Ethan M c8a2a2a53c Added a close file button next to the file selector combobox. hace 12 años
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ExampleBrowserWindow.h 3f300899cd Some more IDE work hace 14 años
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly hace 13 años
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE hace 14 años
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes hace 14 años
PolycodeClipboard.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor hace 13 años
PolycodeConsole.h ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. hace 12 años
PolycodeEditor.h abc4a4dbab Basic undo/redo beginnings in screen editor (transforms and deletion only for now). Fixed multiline text input not scrolling properly after latest text input fixes. hace 12 años
PolycodeEditorManager.h 11aacf2635 Saving changes on project run no longer saves all open files (just those that belong to active project). Added PolycodeEditorManager::saveProject(). hace 12 años
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine hace 13 años
PolycodeFrame.h c8a2a2a53c Added a close file button next to the file selector combobox. hace 12 años
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE hace 13 años
PolycodeIDEApp.h f4f3ab3d41 Rewrote and refactored file/project saving and closing in PolycodeIDEApp. Rewrote removeEditor() due to undesirable behavior regarding modal dialogs. hace 12 años
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolycodeMaterialEditor.h 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible hace 12 años
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings hace 13 años
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolycodeProjectEditor.h 4b06c5558f IDE project edtior now sets the saved/unsaved flag hace 13 años
PolycodeProjectManager.h 229fa27837 Renamed variable linux because it is actually a macro in gnu++98 hace 13 años
PolycodeProps.h d857b25e22 Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE hace 12 años
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua hace 13 años
PolycodeScreenEditor.h a1889cacd8 Fixed undo/redo for copy and paste in 2d editor hace 12 años
PolycodeSpriteEditor.h b6aa9c7ffb Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load hace 12 años
PolycodeTextEditor.h 8275c69b9c Added basic syntax highlighting for GLSL hace 12 años
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings hace 13 años
TextureBrowser.h 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code hace 12 años
ToolWindows.h 8214319cdc Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes hace 12 años