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PolyUIBox.cpp
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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13 năm trước cách đây |
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PolyUIButton.cpp
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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13 năm trước cách đây |
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PolyUICheckBox.cpp
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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13 năm trước cách đây |
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PolyUIColorBox.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 năm trước cách đây |
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PolyUIComboBox.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 năm trước cách đây |
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PolyUIElement.cpp
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 năm trước cách đây |
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PolyUIEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 năm trước cách đây |
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PolyUIHScrollBar.cpp
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08f44d6480
Fixed console debug event type confusion
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13 năm trước cách đây |
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PolyUIHSizer.cpp
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 năm trước cách đây |
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PolyUIHSlider.cpp
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 năm trước cách đây |
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PolyUIImageButton.cpp
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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13 năm trước cách đây |
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PolyUIScrollContainer.cpp
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24d0347b15
Find support in UITextInput and IDE text editor
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13 năm trước cách đây |
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PolyUITextInput.cpp
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e7a3abcb94
Replace and Replace All for IDE text editor
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13 năm trước cách đây |
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PolyUITree.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 năm trước cách đây |
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PolyUITreeContainer.cpp
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 năm trước cách đây |
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PolyUITreeEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 năm trước cách đây |
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PolyUIVScrollBar.cpp
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a3010450ec
Fixed scrollbar click to advance
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13 năm trước cách đây |
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PolyUIVSizer.cpp
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 năm trước cách đây |
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PolyUIWindow.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 năm trước cách đây |