Ivan Safrin f167b22f86 Fixed layer editor icons in non-retina mode před 11 roky
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FileTemplates e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default před 12 roky
Fonts 73c9c27a6c UI tweaks, light theme před 12 roky
Images f167b22f86 Fixed layer editor icons in non-retina mode před 11 roky
ImagesRetina 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor před 11 roky
Materials 72f3e20460 Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray před 12 roky
ProjectTemplates 803f6af06e Made project templates use a base entity scene and added a 3D project template před 12 roky
SyntaxThemes f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects před 12 roky
UIThemes 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control před 12 roky