(width - 56.0, 3.0);
  1264. newStateButton->setPosition(width - 82.0, 3.0);
  1265. }
  1266. SpriteStateEditor::SpriteStateEditor(SpriteSet *spriteSet) : UIElement() {
  1267. this->spriteSet = spriteSet;
  1268. stateSizer = new UIHSizer(10, 10, 200, true);
  1269. addChild(stateSizer);
  1270. stateDetails = new SpriteStateEditorDetails(spriteSet);
  1271. stateSizer->addRightChild(stateDetails);
  1272. stateBrowser = new SpriteStateBrowser();
  1273. stateSizer->addLeftChild(stateBrowser);
  1274. newStateButton = stateBrowser->newStateButton;
  1275. newStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1276. stateBrowser->removeStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1277. stateBrowser->moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1278. stateTreeView = stateBrowser->stateTreeView;
  1279. stateTreeView->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  1280. globalFrame->textInputPopup->addEventListener(this, UIEvent::OK_EVENT);
  1281. globalFrame->yesNoPopup->addEventListener(this, UIEvent::OK_EVENT);
  1282. selectedState = NULL;
  1283. visible = false;
  1284. enabled = false;
  1285. }
  1286. SpriteState *SpriteStateEditor::getSelectedState() {
  1287. return selectedState;
  1288. }
  1289. SpriteStateEditorDetails *SpriteStateEditor::getDetailsEditor() {
  1290. return stateDetails;
  1291. }
  1292. void SpriteStateEditor::setSpriteEntry(Sprite *entry) {
  1293. if(!entry) {
  1294. visible = false;
  1295. enabled = false;
  1296. return;
  1297. }
  1298. visible = true;
  1299. enabled = true;
  1300. spriteSetEntry = entry;
  1301. refreshStates();
  1302. if(entry->getNumStates() > 0) {
  1303. stateBrowser->stateTreeView->getRootNode()->getTreeChild(0)->setSelected();
  1304. }
  1305. }
  1306. void SpriteStateEditor::handleEvent(Event *event) {
  1307. if(event->getDispatcher() == newStateButton) {
  1308. globalFrame->textInputPopup->action = "newState";
  1309. globalFrame->textInputPopup->setCaption("New state name");
  1310. globalFrame->textInputPopup->setValue("New State");
  1311. globalFrame->showModal(globalFrame->textInputPopup);
  1312. } else if(event->getDispatcher() == globalFrame->textInputPopup) {
  1313. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1314. if(globalFrame->textInputPopup->action == "newState") {
  1315. SpriteState *newState = new SpriteState(spriteSet, globalFrame->textInputPopup->getValue());
  1316. spriteSetEntry->addSpriteState(newState);
  1317. refreshStates();
  1318. } else if(globalFrame->textInputPopup->action == "renameState") {
  1319. selectedState->setName(globalFrame->textInputPopup->getValue());
  1320. refreshStates();
  1321. }
  1322. }
  1323. } else if(event->getDispatcher() == globalFrame->yesNoPopup) {
  1324. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1325. if(globalFrame->yesNoPopup->action == "removeState") {
  1326. if(selectedState) {
  1327. spriteSetEntry->removeSpriteState(selectedState);
  1328. delete selectedState;
  1329. selectedState = NULL;
  1330. stateDetails->setSpriteState(NULL);
  1331. refreshStates();
  1332. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1333. }
  1334. }
  1335. }
  1336. } else if(event->getDispatcher() == stateBrowser->removeStateButton) {
  1337. if(selectedState) {
  1338. globalFrame->yesNoPopup->setCaption("Are you sure you want to remove state \""+selectedState->getName()+"\"?");
  1339. globalFrame->yesNoPopup->action = "removeState";
  1340. globalFrame->showModal(globalFrame->yesNoPopup);
  1341. }
  1342. } else if(event->getDispatcher() == stateBrowser->moreButton) {
  1343. stateMoreMenu = globalMenu->showMenuAtMouse(100.0);
  1344. stateMoreMenu->addOption("Rename", "rename");
  1345. stateMoreMenu->fitToScreenVertical();
  1346. stateMoreMenu->addEventListener(this, UIEvent::OK_EVENT);
  1347. } else if(event->getDispatcher() == stateMoreMenu) {
  1348. if(selectedState) {
  1349. if(stateMoreMenu->getSelectedItem()->getMenuItemID() == "rename") {
  1350. globalFrame->textInputPopup->action = "renameState";
  1351. globalFrame->textInputPopup->setCaption("New state name");
  1352. globalFrame->textInputPopup->setValue(selectedState->getName());
  1353. globalFrame->showModal(globalFrame->textInputPopup);
  1354. }
  1355. }
  1356. } else if(event->getDispatcher() == stateTreeView->getRootNode()) {
  1357. selectedState = (SpriteState*) stateTreeView->getRootNode()->getSelectedNode()->getUserData();
  1358. if(selectedState) {
  1359. stateDetails->setSpriteState(selectedState);
  1360. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1361. }
  1362. }
  1363. }
  1364. void SpriteStateEditor::refreshStates() {
  1365. stateTreeView->getRootNode()->clearTree();
  1366. for(int i=0; i < spriteSetEntry->getNumStates(); i++) {
  1367. SpriteState *state = spriteSetEntry->getState(i);
  1368. UITree *newNode = stateTreeView->getRootNode()->addTreeChild("treeIcons/state.png", state->getName(), (void*) state);
  1369. if(state == selectedState) {
  1370. newNode->setSelected();
  1371. }
  1372. }
  1373. }
  1374. SpriteStateEditor::~SpriteStateEditor() {
  1375. globalFrame->textInputPopup->removeAllHandlersForListener(this);
  1376. globalFrame->yesNoPopup->removeAllHandlersForListener(this);
  1377. }
  1378. void SpriteStateEditor::Resize(Number width, Number height) {
  1379. stateSizer->Resize(width, height);
  1380. }
  1381. SpritePreview::SpritePreview(SpriteSet *spriteSet) : UIElement() {
  1382. previewBg = new UIImage("main/grid_dark.png");
  1383. addChild(previewBg);
  1384. previewBg->processInputEvents = true;
  1385. previewBg->setPosition(0.0, 30.0);
  1386. sprite = new SceneSprite(spriteSet);
  1387. addChild(sprite);
  1388. sprite->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1389. headerBg = new UIRect(10,10);
  1390. addChild(headerBg);
  1391. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  1392. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  1393. UILabel *label = new UILabel("PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  1394. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  1395. addChild(label);
  1396. label->setPosition(10, 3);
  1397. boundingBoxPreview = new SceneMesh(Mesh::LINE_MESH);
  1398. addChild(boundingBoxPreview);
  1399. boundingBoxPreview->loadTexture("main/stipple_small.png");
  1400. boundingBoxPreview->lineWidth = 1;
  1401. bgSelector = new UIIconSelector();
  1402. bgSelector->addIcon("spriteEditor/grid_icon_dark.png");
  1403. bgSelector->addIcon("spriteEditor/grid_icon_light.png");
  1404. bgSelector->selectIndex(0);
  1405. bgSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1406. addChild(bgSelector);
  1407. }
  1408. SceneSprite *SpritePreview::getSceneSprite() {
  1409. return sprite;
  1410. }
  1411. SpritePreview::~SpritePreview() {
  1412. }
  1413. void SpritePreview::handleEvent(Event *event) {
  1414. if(event->getDispatcher() == bgSelector) {
  1415. switch(bgSelector->getSelectedIndex()) {
  1416. case 0:
  1417. previewBg->loadTexture("main/grid_dark.png");
  1418. break;
  1419. case 1:
  1420. previewBg->loadTexture("main/grid_light.png");
  1421. break;
  1422. }
  1423. }
  1424. }
  1425. void SpritePreview::Update() {
  1426. SpriteState *state = sprite->getCurrentSpriteState();
  1427. if(state) {
  1428. Vector2 bBox = state->getBoundingBox();
  1429. sprite->setLocalBoundingBox(bBox.x / state->getPixelsPerUnit(), bBox.y / state->getPixelsPerUnit(), 0.001);
  1430. }
  1431. //boundingBoxPreview->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, sprite->getLocalBoundingBox().x, sprite->getLocalBoundingBox().y);
  1432. Mesh *bbBoxMesh = boundingBoxPreview->getMesh();
  1433. bbBoxMesh->clearMesh();
  1434. bbBoxMesh->indexedMesh = true;
  1435. Vector3 bBox = sprite->getLocalBoundingBox();
  1436. SpriteFrame frame;
  1437. frame.coordinates.x = 0.0;
  1438. frame.coordinates.y = 0.0;
  1439. Vector3 bBoxNorm = bBox;
  1440. bBoxNorm.Normalize();
  1441. frame.coordinates.w = bBoxNorm.x;
  1442. frame.coordinates.h = bBoxNorm.y;
  1443. bbBoxMesh->addVertex(-bBox.x * 0.5, bBox.y * 0.5, 0.0, frame.coordinates.x, frame.coordinates.y);
  1444. bbBoxMesh->addVertex((-bBox.x * 0.5)+bBox.x, bBox.y * 0.5, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  1445. bbBoxMesh->addVertex((-bBox.x * 0.5)+bBox.x, bBox.y * 0.5 - bBox.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  1446. bbBoxMesh->addVertex(-bBox.x * 0.5, bBox.y * 0.5 - bBox.y, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  1447. bbBoxMesh->addIndexedFace(0,1);
  1448. bbBoxMesh->addIndexedFace(1,2);
  1449. bbBoxMesh->addIndexedFace(2,3);
  1450. bbBoxMesh->addIndexedFace(3,0);
  1451. bbBoxMesh->dirtyArrays();
  1452. }
  1453. void SpritePreview::Resize(Number width, Number height) {
  1454. headerBg->Resize(width, 30.0);
  1455. previewBg->Resize(width, height-30.0);
  1456. previewBg->setImageCoordinates(0, 0, width, height-30.0);
  1457. sprite->setPosition(width/2.0, height/2.0);
  1458. boundingBoxPreview->setPosition(sprite->getPosition());
  1459. bgSelector->setPosition(width - bgSelector->getWidth() - 3.0, 3.0);
  1460. }
  1461. PolycodeSpriteEditor::PolycodeSpriteEditor() : PolycodeEditor(true){
  1462. }
  1463. void PolycodeSpriteEditor::handleEvent(Event *event) {
  1464. if(event->getDispatcher() == spriteBrowser) {
  1465. Sprite *selectedSprite = spriteBrowser->getSelectedSpriteEntry();
  1466. stateEditor->setSpriteEntry(selectedSprite);
  1467. spritePreview->getSceneSprite()->setSprite(selectedSprite);
  1468. } else if(event->getDispatcher() == addFramesButton) {
  1469. SpriteState *spriteState = stateEditor->getDetailsEditor()->getSpriteState();
  1470. bool generateBBox = false;
  1471. if(spriteState->getNumFrameIDs() == 0) {
  1472. generateBBox = true;
  1473. }
  1474. spriteState->appendFrames(spriteSheetEditor->getSelectedFrameIDs());
  1475. if(generateBBox && spriteSheetEditor->getSelectedFrameIDs().size() > 0) {
  1476. SpriteFrame frame = sprite->getSpriteFrameByID(spriteSheetEditor->getSelectedFrameIDs()[0]);
  1477. Number aspectRatio = frame.coordinates.w / frame.coordinates.h;
  1478. Number textureAspectRatio = ((Number)sprite->getTexture()->getWidth()) / ((Number)sprite->getTexture()->getHeight());
  1479. Number frameHeight = frame.coordinates.h * ((Number)sprite->getTexture()->getHeight());
  1480. Number frameWidth = frameHeight * aspectRatio * textureAspectRatio;
  1481. spriteState->setBoundingBox(Vector2(frameWidth, frameHeight));
  1482. }
  1483. stateEditor->getDetailsEditor()->refreshState();
  1484. } else if(event->getDispatcher() == stateEditor) {
  1485. spritePreview->getSceneSprite()->setSpriteState(stateEditor->getSelectedState(), 0, false);
  1486. } else if(event->getDispatcher() == spriteSheetEditor) {
  1487. SpriteState *state = spritePreview->getSceneSprite()->getCurrentSpriteState();
  1488. if(state) {
  1489. state->rebuildStateMeshes();
  1490. }
  1491. }
  1492. }
  1493. PolycodeSpriteEditor::~PolycodeSpriteEditor() {
  1494. CoreServices::getInstance()->getResourceManager()->unsubscibeFromResourcePool(sprite);
  1495. delete mainSizer;
  1496. delete topSizer;
  1497. delete bottomSizer;
  1498. delete spriteSheetEditor;
  1499. delete spriteBrowser;
  1500. delete stateEditor;
  1501. delete spritePreview;
  1502. }
  1503. bool PolycodeSpriteEditor::openFile(OSFileEntry filePath) {
  1504. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  1505. sprite = (SpriteSet*) CoreServices::getInstance()->getResourceManager()->getResourcePoolByName(resourceName);
  1506. if(!sprite) {
  1507. sprite = new SpriteSet(filePath.fullPath, CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  1508. sprite->reloadResourcesOnModify = true;
  1509. sprite->deleteOnUnsubscribe = true;
  1510. }
  1511. CoreServices::getInstance()->getResourceManager()->subscribeToResourcePool(sprite);
  1512. mainSizer = new UIVSizer(100, 100, 200, false);
  1513. addChild(mainSizer);
  1514. topSizer = new UIHSizer(100, 100, 400, false);
  1515. mainSizer->addTopChild(topSizer);
  1516. bottomSizer = new UIHSizer(100, 100, 200, true);
  1517. mainSizer->addBottomChild(bottomSizer);
  1518. spriteSheetEditor = new SpriteSheetEditor(sprite);
  1519. topSizer->addLeftChild(spriteSheetEditor);
  1520. spriteSheetEditor->addEventListener(this, Event::CHANGE_EVENT);
  1521. spriteBrowser = new SpriteBrowser(sprite);
  1522. bottomSizer->addLeftChild(spriteBrowser);
  1523. spriteBrowser->addEventListener(this, Event::CHANGE_EVENT);
  1524. stateEditor = new SpriteStateEditor(sprite);
  1525. bottomSizer->addRightChild(stateEditor);
  1526. addFramesButton = stateEditor->getDetailsEditor()->getAppendFramesButton();
  1527. addFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1528. spritePreview = new SpritePreview(sprite);
  1529. topSizer->addRightChild(spritePreview);
  1530. stateEditor->getDetailsEditor()->setSceneSprite(spritePreview->getSceneSprite());
  1531. stateEditor->addEventListener(this, Event::CHANGE_EVENT);
  1532. spriteBrowser->refreshSprites();
  1533. PolycodeEditor::openFile(filePath);
  1534. return true;
  1535. }
  1536. void PolycodeSpriteEditor::saveFile() {
  1537. Object fileObject;
  1538. fileObject.root.name = "sprite_set";
  1539. ObjectEntry *spriteSheetEntry = fileObject.root.addChild("sprite_sheet");
  1540. spriteSheetEntry->addChild("fileName", sprite->getTexture()->getResourcePath());
  1541. ObjectEntry *framesEntry = spriteSheetEntry->addChild("frames");
  1542. for(int i=0; i < sprite->getNumFrames(); i++) {
  1543. ObjectEntry *frameEntry = framesEntry->addChild("frame");
  1544. SpriteFrame frame = sprite->getSpriteFrame(i);
  1545. frameEntry->addChild("id", (int)frame.frameID);
  1546. frameEntry->addChild("x", frame.coordinates.x);
  1547. frameEntry->addChild("y", frame.coordinates.y);
  1548. frameEntry->addChild("w", frame.coordinates.w);
  1549. frameEntry->addChild("h", frame.coordinates.h);
  1550. frameEntry->addChild("ax", frame.anchorPoint.x);
  1551. frameEntry->addChild("ay", frame.anchorPoint.y);
  1552. }
  1553. ObjectEntry *spritesEntry = fileObject.root.addChild("sprites");
  1554. for(int i=0; i < sprite->getNumSpriteEntries(); i++) {
  1555. Sprite *spriteEntry = sprite->getSpriteEntry(i);
  1556. ObjectEntry *spriteEntryEntry = spritesEntry->addChild("sprite");
  1557. spriteEntryEntry->addChild("name", spriteEntry->getName());
  1558. ObjectEntry *spriteStatesEntry = spriteEntryEntry->addChild("states");
  1559. for(int j=0; j < spriteEntry->getNumStates(); j++) {
  1560. SpriteState *spriteState = spriteEntry->getState(j);
  1561. ObjectEntry *spriteStateEntry = spriteStatesEntry->addChild("state");
  1562. spriteStateEntry->addChild("name", spriteState->getName());
  1563. spriteStateEntry->addChild("fps", spriteState->getStateFPS());
  1564. spriteStateEntry->addChild("scale", spriteState->getPixelsPerUnit());
  1565. spriteStateEntry->addChild("width", spriteState->getBoundingBox().x);
  1566. spriteStateEntry->addChild("height", spriteState->getBoundingBox().y);
  1567. spriteStateEntry->addChild("offset_x", spriteState->getSpriteOffset().x);
  1568. spriteStateEntry->addChild("offset_y", spriteState->getSpriteOffset().y);
  1569. String frameIDs;
  1570. for(int f=0; f < spriteState->getNumFrameIDs(); f++) {
  1571. frameIDs += String::IntToString(spriteState->getFrameIDAtIndex(f));
  1572. if(f < spriteState->getNumFrameIDs()-1) {
  1573. frameIDs += ",";
  1574. }
  1575. }
  1576. spriteStateEntry->addChild("frame_ids", frameIDs);
  1577. }
  1578. }
  1579. fileObject.saveToXML(filePath);
  1580. }
  1581. void PolycodeSpriteEditor::Resize(int x, int y) {
  1582. mainSizer->Resize(x, y);
  1583. PolycodeEditor::Resize(x,y);
  1584. }