Ivan Safrin c6d8d955d8 HDR and particle system fixes %!s(int64=14) %!d(string=hai) anos
..
OSBasics.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyCamera.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolyCocoaCore.mm 60398a8df7 Moved gamepad stuff into core %!s(int64=14) %!d(string=hai) anos
PolyColor.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyConfig.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyCore.cpp cdee607137 Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyCoreInput.cpp b07cef3dd0 Gamepad support via libstem_gamepad %!s(int64=14) %!d(string=hai) anos
PolyCoreServices.cpp 60398a8df7 Moved gamepad stuff into core %!s(int64=14) %!d(string=hai) anos
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyData.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyEntity.cpp 92cba2db88 Added setScale and setPosition methods that take vectors %!s(int64=14) %!d(string=hai) anos
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
PolyEventDispatcher.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyFont.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup %!s(int64=14) %!d(string=hai) anos
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyGLRenderer.cpp d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
PolyGLSLProgram.cpp 94c4d628d1 Win32 compile fixes. %!s(int64=14) %!d(string=hai) anos
PolyGLSLShader.cpp d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
PolyGLSLShaderModule.cpp 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolyGLTexture.cpp d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
PolyGLVertexBuffer.cpp e9c1a6af55 Mac fixes for bitshifter's changes. %!s(int64=14) %!d(string=hai) anos
PolyImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad %!s(int64=14) %!d(string=hai) anos
PolyLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyMaterial.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolyMaterialManager.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
PolyMesh.cpp 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolyModule.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyObject.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyParticleEmitter.cpp c6d8d955d8 HDR and particle system fixes %!s(int64=14) %!d(string=hai) anos
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. %!s(int64=14) %!d(string=hai) anos
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh %!s(int64=14) %!d(string=hai) anos
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyResourceManager.cpp 04a22925fc Tangent generation and normal map shader support %!s(int64=14) %!d(string=hai) anos
PolySDLCore.cpp f19a328069 Fix SDLCore build error. %!s(int64=14) %!d(string=hai) anos
PolyScene.cpp 5f7eea2457 Added a way to switch cameras in a scene %!s(int64=14) %!d(string=hai) anos
PolySceneEntity.cpp 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. %!s(int64=14) %!d(string=hai) anos
PolySceneLabel.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh %!s(int64=14) %!d(string=hai) anos
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolySceneLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolySceneManager.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh %!s(int64=14) %!d(string=hai) anos
PolySceneMesh.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh %!s(int64=14) %!d(string=hai) anos
PolyScenePrimitive.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolySceneRenderTexture.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolySceneSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreen.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file %!s(int64=14) %!d(string=hai) anos
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenEntity.cpp 92cba2db88 Added setScale and setPosition methods that take vectors %!s(int64=14) %!d(string=hai) anos
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyScreenImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenLabel.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos
PolyScreenLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenMesh.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos
PolyScreenShape.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyScreenSprite.cpp 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. %!s(int64=14) %!d(string=hai) anos
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolySkeleton.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolySound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolySoundManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyString.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyTexture.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos
PolyTimer.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures %!s(int64=14) %!d(string=hai) anos
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
PolyTween.cpp cdee607137 Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyTweenManager.cpp cdee607137 Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyVector2.cpp 9359018eee Cleaned up Vector2 %!s(int64=14) %!d(string=hai) anos
PolyVector3.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyVertex.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyWinCore.cpp d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
tinystr.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos